Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Bar91 (axis) v AK_Grown (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to Bessarabia
3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Italians
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Ukraine to Bessarabia
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Tobruk to Libya
1 artillery moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Morocco to Tunisia
4 mech_infantrys moved from France to Yugoslavia
2 aaGuns moved from Bessarabia to Ukraine
1 armour and 1 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to BessarabiaPlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to India
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 61 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 artillery moved from South Australia to 61 Sea Zone
1 artillery and 1 transport moved from 61 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from South Australia to Queensland
2 aaGuns, 3 armour and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Belarus to Smolensk
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Smolensk
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 tactical_bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in NenetsiaNon Combat Move - Germans
3 artilleries and 11 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Finland to Novgorod
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
2 fighters moved from Western Germany to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Smolensk to Novgorod
10 armour, 4 artilleries, 11 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Western Germany to Western Ukraine
2 aaGuns, 2 artilleries and 1 infantry moved from Poland to Eastern PolandPlace Units - Germans
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Finland
Germans undo move 2.
1 fighter placed in Novgorod
1 armour and 1 mech_infantry placed in Novgorod
1 destroyer placed in 93 Sea Zone
Germans undo move 4.
2 armour placed in Novgorod
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Vologda
3 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits
Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/6 hits
Germans roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns, 4 artilleries and 18 infantry moved from Rostov to Volgograd
2 aaGuns and 17 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Hopei
2 tactical_bombers moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Hunan to Malaya
2 fighters moved from Hunan to Yunnan
1 bomber moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Hopei
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser; British defend with 1 submarine
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser
Casualties for British: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
2 transports owned by the Japanese retreated to 36 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 harbour, 3 infantry and 1 tactical_bomber
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber
Casualties for British: 3 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters could not land in Malaya and were removed
1 tactical_bomber could not land in 37 Sea Zone and was removed
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Britain
1 fighter moved from Hopei to French Indo China
1 fighter moved from Yunnan to French Indo China
2 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Hopei to Kiangsu
2 artilleries moved from Kwangtung to Kwangsi
1 bomber moved from Hopei to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer, 1 fighter and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
Merry Christmas - I forgot to move my 2 battleships and cruiser off Malaya didn’t realize it until after I rolled other attacks and my sub and destroyer lost to yours, I wiped you ground troops out with my planes but then they crashed because I didn’t bring the carrier in. Im a f’ing moron :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to 24 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 26 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 24 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser in 89 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 89 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 102 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 102 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 106 Sea Zone
3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 bomber moved from 102 Sea Zone to United Kingdom
1 bomber moved from 89 Sea Zone to United Kingdom
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 47 Sea Zone to 22 Sea Zone
1 bomber moved from Western United States to Queensland
1 destroyer moved from 46 Sea Zone to 34 Sea ZonePlace Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Burma to Yunnan
1 fighter moved from 41 Sea Zone to YunnanCombat - British
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Northern Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 factory_major and 1 infantry
British roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 infantry moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Yunnan to Burma
1 infantry moved from India to Burma
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
2 destroyers placed in 109 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 34 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in India
1 fighter placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 5 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Bessarabia to Northern Italy
3 infantry moved from Ukraine to Rostov
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Bessarabia to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Bessarabia to Rostov
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Libya to Tobruk
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Syria
Battle in Trans-Jordan
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Syria from French, taking Trans-Jordan from British, taking Tobruk from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Rostov to Greece
1 aaGun moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 artillery moved from Morocco to Algeria
1 battleship and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 27 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 tactical_bomber moved from Queensland to New Britain
1 fighter moved from Queensland to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 3/4 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 2/3 hits
1 infantry owned by the ANZAC , 1 tactical_bomber owned by the ANZAC , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry and 1 tactical_bomberNon Combat Move - ANZAC
1 fighter moved from New Britain to 47 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 118 Sea Zone
4 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Smolensk
3 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Nenetsia to Archangel
3 mech_infantrys moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 107 Sea Zone
1 submarine moved from 119 Sea Zone to 117 Sea Zone
3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
2 tactical_bombers moved from Western Ukraine to Western Germany
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Bryansk to Western Germany
5 armour and 10 mech_infantrys moved from Western Ukraine to Ukraine
5 armour, 4 artilleries and 11 infantry moved from Western Ukraine to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western UkrainePlace Units - Germans
3 submarines placed in 112 Sea Zone
3 armour placed in Western Ukraine
2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
1 infantry placed in Finland
Germans undo move 5.
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 aaGun and 2 infantry
AA fire in Rostov : 0/1 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 0/6 hits
Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Rostov, round 3 : 1/6 hits
Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 4 : 1/5 hits
Italians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 5 : 0/5 hits
Italians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 6 : 4/5 hits
Italians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
1 infantry moved from Suiyuyan to KansuPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from French Indo China to Siam
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 fighters moved from French Indo China to Siam
1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to India
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Malaya
Battle in Siam
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Siam from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 artilleries moved from Kwangsi to Yunnan
2 fighters moved from Siam to Yunnan
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from India to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 2 infantry moved from Jehol to Chahar
2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 102 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from United Kingdom to 103 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Aleutian Islands to 8 Sea Zone
1 armour and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 armour and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to AmurCombat - Americans
Americans creates battle in territory 22 Sea Zone
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 6 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 7 : 1/2 hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 102 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Amur
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans win, taking Amur from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Caroline Islands, round 2 : 3/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 1/3 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 bomber moved from 103 Sea Zone to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 cruiser and 5 transports moved from 106 Sea Zone to 101 Sea Zone
3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
1 tactical_bomber moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from 108 Sea Zone to United Kingdom
1 fighter moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 8 Sea Zone to 13 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 armour and 2 infantry placed in Western United States
1 infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from United Kingdom to 104 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 armour moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/3 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Burma to India
1 fighter moved from 37 Sea Zone to SumatraPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 1 tactical_bomber placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,4
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Northwest Persia
Italians take Iraq from British
Italians take Northwest Persia from Russians
1 armour, 2 artilleries and 5 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Italians attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Syria to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
3 mech_infantrys placed in Ukraine
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs