Do not assume casualties in 97, thanks
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangtung
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to Kwangsi
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 20 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 submarines
Italians defend with 1 submarine
3 submarines owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 98 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 2 fighters
Italians defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans winAmericans winItalians win with no units remaining with 1 bomber and 2 fighters remaining, taking 98 Sea Zone from Italians with 2 carriers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 3 bombers, 1 fighter and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in KwangsiNon Combat Move - Americans
2 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from Eastern United States to Western United States
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Karelia to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 transport moved from 54 Sea Zone to 66 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 3 fighters and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers and 2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 infantry moved from Persia to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from Persia to Iraq
1 bomber moved from Persia to IraqCombat - British
British creates battle in territory 97 Sea Zone
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Iraq
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Iraq from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Eastern Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Cleaning up after air battlesNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber and 2 fighters moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Karelia to 110 Sea Zone
3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 bomber placed in United Kingdom
1 fighter placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Vologda to Belarus
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,6,1,4,3
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone -
Do it again. You won’t! :evil:
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Watch and learn. Send one up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
4 fighters moved from 35 Sea Zone to 20 Sea Zone
1 bomber and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
I learned that kamikaze pilots don’t swim well!
Skip France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 bombers moved from Caucasus to Novgorod
1 bomber moved from Caucasus to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
2 fighters moved from India to Iraq
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Germany to NovgorodCombat - Germans
Battle in Iraq
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Germans win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
retreated to Normandy Bordeaux
Americans win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Belarus
2 aaGuns, 5 armour, 3 artilleries and 4 infantry moved from Caucasus to Northwest Persia
17 armour moved from Volgograd to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
2 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
2 mech_infantrys moved from Germany to Poland
2 armour moved from Germany to Poland
5 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
3 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
1 bomber and 3 fighters moved from Normandy Bordeaux to Germany
2 bombers moved from Novgorod to Germany
2 bombers moved from Novgorod to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Caucasus
1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,2,5,1
Germans collect 52 PUs (7 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
Well you have lost all dice whining privileges, that was a travesty in Normandy! How’s it feel to win a 100% battle against you? Sucks, could be quite a game changer.
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blah blah blah :-P
If it could be a game changer, why didn’t you just lose a fighter to take it?
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Oh, hah! I didn’t realize you whiffed! Wowza! My condolences…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
1 mech_infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Iraq from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
4 fighters moved from Iraq to Egypt
2 infantry moved from Karelia to VyborgTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
3 tactical_bombers moved from Yunnan to Kwangtung
2 bombers moved from India to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Shan State to Kwangsi
1 bomber moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry; Americans defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
4 infantry moved from Anhwe to Kiangsu
8 armour and 5 mech_infantrys moved from India to West India
2 fighters moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to India
10 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Caucasus to Northwest Persia
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 5 destroyers, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 36 Sea Zone to Hunan
3 mech_infantrys moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in West India
3 armour placed in India
3 infantry placed in Kiangsu
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,1,4,3,6,3,4,3,1,6,6,3,1,6,6,4,5,5,3,2,6,5,1,3,6,1,1,5,1
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs -
More BS dice! Lets see how high you can pile it! Sheesh freaking US inf.
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They’re on fire!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
3 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
5 bombers moved from United Kingdom to France
3 fighters moved from Norway to France
1 armour and 1 mech_infantry moved from Norway to Karelia
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Philippines to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands -
Scramble/kamikaze in SZ 6?
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Wow the battle calculator screwed me. I ran it and you had no better than a 50% chance. No scramble, kami on the cruiser. May the dice repay for your good fortune the last two turns. Really sucks that those last two battles changed the complextion so much I think I had this game in the bag until this last turn of crappy battles for me. Happy hunting! :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
3 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
5 bombers moved from United Kingdom to France
3 fighters moved from Norway to France
1 armour and 1 mech_infantry moved from Norway to Karelia
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Philippines to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers
Japanese defend with 4 carriers, 9 destroyers, 8 fighters and 2 transports
Units damaged: 4 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Americans: 4 carriers, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 9 destroyers, 8 fighters and 2 transports
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in Hawaiian Islands
Battle in Southern France
Battle in France
Americans attack with 5 bombers, 5 fighters and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 11 infantry
Americans win, taking Western Germany from Germans, taking Denmark from Germans, taking Hawaiian Islands from Japanese, taking Southern France from Germans with 4 bombers remaining. Battle score for attacker is -29
Casualties for Germans: 1 aaGun, 1 artillery and 11 infantry
Casualties for Americans: 1 bomber, 5 fighters and 3 infantryNon Combat Move - Americans
4 bombers moved from France to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 6 Sea Zone to Guam
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 armour and 2 infantry placed in Norway
2 fighters placed in 110 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Normandy Bordeaux
Americans undo move 4.
1 fighter placed in 110 Sea Zone
5 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier placed in 10 Sea Zone
Americans undo move 5.
2 infantry placed in Kwangtung
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 81 PUs; end with 85 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs