15L G40 legion386 (Axis) vs bonusbent (Allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                4 aaGuns, 2 armour, 8 artilleries, 38 infantry and 1 mech_infantry moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Volgograd to Tambov
                3 artilleries moved from Russia to Tambov
                1 mech_infantry moved from Nenetsia to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Philippines to 44 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                2 tactical_bombers moved from Kwangtung to 33 Sea Zone
                3 bombers moved from Kiangsu to 33 Sea Zone
                3 tactical_bombers moved from Kiangsu to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 artillery moved from Shensi to Sikang
                1 artillery moved from Shensi to Kansu
                1 armour moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai


  • Scramble orders for SZ 33?


  • I should invest more time in my planning. I hadnt really seen you could attack with that many planes. Anyway, full scramble and max defense.


  • Even if it goes well for me, I don’t think it’ll set you back much.  I’m spinning my wheels over here.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Philippines to 44 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                2 tactical_bombers moved from Kwangtung to 33 Sea Zone
                3 bombers moved from Kiangsu to 33 Sea Zone
                3 tactical_bombers moved from Kiangsu to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 artillery moved from Shensi to Sikang
                1 artillery moved from Shensi to Kansu
                1 armour moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 7 tactical_bombers
                    Americans defend with 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 78
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Casualties for Japanese: 3 bombers, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 7 tactical_bombers
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 33 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Manchuria to Japan
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kwangtung to Szechwan
                1 fighter moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total


  • Well that was a terrible round…


  • I will get my turn out tonight or maybe tomorrow. I am going to attack SZ33 with the US. 3 subs, 2 DDs, 1 fighter and 1 strat bomber.

    You dont have to give me your OOL just yet, but if you could give me your expected OOL for the first 2-3 hits it would probably allow me to proceed to at least round 2 of the battle.


  • Yeah this is a tricky battle; let’s do 1 round at a time.

    OOL for the 1st round:
    Carrier
    Fighter
    Destroyer
    Fighter
    Battleships


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 1 fighter and 3 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    retreated to 33 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is 30
                    Casualties for Americans: 2 destroyers and 3 submarines
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer and 2 fighters

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • I scored 5 hits during the first round. Didnt even dream of such a good first round, but it made it easy to pick casualties.

    I will go on with China and the UK.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 7 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber, 5 fighters and 2 tactical_bombers moved from Egypt to 92 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese


  • Submerge German sub in SZ92?


  • Sub will fight for the 1st round.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 artilleries, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber, 5 fighters and 2 tactical_bombers moved from Egypt to 92 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 submarine; Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    1 submarine owned by the Germans Submerged
                    British win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for British: 1 fighter and 1 submarine
                    Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - British
                6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Morocco
                1 bomber moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Alexandria to Trans-Jordan
                1 infantry moved from Italian Somaliland to Ethiopia
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                2 mech_infantrys moved from Burma to Shan State
                2 aaGuns moved from Burma to Shan State
                10 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 armour moved from India to Shan State
                2 infantry moved from Burma to India
                3 infantry moved from Burma to Shan State
                1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Quebec to Eastern United States

    Place Units - British
                3 artilleries placed in Persia
                2 submarines placed in 98 Sea Zone
                1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Southern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 62 Sea Zone
                1 bomber and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 battleship
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 battleship

    Non Combat Move - ANZAC
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 44 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 75 Sea Zone to 76 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

Suggested Topics

  • 27
  • 90
  • 49
  • 86
  • 53
  • 66
  • 65
  • 112
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.5k

Users

40.0k

Topics

1.7m

Posts