15L G40 Majikforce (Axis) vs Legion (Allies +20)

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 aaGuns moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Vologda to Belarus
                2 armour and 1 mech_infantry moved from Western Germany to Poland
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,6,1,4,3
                Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone


  • Do it again.  You won’t!  :evil:

  • '22 '16

    Watch and learn. Send one up!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    ANZAC win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                4 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 bomber and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • I learned that kamikaze pilots don’t swim well!

    Skip France.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                2 bombers moved from Caucasus to Novgorod
                1 bomber moved from Caucasus to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Caucasus to Iraq
                2 fighters moved from India to Iraq
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Germany to Novgorod

    Combat - Germans
                Battle in Iraq
                    Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    Germans win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Novgorod
                    Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    retreated to Normandy Bordeaux
                    Americans win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Smolensk to Belarus
                3 mech_infantrys moved from Russia to Belarus
                2 aaGuns, 5 armour, 3 artilleries and 4 infantry moved from Caucasus to Northwest Persia
                17 armour moved from Volgograd to Northwest Persia
                3 artilleries moved from Volgograd to Caucasus
                2 fighters moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Germany to Poland
                2 armour moved from Germany to Poland
                5 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to Germany
                3 infantry moved from Western Germany to Germany
                3 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
                1 bomber and 3 fighters moved from Normandy Bordeaux to Germany
                2 bombers moved from Novgorod to Germany
                2 bombers moved from Novgorod to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 infantry placed in Russia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Caucasus
                1 fighter and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,2,5,1
                Germans collect 52 PUs (7 lost to blockades); end with 58 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

  • '22 '16

    Well you have lost all dice whining privileges, that was a travesty in Normandy!  How’s it feel to win a 100% battle against you?  Sucks, could be quite a game changer.


  • blah blah blah  :-P

    If it could be a game changer, why didn’t you just lose a fighter to take it?


  • Oh, hah!  I didn’t realize you whiffed!  Wowza!  My condolences…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                1 mech_infantry moved from Persia to Iraq
                4 fighters and 1 tactical_bomber moved from Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Iraq from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                4 fighters moved from Iraq to Egypt
                2 infantry moved from Karelia to Vyborg

    Turn Complete - Russians

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 destroyers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from West India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from India to Eastern Persia
                1 mech_infantry moved from Shan State to Malaya
                      Japanese take Malaya from Americans
                3 tactical_bombers moved from Yunnan to Kwangtung
                2 bombers moved from India to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Shan State to Kwangsi
                1 bomber moved from Japan to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Eastern Persia
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 3 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -30
                    Casualties for Japanese: 3 tactical_bombers
                    Casualties for Americans: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry; Americans defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Anhwe to Kiangsu
                8 armour and 5 mech_infantrys moved from India to West India
                2 fighters moved from Eastern Persia to India
                2 tactical_bombers moved from Eastern Persia to India
                10 mech_infantrys moved from Caucasus to Northwest Persia
                5 armour moved from Caucasus to Northwest Persia
                2 bombers moved from Kwangsi to India
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 carriers, 5 destroyers, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from 36 Sea Zone to Hunan
                3 mech_infantrys moved from Yunnan to Hunan

    Place Units - Japanese
                3 armour placed in West India
                3 armour placed in India
                3 infantry placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,4,5,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,1,4,3,6,3,4,3,1,6,6,3,1,6,6,4,5,5,3,2,6,5,1,3,6,1,1,5,1
                Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs

  • '22 '16

    More BS dice!  Lets see how high you can pile it!  Sheesh freaking US inf.


  • They’re on fire!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                3 infantry moved from Normandy Bordeaux to France
                2 fighters moved from 110 Sea Zone to France
                5 bombers moved from United Kingdom to France
                3 fighters moved from Norway to France
                1 armour and 1 mech_infantry moved from Norway to Karelia
                      Americans take Finland from Germans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Philippines to 6 Sea Zone
                4 fighters moved from 10 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from Western United States to 6 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands


  • Scramble/kamikaze in SZ 6?

  • '22 '16

    Wow the battle calculator screwed me.  I ran it and you had no better than a 50% chance.  No scramble, kami on the cruiser.  May the dice repay for your good fortune the last two turns.  Really sucks that those last two battles changed the complextion so much I think I had this game in the bag until this last turn of crappy battles for me.  Happy hunting! :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                3 infantry moved from Normandy Bordeaux to France
                2 fighters moved from 110 Sea Zone to France
                5 bombers moved from United Kingdom to France
                3 fighters moved from Norway to France
                1 armour and 1 mech_infantry moved from Norway to Karelia
                      Americans take Finland from Germans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Philippines to 6 Sea Zone
                4 fighters moved from 10 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from Western United States to 6 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers
                    Japanese defend with 4 carriers, 9 destroyers, 8 fighters and 2 transports
                    Units damaged: 4 carriers owned by the Japanese
                    Units damaged: 2 battleships owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Americans: 4 carriers, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for Japanese: 4 carriers, 9 destroyers, 8 fighters and 2 transports
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Denmark
                Battle in Hawaiian Islands
                Battle in Southern France
                Battle in France
                    Americans attack with 5 bombers, 5 fighters and 3 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 11 infantry
                    Americans win, taking Western Germany from Germans, taking Denmark from Germans, taking Hawaiian Islands from Japanese, taking Southern France from Germans with 4 bombers remaining. Battle score for attacker is -29
                    Casualties for Germans: 1 aaGun, 1 artillery and 11 infantry
                    Casualties for Americans: 1 bomber, 5 fighters and 3 infantry

    Non Combat Move - Americans
                4 bombers moved from France to United Kingdom
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 carriers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 6 Sea Zone to Guam
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 carriers and 3 destroyers moved from 10 Sea Zone to 7 Sea Zone
                4 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 bomber moved from Western United States to United Kingdom

    Place Units - Americans
                1 armour and 2 infantry placed in Norway
                2 fighters placed in 110 Sea Zone
                2 infantry placed in Eastern United States
                1 fighter placed in Normandy Bordeaux
                Americans undo move 4.
                1 fighter placed in 110 Sea Zone
                5 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                Americans undo move 5.
                2 infantry placed in Kwangtung
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 81 PUs; end with 85 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                3 bombers moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Holland Belgium
                    British attack with 3 bombers, 2 fighters and 4 infantry
                    Germans defend with 3 infantry
                    British win, taking Holland Belgium from Germans with 3 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 bombers moved from Holland Belgium to United Kingdom
                1 aaGun, 8 armour, 1 bomber, 5 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Norway to Karelia

    Place Units - British
                1 bomber and 4 infantry placed in United Kingdom
                3 infantry placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific


  • Maybe you didn’t include the planes form western US?  Either way, you’re still sittin pretty I think.

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