@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
Are you still around?
Im Alive, just some rough days at the end of the month… Will try to look at It tonight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Japanese buy 6 artilleries, 2 bombers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
1 fighter moved from Caroline Islands to 45 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber and 1 mech_infantry moved from Bryansk to Smolensk
2 bombers moved from Caucasus to Tambov
1 mech_infantry moved from Bryansk to Tambov
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tambov
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Tambov
Japanese roll dice for 2 bombers in Tambov, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Smolensk
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Smolensk
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
3 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
2 mech_infantrys moved from Shan State to Kwangsi
6 mech_infantrys moved from Szechwan to Kwangsi
3 infantry moved from Shan State to French Indo China
3 mech_infantrys moved from Anhwe to Kwangsi
3 mech_infantrys moved from Shensi to Hunan
3 armour moved from Kazakhstan to Caucasus
5 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Bryansk to Caucasus
2 bombers moved from Tambov to Kansu
1 bomber moved from Smolensk to Kansu
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
4 fighters moved from Northern Italy to Germany
2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 4 infantry moved from Yunnan to French Indo China
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
26 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kazakhstan to Caucasus
1 aaGun moved from Caucasus to Volgograd
4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
7 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Volgograd
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 19 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
6 carriers, 8 fighters, 3 infantry, 4 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
10 fighters and 4 tactical_bombers moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
2 bombers placed in Japan
1 submarine placed in 6 Sea Zone
1 mech_infantry placed in Japan
2 mech_infantrys placed in Manchuria
3 artilleries placed in French Indo China
3 artilleries placed in Caucasus
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 80 PUs; end with 82 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 airfield, 10 fighters, 11 mech_infantrys and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag, 1 airfield and 3 bombers
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 5 infantry and 8 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 15 infantry
Celebes : 1 flag
Java : 1 flag, 3 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 4 transports
35 Sea Zone : 1 carrier, 1 destroyer and 28 submarines
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
Western Germany : 2 tactical_bombers
Germany : 7 fighters and 2 mech_infantrys
Bryansk : 8 armour and 6 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 aaGun and 5 mech_infantrys
Caucasus : 1 flag, 3 armour, 17 artilleries, 1 factory_minor, 15 infantry and 3 mech_infantrys
Samara : 1 flag
Production/PUs Summary :
Germans : 48 / 55
Russians : 11 / 23
Japanese : 80 / 87
Americans : 62 / 87
Chinese : 0 / 4
British : 28 / 35
UK_Pacific : 6 / 6
Italians : 16 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.944
Median : 4.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Russians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Southern Italy to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Celebes
Battle in Holland Belgium
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
8 carriers, 14 destroyers, 12 fighters, 22 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Southern Italy to Northwest Persia
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone
7 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 7 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 7 transports moved from 110 Sea Zone to 109 Sea Zone
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Southern Italy
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 74 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Production/PUs Summary :
Germans : 43 / 55
Russians : 11 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 35
UK_Pacific : 6 / 6
Italians : 12 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
3 bombers and 3 fighters moved from Norway to Germany
1 bomber moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Germany
1 bomber moved from Northwest Persia to Volgograd
intercept over Berlin?
UK brings 4 fig, 4 strat
Axis has 8 fighters (7 Japanese, 1 Italian … if there will be a dogfight, let me know your nationality ool)
what is your buy?
please email the current map.
map sent
Sorry, didn’t figure you’d need it since the UK is doing nothing but SBR … but I can understand wanting to see US turn complete.
Buy’s 2 inf, 3 mech, 1 aa, 1 strat Europe, 2 inf Pacific
no scramble
time for mass-bomber-killings :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 aaGun, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 bombers and 3 fighters moved from Norway to Germany
1 bomber moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Germany
1 bomber moved from Northwest Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Air Battle in Germany
British attacks with 8 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits
Bombing raid in Germany rolls: 3,8,6,4 and causes: 20 damage to unit: factory_upgrade
Bombing raid in Germany causes 20 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Volgograd to Russia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 aaGun and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 3 artilleries, 32 infantry and 1 tactical_bomber moved from Burma to India
1 submarine moved from 39 Sea Zone to 76 Sea Zone
4 fighters moved from Germany to Norway
4 bombers moved from Germany to Norway
1 carrier, 3 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Australia to Queensland
3 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 artillery moved from West India to India
Place Units - British
1 aaGun and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 11 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 12 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Zero hits hmmmm :-(
If only I had radar….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Japan to Kansu
Turn Complete - Italians
Territory Summary for Italians :
Kansu : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 3 aaGuns, 2 artilleries, 1 fighter and 11 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 airfield
Tambov : 1 flag, 1 infantry
Vologda : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
Samara : 1 mech_infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 9 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 14 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
eventually the dice will even out. maybe round 50 or so i’m hoping.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New Guinea to Queensland
4 infantry moved from Western Australia to South Australia
1 artillery and 1 infantry moved from South Australia to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 43 / 55
Russians : 9 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 14 / 0
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 3 factory_minors; Remaining resources: 44 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
10 artilleries and 9 infantry moved from Western Germany to Northern Italy
8 armour moved from Germany to Northern Italy
1 infantry and 3 tactical_bombers moved from Western Germany to Holland Belgium
10 mech_infantrys moved from Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 8 armour, 10 artilleries, 9 infantry and 10 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour, 10 artilleries, 9 infantry and 10 mech_infantrys in Northern Italy, round 2 : 10/37 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 8 armour, 10 artilleries, 9 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 3 tactical_bombers in Holland Belgium, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Holland Belgium to Germany
11 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Denmark to Western Germany
1 infantry moved from Slovakia Hungary to Germany
2 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Shensi to Philippines
2 armour moved from Bryansk to Eastern Poland
3 aaGuns moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Slovakia Hungary
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,6,2,6,3,4
Germans collect 42 PUs (8 lost to blockades); end with 43 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Philippines : 1 bomber
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 13 mech_infantrys
Germany : 1 factory_upgrade, 1 infantry, 10 mech_infantrys and 3 tactical_bombers
Holland Belgium : 1 infantry
Northern Italy : 1 flag, 3 aaGuns, 8 armour, 10 artilleries, 1 factory_minor, 9 infantry and 10 mech_infantrys
Karelia : 1 flag
Bryansk : 30 artilleries, 39 infantry and 35 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 8 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 53
Russians : 9 / 23
Japanese : 77 / 87
Americans : 67 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 14 / 0
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.507
Median : 3.000
Variance : 1.621
Standard Deviation : 1.273
Total rolls : 67
Null / Other
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Germans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.311
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 45
Americans Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
4 fighters moved from Russia to Samara
3 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 4 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
4 fighters moved from Samara to Russia
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs
Production/PUs Summary :
Germans : 50 / 53
Russians : 11 / 21
Japanese : 75 / 87
Americans : 67 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 14 / 0
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to move my Soviet forces from Burma to India.
Not a big deal either way, but let me know if I can fix that.
NCM edit map sent if it’s okay
I forgot to move my Soviet forces from Burma to India.
Not a big deal either way, but let me know if I can fix that.
no problem of course