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My map isn’t heavily distorted to fit too many kind of units. I am favour to add new units if only absolutely needed. But Italy and China have units with similar Mech stats to diversify their options.
Has everyone read the house rules by Larrson @ http://hem.bredband.net/triathlon/HouseRulesAA50.pdf
I think the optional 6 rules for each power are great and reflect each powers strengths. I do think Japans battleship rules are a bit too strong though.
What does everyone else think about using these rules? maybe roll a D6 at the start of the game and get one power? Or use them all?
It’d be great to hear your thoughts on this…
Thanks.
if even larry thinks that heavy bombers are op, why aren’t his optional rules for it the regular rules?
or why not:
Heavy Bombers = roll two dice at 3 (instead of at 4)