@Lucifer:
I’m gonna forget about the Norway attack, it’s too damn risky
Wise :-D And good debate credit to you for admitting when changing your position is a good idea.
I still would want to kill 2 G ftrs though.
Yeah, I’ve tried a couple of strats where that was the goal, but I was just never happy enough with the plan. You can send:
NOR: 3inf 1tnk 1ftr
UKR: 3inf 1art 3tnk 1ftr
WRU: 6inf 1art
Those are all battles in your favor, but I would certainly avoid an opening that risky. Come to think of it, however, in Low Luck that distribution might be fine.
The triple attack R1, if this is risky it’s much less risky in LL. So you hope for good dice R1 then?
Nope, you look for average dice.
Mazer, you fail to explain why the triple attack is a good strat in ADS but not in LL.
There is no attacker advantage in ADS that is not in LL. Other than luck.
Ah, then let me explain a couple things. First, I’m not saying the Triple is good in a regular game but not in Low Luck. If anything, it is much BETTER in Low Luck, and the opening is more exploitable. Second, I’ll give a quick example using battles like we have been talking about to show what I mean.
Suppose you have 3 battles where you have a 60% chance of winning EACH of them. What is your chance of winning ALL of them?
It is not 60%. It is actually the chance of winning each battle times the other chances of winning the battles.
So you get 0.6 * 0.6 * 0.6 = 0.216, or only a 22% chance you will win all three of them.
But notice that in Low Luck, you have a 100% chance of winning those three battles because they are all significantly in your favor. (To forestall an argument, let’s say all three battles are 18inf attacking 12inf, which is an easy Low Luck battle with a 61% edge for the attacker)
It is counter-intuitive, but if you have two battles with a 70% favorable outcome, you are likely to lose one of them (0.7 * 0.7 = 0.49, or 51% of the time you’re unhappy).
Is not uncommon that G place all bids in Europe, will the triple attack be a good strat then?
Well, remember that you only have a 52% chance to take all three territories in the first place (.72 * .85 * .86 = 52%). So by adding a single unit to any of the three territories you will drop that win likelihood below 50%; you no longer have an edge.
At 52% it is a strategy; at 48% it is a prayer :-D That’s the type of fight you would take, however, if you were playing against a better opponent and felt you needed some luck. A 48% chance might be your best chance.
Peace