@GovZ Sorry, I was going to tag you to alert to the thread but doing so many different things today I hadn’t yet!
Glad to see you’re here. Yes, IC in Egypt makes me think Sealion…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Italian Somaliland
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
1 artillery owned by the Italians retreated to Ethiopia
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
British defend with 1 destroyer
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Battle in Syria
Italians attack with 2 armour and 2 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 5 infantry
2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Albania
Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
So, as you saw I rolled dice for tech (didn’t get it). I’m doing the combat moves now but wanted to make an adjustment to my purchase before I roll the battles if that is OK. I bought 1 tank, 1 want to change that into 2 inf. I’ll assume its cool with you as I haven’t rolled any dice on combat, just wanted to log the change before I do the battles. The purchase phase is after the tech phase so that miss had nothing to do with it.
ok, 1 more change. :) I bought a dd, want to change that to 2 mech.
I’ll let some time pass so you can feel comfortable that this is all BEFORE the battle dice.
yeah no problem. go ahead
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4,2,2 and gets 0 hits
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 mech_infantry moved from France to Holland Belgium
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from France to Holland Belgium
5 infantry moved from Bulgaria to Greece
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
3 armour moved from France to Yugoslavia
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Holland Belgium
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 bomber in 114 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 bomber owned by the Germans lost in 114 Sea Zone
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour and 3 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 3 infantry in Yugoslavia, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
3 infantry owned by the Germans and 3 armour owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Greece
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 armour moved from Romania to Baltic States
3 aaGuns, 1 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Syria
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Syria
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
5 infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Place Units - Germans
1 transport placed in 93 Sea Zone
1 armour placed in Germany
1 artillery and 1 infantry placed in Germany
3 bombers placed in Western Germany
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 artilleries and 5 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Russia to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Tsinghai to Caucasus
1 fighter moved from Tsinghai to Belarus
1 mech_infantry moved from Ukraine to Caucasus
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Tsinghai to Caucasus
2 infantry moved from Ukraine to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Russians collect 3 PUs from War Bonds; end with 37 PUs total
placed 2 inf in Ukraine instead of Stalingrad
germany in deep trouble already! :-P
I am bombing India with 2 bombers. You have 1 fighter that can intercept. Intercept or no?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 airfield and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
2 infantry moved from Siam to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
4 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
4 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Air Battle in India
I am bombing India with 2 bombers. You have 1 fighter that can intercept. Intercept or no?
bump to page 3
no intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 3,6,2 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 airfield and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
2 infantry moved from Siam to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
4 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
4 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in India causes 16 damage total.
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 4 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 1 armour, 4 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 8/12 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits
3 infantry owned by the British, 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
5 tactical_bombers moved from Shan State to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 33 Sea Zone to Korea
1 aaGun and 9 infantry moved from Manchuria to Korea
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 artillery and 2 infantry moved from Anhwe to Hunan
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
2 bombers moved from India to Kwangsi
Place Units - Japanese
1 harbour placed in Hainan
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
I’m not quite sure why the Anzacs declared war on the Japs but I figure you must have your reasons…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter moved from India to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 armour and 1 infantry moved from Newfoundland Labrador to 116 Sea Zone
1 armour, 1 infantry and 1 transport moved from 116 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
1 bomber moved from Quebec to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
British collect 6 PUs from War Bonds; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,1,6,5,5,4,4
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
I’m not quite sure why the Anzacs declared war on the Japs but I figure you must have your reasons…
It slows you down a little bit if you wanted to grab the DEIs and philippines. But it looks like you are crushing India
I’m not quite sure why the Anzacs declared war on the Japs but I figure you must have your reasons…
:-o :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 bomber moved from Southern Italy to Iraq
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Iraq from British with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Iraq to Syria
1 bomber moved from Syria to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Albania to Greece
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
1 airfield placed in Syria
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French