@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
L15 G40 Ferrousgryphon(Axis) vs. Radiant (Allies +19)
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I know the feeling. I can’t believe you wiped out my navy at Malaya. That and having the luftwaffe shredded in London. I’ve had some terrible rolls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Ulaanbaatar to Suiyuyan
Japanese take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
4 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
British defend with 1 battleship
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 infantry and 4 tactical_bombers
British defend with 4 mech_infantrys
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 4 mech_infantrys
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 7 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 7 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 battleships, 1 cruiser and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 bomber and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Ulaanbaatar to Buyant-UhaaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 fighter and 4 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 106 Sea Zone -
scramble to sz 110?
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Full Scramble 3 Fighters please
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OOL
Hit 1 1st hit on Carrier
Hit 2 & 3 Subs
Hit 4 & 5 Destroyers
Hit 6 TB
Hit 7 Cruiser
Hit 8 2nd hit on Carrier
Hit 9, 10, 11, and 12 Fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 106 Sea ZoneCombat - Americans
Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 8 transports
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 2 : 6/9 hits
2 submarines owned by the Germans, 2 carriers owned by the Americans, 2 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 3 : 4/8 hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 cruiser in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 4 fighters, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 4 : 4/5 hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Americans lost in 110 Sea Zone
Germans win with 4 fighters and 8 transports remaining. Battle score for attacker is -34
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the Germans forced to land in United KingdomNon Combat Move - Americans
2 artilleries and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 fighter, 1 tactical_bomber and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 artilleries placed in Eastern United States
1 artillery and 2 infantry placed in Alaska
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to Yunnan
1 artillery and 7 infantry moved from Burma to Yunnan
4 armour moved from India to Yunnan
1 infantry moved from Eastern Persia to West India
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Caucasus to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to UkraineCombat - British
Battle in Yunnan
British attack with 4 armour, 1 artillery and 9 infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 4 armour, 1 artillery and 9 infantry in Yunnan, round 2 : 4/14 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 4 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Malaya
British attack with 1 armour and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to IraqPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 artilleries moved from Eastern Poland to Bessarabia
3 infantry moved from Romania to Bessarabia
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern France to Algeria
1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Morocco
Battle in Bessarabia
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 armour
Italians win, taking Morocco from French, taking Bessarabia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 fighter moved from Romania to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 fighter moved from Dutch New Guinea to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Dutch New Guinea to 37 Sea Zone
1 cruiser and 2 destroyers moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to YunnanCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour and 7 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Western Germany to Norway
2 fighters moved from United Kingdom to Norway
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern France to Western Ukraine
2 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic StatesCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns, 2 artilleries and 10 infantry
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 9 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries and 10 infantry
Battle in Norway
Germans attack with 2 armour, 4 artilleries, 2 bombers, 2 fighters and 6 infantry
Russians defend with 2 artilleries and 6 infantry
Germans win, taking Norway from Russians with 2 armour, 4 artilleries, 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 6 infantryNon Combat Move - Germans
1 fighter moved from Romania to Egypt
1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Romania to Bessarabia
1 bomber moved from Western Ukraine to Bessarabia
3 aaGuns moved from Eastern Poland to Baltic States
2 fighters moved from Norway to Western Germany
2 bombers moved from Norway to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
1 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
1 carrier and 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 bomber and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 armour, 1 artillery and 3 infantry moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 6 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns, 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
AA fire in Baltic States : 0/1 hits
Russians roll dice for 6 armour, 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 5/11 hits
Germans roll dice for 3 aaGuns, 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/12 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Russians, 3 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 5 armour and 1 fighter in Baltic States, round 3 : 3/6 hits
Germans roll dice for 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Baltic States, round 3 : 1/10 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 4 armour and 1 fighter in Baltic States, round 4 : 1/5 hits
Germans roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Baltic States, round 4 : 2/7 hits
1 mech_infantry owned by the Germans and 2 armour owned by the Russians lost in Baltic States
Russians roll dice for 2 armour and 1 fighter in Baltic States, round 5 : 2/3 hits
Germans roll dice for 3 armour and 3 artilleries in Baltic States, round 5 : 0/6 hits
2 artilleries owned by the Germans lost in Baltic States
Russians roll dice for 2 armour and 1 fighter in Baltic States, round 6 : 0/3 hits
Germans roll dice for 3 armour and 1 artillery in Baltic States, round 6 : 1/4 hits
1 armour owned by the Russians lost in Baltic States
Russians roll dice for 1 armour and 1 fighter in Baltic States, round 7 : 0/2 hits
Germans roll dice for 3 armour and 1 artillery in Baltic States, round 7 : 1/4 hits
1 armour owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter in Baltic States, round 8 : 0/1 hits
Germans roll dice for 3 armour and 1 artillery in Baltic States, round 8 : 1/4 hits
1 fighter owned by the Russians lost in Baltic States
Germans win with 3 armour and 1 artillery remaining. Battle score for attacker is -15
Casualties for Germans: 3 aaGuns, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Russians: 6 armour, 1 artillery, 1 fighter and 3 infantryNon Combat Move - Russians
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
Had it with this dice program, going to take a break and come back next season. I’ll rematch you then.
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OK I understand. Thanks for playing GG