I made it in sz 106.
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 bombers moved from Southern Italy to Baltic States
2 bombers moved from Northern Italy to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/6 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Baltic States, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Romania to Bessarabia
3 aaGuns, 3 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 bomber moved from Baltic States to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
4 infantry moved from Finland to Norway
2 bombers moved from Belarus to Eastern Poland
2 bombers moved from Baltic States to Eastern Poland
1 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Greece to Bulgaria
2 fighters moved from Southern Italy to Western Ukraine
Place Units - Germans
3 bombers and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Egypt : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 tactical_bombers
Germany : 1 factory_major
Norway : 4 infantry
Holland Belgium : 2 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 13 armour, 4 bombers and 2 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 3 armour, 5 artilleries, 2 fighters and 18 infantry
112 Sea Zone : 1 cruiser, 2 submarines and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 3 infantry
109 Sea Zone : 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 26 / 35
Japanese : 33 / 47
Americans : 52 / 52
Chinese : 8 / 13
British : 25 / 28
UK_Pacific : 24 / 30
Italians : 21 / 31
ANZAC : 15 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Baltic States
1 armour moved from Northwest Persia to Persia
1 armour moved from Persia to Iraq
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 3/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 1 infantry moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Baltic States to Russia
2 infantry moved from Vyborg to Karelia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Russia
4 infantry moved from Russia to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
6 infantry moved from Bryansk to Tambov
1 artillery and 7 infantry moved from Bryansk to Russia
Place Units - Russians
1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kiangsi
1 mech_infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 bomber moved from Hunan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Japan to Kiangsi
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 bomber and 1 tactical_bomber moved from Hunan to Kiangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Scramble SZ54?
Sorry, full scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kiangsi
1 mech_infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 bomber moved from Hunan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Japan to Kiangsi
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 bomber and 1 tactical_bomber moved from Hunan to Kiangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
ANZAC defend with 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 2 destroyers and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 54 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese and 1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 2 fighters and 1 transport in 54 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Japanese: 2 destroyers and 2 fighters
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 4/5 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Malaya
Battle in Shan State
Battle in Java
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Java from ANZAC, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/9 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/8 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 bomber moved from 43 Sea Zone to Hainan
1 bomber moved from 37 Sea Zone to Hainan
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsu
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
2 bombers moved from Kiangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
1 artillery and 1 infantry moved from Korea to Amur
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
Place Units - Japanese
1 factory_minor placed in Manchuria
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 56 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 bombers, 4 fighters and 7 tactical_bombers
Kiangsi : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 2 bombers and 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 2 artilleries and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
35 Sea Zone : 1 submarine
20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 carrier and 2 destroyers
Production/PUs Summary :
Germans : 42 / 56
Russians : 31 / 39
Japanese : 53 / 66
Americans : 52 / 52
Chinese : 4 / 13
British : 25 / 28
UK_Pacific : 13 / 30
Italians : 21 / 31
ANZAC : 11 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
3 bombers placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 armour moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Malaya
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from Gibraltar to Persia
4 fighters moved from Gibraltar to French Equatorial Africa
1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
5 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
Place Units - British
2 fighters placed in 80 Sea Zone
1 artillery placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,6,1,5,6,1,4
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Albania
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
Albania : 1 bomber
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bryansk : 1 flag, 2 armour
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 56
Russians : 30 / 39
Japanese : 48 / 66
Americans : 52 / 75
Chinese : 8 / 14
British : 28 / 28
UK_Pacific : 14 / 13
Italians : 21 / 32
ANZAC : 11 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Bump
Bump
Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
Ah, no worries. Congratulations! Take all the time you need.
So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.