15L Whackamatt (Allies + 15) vs AlexGreat

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Siam to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Korea
                3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from Manchuria to Korea
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Korea
                1 tactical_bomber moved from Kiangsu to Korea

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 :  2/3 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  3/8 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  1/3 hits
                        1 fighter owned by the Americans, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siberia
                Battle in Soviet Far East
                Battle in Korea
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 10 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Korea :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers in Korea, round 2 :  12/22 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 :  5/18 hits
                        10 infantry owned by the Russians, 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Korea, round 3 :  8/17 hits
                        Russians roll dice for 8 infantry in Korea, round 3 :  3/8 hits
                        8 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians, taking Korea from Russians with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 fighter, 8 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 18 infantry

    Non Combat Move - Japanese
                3 artilleries and 6 infantry moved from Anhwe to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                2 fighters and 2 tactical_bombers moved from Siam to Kiangsi
                1 carrier and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Jehol to Kiangsu
                1 fighter moved from Korea to Japan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
                1 fighter and 2 tactical_bombers moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '17 '16 '15 '12

    Forgot to say that I assumed no scramble off Phil….should that be incorrect, I will roll the sea battle and land battle on the Forum.
    Sorry Whackamatt, intended to inform you earlier.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from 55 Sea Zone to Shan State
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 53 Sea Zone
                1 infantry and 1 mech_infantry moved from 53 Sea Zone to New Hebrides
                2 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Tsinghai to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Egypt to India
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Shan State to Kwangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 fighter moved from Egypt to Romania

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -21
                    Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 infantry

    Non Combat Move - British

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 mech_infantry placed in India
                UK_Pacific undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Shan State: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Tanganyika Territory to Rhodesia
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                1 bomber moved from Libya to Greece
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Syria
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 2 :  3/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        3 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 3 :  3/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Syria from French, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                2 fighters moved from Libya to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Greater Southern Germany to Northern Italy
                1 aaGun moved from Greater Southern Germany to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to Kwangsi
                2 fighters moved from Shan State to Kwangsi
                1 artillery and 1 infantry moved from Queensland to South Australia
                2 artilleries and 2 infantry moved from New South Wales to South Australia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                    French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 destroyers, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 bomber and 2 fighters moved from Western Germany to 113 Sea Zone
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 fighters in 113 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                6 armour and 6 transports moved from 110 Sea Zone to 114 Sea Zone
                6 armour moved from 114 Sea Zone to Poland
                1 aaGun, 3 artilleries and 15 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                3 mech_infantrys moved from Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Poland
                1 infantry moved from Germany to Slovakia Hungary
                3 artilleries and 6 infantry moved from Germany to Poland
                1 cruiser moved from 110 Sea Zone to 114 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun moved from 109 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to United Kingdom
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Yugoslavia
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 114 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 armour and 8 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                3 infantry placed in France
                1 mech_infantry placed in Western Germany
                3 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 119 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from United Kingdom: 1 infantry
                EDIT: Adding units owned by Germans to Eire: 1 infantry
                EDIT: Changing ownership of Eire from Neutral_Allies to Germans
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '17 '16 '15 '12

    I edited an to-other-combat-unrelated taking of Ireland.

  • '20 '18 '17 '15

    Russia is going after the 6 TTs with the DD and CC.

    My sub scored a hit (fighter has yet to roll):  do you lose the DD or the CC?

    sub hit.tsvg

  • '17 '16 '15 '12

    Actually I do not have to chose as I have a DD present. Can you roll the fig in the Forum first, pls, I will decide then.

  • '17 '16 '15 '12

    Doesnt make much sense what I wrote…will let you know in a sec

  • '17 '16 '15 '12

    Take away CR, pls. I completely forgot the fig in range…

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 fighter moved from Novgorod to 114 Sea Zone
                2 infantry moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour moved from Bulgaria to Romania
                1 tactical_bomber moved from Russia to Slovakia Hungary
                1 mech_infantry moved from Kwangsi to Hunan
                2 infantry moved from Szechwan to Yunnan

    Combat - Russians
                Russians creates battle in territory 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 110 Sea Zone
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                Battle in 114 Sea Zone
                    Russians attack with 1 fighter and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 6 transports
                    Germans winGermans win with 1 destroyer, 1 submarine and 1 transport remaining with 6 transports remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Russians: 1 fighter and 1 submarine
                Battle in Slovakia Hungary
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Slovakia Hungary to Romania
                2 aaGuns and 13 infantry moved from Baltic States to Belarus
                2 artilleries and 4 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bessarabia to Romania
                3 armour moved from Ukraine to Romania
                1 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 armour placed in Ukraine
                3 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

  • '20 '18 '17 '15

    …so close.  hits all around!  :-o

    My Russian sub: i edited him away from combat.  I had requested you moved him as i had forgotten it during my NCM last round.  You missed my request, and i didn’t realize it until now.  I had asked that he be moved to Gibraltar.  Hence for NCM this round, he moved to southern france.

  • '17 '16 '15 '12

    sorry about the sub…had I remembered your asking, I would have build differently, also.

  • '20 '18 '17 '15

    Are you talking about Italy?  I am okay with you changing your Italian purchase.  buying a TT while having no DD in the Med doesn’t make as much sense.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 mech_infantrys moved from Manchuria to Anhwe
                1 fighter and 2 tactical_bombers moved from Manchuria to Anhwe
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                3 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 armour, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers moved from Kiangsi to Kwangsi
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 43 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 4 armour, 5 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 armour, 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 20 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 2 :  17/34 hits
                        Chinese roll dice for 3 armour, 7 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 :  15/33 hits
                        10 infantry owned by the Japanese, 19 infantry owned by the Chinese, 4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 7 fighters and 5 tactical_bombers in Kwangsi, round 3 :  11/19 hits
                        Chinese roll dice for 3 armour, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 :  9/14 hits
                        1 tactical_bomber owned by the British, 1 armour owned by the Russians, 2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the Russians, 1 infantry owned by the Chinese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Chinese, 2 armour owned by the British, 4 armour owned by the Japanese, 2 fighters owned by the British, 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win with 3 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 4 armour, 5 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Russians: 1 armour, 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 20 infantry
                    2 bombers owned by the Japanese, 3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese retreated
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 aaGun moved from Jehol to Anhwe
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Kiangsu
                3 artilleries and 1 infantry moved from Korea to Manchuria
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu

    Place Units - Japanese
                1 factory_minor placed in Shantung
                3 armour placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
                Japanese collect 39 PUs (3 lost to blockades); end with 39 PUs total

  • '17 '16 '15 '12

    Whack, if you want to change the three surviviving air to other units, pls let me know. I wont attack the ANZAC ones, but I might continue with air attack in the last round if British air would survive.

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