15L G40 PGMatt (axis) vs MakeMaps (Allies +19)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 submarines moved from 97 Sea Zone to 96 Sea Zone
                      Italians take 97 Sea Zone from Neutral
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                2 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Greece to Albania
                1 armour moved from Albania to Yugoslavia
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Greece to 97 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 fighter and 1 harbour
                    Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 2 submarines
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter and 2 submarines
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Italians attack with 1 armour and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Southern France
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Algeria to Western Germany
                1 mech_infantry moved from Northern Italy to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                1 submarine placed in 97 Sea Zone
                Italians undo move 1.
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,2,3,1,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,2,3,1,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 artilleries and 14 infantry moved from Poland to Baltic States
                6 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to 115 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 bomber moved from Western Germany to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
                3 armour moved from Slovakia Hungary to Baltic States
                1 mech_infantry moved from Slovakia Hungary to Baltic States

  • '16

    Intercept in the UK and/or scramble 115?


  • Intercept, my boy. Intercept. Intercept with love from Russia.


  • Actually, I changed my mind. Don’t scramble any Russian planes.


  • Nvm. Scramble my three russian planes.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 artilleries and 14 infantry moved from Poland to Baltic States
                6 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to 115 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 bomber moved from Western Germany to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
                3 armour moved from Slovakia Hungary to Baltic States
                1 mech_infantry moved from Slovakia Hungary to Baltic States

    Combat - Germans
                Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 2 fighters
                    Russians defend with 1 cruiser, 3 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Russians: 1 cruiser, 3 fighters, 1 submarine and 1 transport
                Battle in Baltic States
                    Germans attack with 9 armour, 3 artilleries, 14 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 9 armour, 3 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Poland to Baltic States
                1 aaGun and 10 artilleries moved from Germany to Poland
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                2 tactical_bombers moved from Holland Belgium to Poland
                2 bombers moved from 115 Sea Zone to Western Germany
                2 fighters moved from 115 Sea Zone to Poland
                1 tactical_bomber moved from 125 Sea Zone to Norway
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 submarine moved from 106 Sea Zone to 89 Sea Zone

    Place Units - Germans
                1 armour and 8 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 armour moved from Western Ukraine to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Ukraine to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 armour moved from Western Ukraine to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Ukraine to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 armour, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Jehol from Japanese to Russians
                EDIT: Changing ownership of Jehol from Russians to Chinese
                EDIT: Removing units owned by Russians from Chahar: 1 infantry
                EDIT: Adding units owned by Russians to Jehol: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Romania to Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                12 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Central Mongolia to Chahar
                1 mech_infantry moved from Suiyuyan to Tsagaan Olom
                1 mech_infantry moved from Tsagaan Olom to Olgiy
                1 mech_infantry moved from Suiyuyan to Olgiy
                1 armour moved from Suiyuyan to Olgiy
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                6 infantry placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese

  • '16

    I really don’t know how to play Japan.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Buyant-Uhaa to Jehol
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 bomber moved from Hunan to India
                2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                2 bombers moved from French Indo China to India
                3 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 36 Sea Zone to Sumatra

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Buyant-Uhaa to Jehol
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 bomber moved from Hunan to India
                2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                2 bombers moved from French Indo China to India
                3 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 36 Sea Zone to Sumatra

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5,6,8 and causes: 19 damage to unit: factory_major
                    Bombing raid in India causes 19 damage total.
                Battle in Borneo
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 6 fighters, 5 infantry and 5 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 2 artilleries, 6 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                3 bombers moved from India to French Indo China
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                6 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 harbour and 3 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 fighter moved from Guam to Philippines
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 102 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine placed in 101 Sea Zone
                1 carrier and 2 transports placed in 10 Sea Zone
                Americans undo move 2.
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 battleship placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,4
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 5 infantry
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery placed in Yunnan
                1 artillery placed in Chahar
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 18 PUs;
                British buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 16x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 79 Sea Zone
                1 fighter moved from Egypt to 79 Sea Zone
                1 tactical_bomber moved from Egypt to 79 Sea Zone
                2 armour moved from Yunnan to India
                1 mech_infantry moved from Yunnan to India
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 armour moved from Tanganyika Territory to Belgian Congo
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                British collect 27 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total

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