The dice in A&A reminds me of backgammon and poker. When you play poker, you get both good and bad cards.
Same with backgammon, dice instead of cards. I played maybe hundreds of backgammon f2f games a while ago. I often got bad dice…
But my opponent beat me more than 50%, maybe 70% of all games. In poker you play 20 +/- games an evening, sometimes.
A&A can take as many hours as a day of work. 1-2 battles with skewed dice makes you loose the game.
This can happen 30% or more. A&A with LL is different eh? It’s more pure strategy. There is also a big part of strat
thinking in ADS but there’s less strat and more risk management, same type of risk management as in poker, backgammon and many
other dice games. I want A&A to be mostly strats, and less “how much do I bet on a house”.
One of my problems with ADS in A&A is that the game take so many hours to finish.
Strat thinking for me is also to calculate what units I should buy to help me win, and yes inf are boring, but infantry help
me win games. I want to think strats before and after making decisions, and also long term. LL is more depth like as chess.
In LL if stack kalia to early, or Ukr too early with Germany, then your stack get killed and you lose the game probably.
For some strange reason, it hurts my feelings less when I make mistake and lose, then I lose because my opponent got lucky.
And I learn a lot, usually, when I lose to better opponent in LL than if I lose to a better player in an ADS game, with average dice.
It’s also a greater reward for me when I’m winning in LL than in ADS, and I use both, although I shouldn’t play ADS games
because of my mental health… :-D