Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
1 bomber moved from Rostov to Romania
2 fighters moved from Rostov to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Battle in Western Ukraine
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 bomber moved from Romania to Rostov
6 artilleries and 8 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries and 8 infantry moved from Russia to Bryansk
18 infantry moved from Suiyuyan to Kansu
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 transports moved from 57 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 battleships moved from 57 Sea Zone to 42 Sea Zone
12 fighters and 10 tactical_bombers moved from French Indo China to Malaya
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 12 fighters and 10 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 12 fighters and 10 tactical_bombers in Malaya, round 2 : 8/22 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win with 11 fighters and 10 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Non Combat Move - Japanese
11 fighters and 10 tactical_bombers moved from Malaya to French Indo China
2 fighters moved from Japan to French Indo China
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Western Australia
2 carriers and 4 transports moved from 57 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,3,6,3,1,3,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
Japanese collect 22 PUs (10 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 13 fighters, 7 infantry and 10 tactical_bombers
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer and 6 transports
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 59 / 77
Russians : 33 / 36
Japanese : 32 / 30
Americans : 61 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from French West Africa to Gold Coast
Americans take Gold Coast from Germans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
3 fighters moved from Anhwe to Korea
1 bomber moved from Philippines to Korea
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Anhwe to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Anhwe to Yunnan
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 10 Sea Zone
1 carrier, 2 fighters and 5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,3
Americans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 7 infantry moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries and 7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Yunnan : 5 artilleries and 29 infantry
Hunan : 3 artilleries and 7 infantry
Production/PUs Summary :
Germans : 57 / 77
Russians : 33 / 36
Japanese : 32 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to West India
3 armour and 3 mech_infantrys moved from Yunnan to India
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 4 artilleries and 18 infantry
Shan State : 1 infantry
India : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
West India : 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 77
Russians : 33 / 36
Japanese : 31 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
6 armour, 9 artilleries, 14 infantry and 7 mech_infantrys moved from Bessarabia to Western Ukraine
2 armour moved from Romania to Western Ukraine
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Southern Italy to Iraq
2 artilleries moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Iraq
retreated to Iraq
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 8 armour, 11 artilleries, 14 infantry and 7 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 8 armour, 11 artilleries, 14 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 13/40 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 8 armour, 11 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
4 armour and 1 mech_infantry moved from Northern Italy to Romania
2 armour and 3 artilleries moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Egypt
1 fighter moved from Trans-Jordan to Romania
2 fighters moved from Southern Italy to Romania
2 transports moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 93 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 bombers placed in Southern Italy
1 mech_infantry placed in Northern Italy
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 4 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag, 3 aaGuns
Western Ukraine : 1 flag, 8 armour, 11 artilleries, 13 infantry and 7 mech_infantrys
93 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 57 / 77
Russians : 31 / 36
Japanese : 31 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Belarus
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 armour, 4 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
4 aaGuns, 5 artilleries and 16 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
4 submarines moved from 110 Sea Zone to 109 Sea Zone
3 armour moved from Romania to Western Ukraine
1 aaGun moved from Romania to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Southern Italy to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 3 aaGuns
EDIT: Adding units owned by Italians to Western Ukraine: 3 aaGuns
EDIT: Turning off Edit Mode
2 submarines placed in 109 Sea Zone
2 bombers and 2 fighters placed in Western Germany
3 infantry placed in Novgorod
2 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 6 fighters, 1 harbour and 5 tactical_bombers
Romania : 1 factory_minor
Germany : 1 factory_major
Belarus : 1 flag, 1 aaGun and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 infantry
Western Ukraine : 4 aaGuns, 11 armour, 9 artilleries, 2 fighters, 16 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 16 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 23 submarines
Greece : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 58 / 73
Russians : 30 / 36
Japanese : 31 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Edit in ANZAC as needed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia
1 bomber moved from Rostov to Novgorod
Combat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 6 armour, 16 artilleries, 34 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
3 fighters moved from Rostov to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
18 infantry moved from Kansu to Novosibirsk
2 armour and 14 mech_infantrys moved from Northwest Persia to Iraq
2 artilleries and 5 infantry moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Russia
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 1 infantry and 6 transports moved from 42 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
4 fighters moved from French Indo China to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Western Australia to South Australia
4 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to Japan
1 fighter moved from French Indo China to Japan
5 tactical_bombers moved from French Indo China to Japan
1 submarine moved from 26 Sea Zone to 49 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,3,2,4,4,5,6,3,3,4,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
Japanese collect 21 PUs (12 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 5 tactical_bombers
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 7 fighters, 10 infantry and 5 tactical_bombers
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
49 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 6 transports
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag
6 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 58 / 73
Russians : 30 / 33
Japanese : 33 / 29
Americans : 61 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
6 carriers, 4 destroyers, 8 fighters and 19 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from Eastern United States to 106 Sea Zone
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
1 mech_infantry moved from Gold Coast to French Central Africa
1 infantry moved from Kwangsi to Yunnan
1 bomber and 3 fighters moved from Korea to Yunnan
Place Units - Americans
1 carrier and 8 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,5,6,3
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Yunnan : 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 mech_infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
26 Sea Zone : 3 destroyers and 3 submarines
20 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gold Coast : 1 flag
French Central Africa : 1 flag, 1 infantry and 1 mech_infantry
French West Africa : 1 flag
106 Sea Zone : 6 carriers, 4 destroyers, 12 fighters and 19 submarines
101 Sea Zone : 1 carrier, 2 fighters and 8 submarines
Brazil : 1 flag
68 Sea Zone : 2 infantry and 1 transport
Production/PUs Summary :
Germans : 58 / 73
Russians : 30 / 33
Japanese : 33 / 29
Americans : 61 / 78
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
3 artilleries and 7 infantry moved from Hunan to Anhwe
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Manchuria : 2 artilleries and 7 infantry
Yunnan : 5 artilleries and 28 infantry
Anhwe : 3 artilleries and 7 infantry
Production/PUs Summary :
Germans : 58 / 73
Russians : 30 / 33
Japanese : 33 / 29
Americans : 61 / 78
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 artillery and 3 infantry moved from West India to Eastern Persia
4 armour and 7 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 4 artilleries and 18 infantry moved from Yunnan to Burma
Place Units - UK_Pacific
2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 fighters and 1 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 1 infantry
Burma : 3 aaGuns, 4 artilleries and 18 infantry
India : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Eastern Persia : 1 flag, 4 armour, 1 artillery, 3 infantry and 7 mech_infantrys
Persia : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 30 / 33
Japanese : 33 / 29
Americans : 61 / 78
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Man it really sucks for you that you can’t move your Chinese troops out of China. China is now basically untouchable for me, but at the same time I can kind of afford to just ignore it now.
I would be completely overrun if you could go beyond your borders!!
Yeah that is indeed a weird rule. Like what is China stopping from entering Korea? It is very unrealistic.
It also means, that you are basically unable to achieve Pacific Victory now for many rounds. But shall I therefore ignore Japan completely? Can’t do that either. Weird situation.
Yeah that is indeed a weird rule. Like what is China stopping from entering Korea? It is very unrealistic.
It also means, that you are basically unable to achieve Pacific Victory now for many rounds. But shall I therefore ignore Japan completely? Can’t do that either. Weird situation.
I think the rationale has something to do with China fighting a civil war at the same time as fighting the Japanese, so they basically don’t have time or the proper organization to be dealing with the outside world. Luckily I’ve conquered enough other territory so that I don’t need China to gain an economic edge. Pacific Victory was never feasible in this game from the start given your massive investment in the Pacific by the US - just staying as strong as I can and diverting your resources away from Europe and depleting your Asian-based income is the goal at this stage.
Just as a heads up, I probably won’t be able to get to this until at least tomorrow night. Work is just crazy right now…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
3 fighters moved from Romania to Bessarabia
2 bombers moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Bessarabia, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Italians
EDIT: Turning off Edit Mode
3 aaGuns, 8 armour, 11 artilleries, 13 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 bombers and 3 fighters moved from Bessarabia to Novgorod
2 transports moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 fighters placed in Southern Italy
1 submarine placed in 71 Sea Zone
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
Bessarabia : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 3 aaGuns, 12 armour, 11 artilleries, 1 factory_minor, 13 infantry and 9 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 2 bombers and 3 fighters
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
97 Sea Zone : 2 transports
71 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 73
Russians : 28 / 33
Japanese : 33 / 29
Americans : 61 / 78
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 33 / 48
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - ANZAC