L13 G40 toan6ca (axis) vs MrRoboto (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from French Central Africa: 1 infantry
                EDIT: Changing ownership of French Equatorial Africa from French to Germans
                EDIT: Adding units owned by Germans to French Equatorial Africa: 1 infantry
                EDIT: Turning off Edit Mode
                2 tactical_bombers moved from Belarus to Western Germany
                1 fighter moved from Romania to Western Germany
                1 fighter moved from Trans-Jordan to Southern Italy
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Eastern Poland to Romania
                1 tactical_bomber moved from Archangel to Novgorod
                1 bomber moved from Western Ukraine to Germany
                10 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                3 artilleries moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                4 aaGuns moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 transport moved from 81 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 armour placed in Romania
                2 fighters placed in Western Germany
                2 infantry placed in Novgorod
                2 submarines placed in 109 Sea Zone
                3 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Egypt : 1 infantry
        Gold Coast : 1 flag
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        French Equatorial Africa : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 4 tactical_bombers
        Romania : 1 aaGun, 3 armour and 1 factory_minor
        Germany : 1 bomber and 1 factory_major
        Southern Italy : 1 fighter
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 10 mech_infantrys and 1 tactical_bomber
        Bessarabia : 4 aaGuns, 5 artilleries and 17 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 16 transports
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 17 submarines
        Greece : 1 flag
        97 Sea Zone : 1 transport
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 31 / 42
        Japanese : 28 / 34
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 17 / 22
        Italians : 29 / 44
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I went ahead with Germany - if you wanted to move your ANZAC infantry or sub, please feel free to edit into the Russian turn.

  • '19 '18

    Yeah, that’s ok.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
                1 bomber moved from Rostov to Romania
                2 fighters moved from Rostov to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Strategic bombing raid in Romania
                    Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Romania causes 6 damage total.
                Battle in Western Ukraine
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
                1 bomber moved from Romania to Rostov
                6 artilleries and 8 infantry moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                2 artilleries and 8 infantry moved from Russia to Bryansk
                18 infantry moved from Suiyuyan to Kansu

    Place Units - Russians
                3 infantry placed in Ukraine
                7 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 transports moved from 57 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                2 battleships moved from 57 Sea Zone to 42 Sea Zone
                12 fighters and 10 tactical_bombers moved from French Indo China to Malaya

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 :  2/2 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Malaya
                    Japanese attack with 12 fighters and 10 tactical_bombers
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 12 fighters and 10 tactical_bombers in Malaya, round 2 :  8/22 hits
                        UK_Pacific roll dice for 1 armour in Malaya, round 2 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Japanese lost in Malaya
                    Japanese win with 11 fighters and 10 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                11 fighters and 10 tactical_bombers moved from Malaya to French Indo China
                2 fighters moved from Japan to French Indo China
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone
                1 infantry moved from South Australia to Western Australia
                2 carriers and 4 transports moved from 57 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 fighter placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,3,6,3,1,3,6,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
                Japanese collect 22 PUs (10 lost to blockades); end with 25 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 13 fighters, 7 infantry and 10 tactical_bombers
        Java : 1 flag, 2 artilleries and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer and 6 transports
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 33 / 36
        Japanese : 32 / 30
        Americans : 61 / 90
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 17 / 22
        Italians : 29 / 44
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from French West Africa to Gold Coast
                      Americans take Gold Coast from Germans
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans
                3 fighters moved from Anhwe to Korea
                1 bomber moved from Philippines to Korea
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from Anhwe to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Anhwe to Yunnan

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 carrier, 2 fighters and 5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,3
                Americans collect 59 PUs (4 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan
                3 artilleries and 7 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Yunnan : 5 artilleries and 29 infantry
        Hunan : 3 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 33 / 36
        Japanese : 32 / 30
        Americans : 63 / 84
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 17 / 22
        Italians : 29 / 44
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to West India
                3 armour and 3 mech_infantrys moved from Yunnan to India

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 4 artilleries and 18 infantry
        Shan State : 1 infantry
        India : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 7 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        West India : 1 artillery and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 33 / 36
        Japanese : 31 / 30
        Americans : 63 / 84
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 18 / 23
        Italians : 29 / 44
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 armour, 9 artilleries, 14 infantry and 7 mech_infantrys moved from Bessarabia to Western Ukraine
                2 armour moved from Romania to Western Ukraine
                2 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Southern Italy to Iraq
                2 artilleries moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 infantry in Iraq, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 1 bomber and 1 infantry in Iraq, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    retreated to Iraq
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 8 armour, 11 artilleries, 14 infantry and 7 mech_infantrys
                    Russians defend with 3 infantry
                        Italians roll dice for 8 armour, 11 artilleries, 14 infantry and 7 mech_infantrys in Western Ukraine, round 2 :  13/40 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 8 armour, 11 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Bulgaria to Eastern Poland
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                4 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 armour and 3 artilleries moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Trans-Jordan to Romania
                2 fighters moved from Southern Italy to Romania
                2 transports moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
                EDIT: Adding units owned by Italians to 93 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 bombers placed in Southern Italy
                1 mech_infantry placed in Northern Italy
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 4 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 mech_infantry
        Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        Eastern Poland : 1 mech_infantry
        Bessarabia : 1 flag, 3 aaGuns
        Western Ukraine : 1 flag, 8 armour, 11 artilleries, 13 infantry and 7 mech_infantrys
        93 Sea Zone : 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 31 / 36
        Japanese : 31 / 30
        Americans : 63 / 84
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 18 / 23
        Italians : 31 / 46
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 2 bombers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Novgorod to Belarus

    Combat - Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                8 armour, 4 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 aaGuns, 5 artilleries and 16 infantry moved from Bessarabia to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                4 submarines moved from 110 Sea Zone to 109 Sea Zone
                3 armour moved from Romania to Western Ukraine
                1 aaGun moved from Romania to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 fighter moved from Southern Italy to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 3 aaGuns
                EDIT: Adding units owned by Italians to Western Ukraine: 3 aaGuns
                EDIT: Turning off Edit Mode
                2 submarines placed in 109 Sea Zone
                2 bombers and 2 fighters placed in Western Germany
                3 infantry placed in Novgorod
                2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Egypt : 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        French Equatorial Africa : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 6 fighters, 1 harbour and 5 tactical_bombers
        Romania : 1 factory_minor
        Germany : 1 factory_major
        Belarus : 1 flag, 1 aaGun and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun
        Bessarabia : 1 infantry
        Western Ukraine : 4 aaGuns, 11 armour, 9 artilleries, 2 fighters, 16 infantry and 10 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 16 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 transport
        109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 23 submarines
        Greece : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 30 / 36
        Japanese : 31 / 30
        Americans : 63 / 84
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 18 / 23
        Italians : 31 / 46
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Edit in ANZAC as needed.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia
                1 bomber moved from Rostov to Novgorod

    Combat - Russians
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 3 damage total.
                Battle in Bessarabia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 6 armour, 16 artilleries, 34 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                3 fighters moved from Rostov to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                18 infantry moved from Kansu to Novosibirsk
                2 armour and 14 mech_infantrys moved from Northwest Persia to Iraq
                2 artilleries and 5 infantry moved from Bryansk to Smolensk
                1 bomber moved from Novgorod to Russia
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 1 infantry and 6 transports moved from 42 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                4 fighters moved from French Indo China to 35 Sea Zone
                4 fighters moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 4 fighters and 1 infantry
                    ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 2 battleships in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                1 infantry moved from Western Australia to South Australia
                4 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from French Indo China to Japan
                1 fighter moved from French Indo China to Japan
                5 tactical_bombers moved from French Indo China to Japan
                1 submarine moved from 26 Sea Zone to 49 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,3,2,4,4,5,6,3,3,4,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
                Japanese collect 21 PUs (12 lost to blockades); end with 24 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 5 tactical_bombers
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 infantry
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 7 fighters, 10 infantry and 5 tactical_bombers
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        49 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 6 transports
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        6 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 30 / 33
        Japanese : 33 / 29
        Americans : 61 / 84
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 18 / 23
        Italians : 31 / 46
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                6 carriers, 4 destroyers, 8 fighters and 19 submarines moved from 101 Sea Zone to 106 Sea Zone
                4 fighters moved from Eastern United States to 106 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
                1 mech_infantry moved from Gold Coast to French Central Africa
                1 infantry moved from Kwangsi to Yunnan
                1 bomber and 3 fighters moved from Korea to Yunnan

    Place Units - Americans
                1 carrier and 8 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,5,6,3
                Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Yunnan : 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        26 Sea Zone : 3 destroyers and 3 submarines
        20 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gold Coast : 1 flag
        French Central Africa : 1 flag, 1 infantry and 1 mech_infantry
        French West Africa : 1 flag
        106 Sea Zone : 6 carriers, 4 destroyers, 12 fighters and 19 submarines
        101 Sea Zone : 1 carrier, 2 fighters and 8 submarines
        Brazil : 1 flag
        68 Sea Zone : 2 infantry and 1 transport

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 30 / 33
        Japanese : 33 / 29
        Americans : 61 / 78
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 18 / 23
        Italians : 31 / 46
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                3 artilleries and 7 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Manchuria : 2 artilleries and 7 infantry
        Yunnan : 5 artilleries and 28 infantry
        Anhwe : 3 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 30 / 33
        Japanese : 33 / 29
        Americans : 61 / 78
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 18 / 23
        Italians : 31 / 46
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 artillery and 3 infantry moved from West India to Eastern Persia
                4 armour and 7 mech_infantrys moved from India to Eastern Persia
                3 aaGuns, 4 artilleries and 18 infantry moved from Yunnan to Burma

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 fighters and 1 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Shan State : 1 infantry
        Burma : 3 aaGuns, 4 artilleries and 18 infantry
        India : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        Eastern Persia : 1 flag, 4 armour, 1 artillery, 3 infantry and 7 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 30 / 33
        Japanese : 33 / 29
        Americans : 61 / 78
        Chinese : 23 / 29
        British : 10 / 0
        UK_Pacific : 18 / 23
        Italians : 31 / 46
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6


  • Man it really sucks for you that you can’t move your Chinese troops out of China.  China is now basically untouchable for me, but at the same time I can kind of afford to just ignore it now.


  • I would be completely overrun if you could go beyond your borders!!

  • '19 '18

    Yeah that is indeed a weird rule. Like what is China stopping from entering Korea? It is very unrealistic.

    It also means, that you are basically unable to achieve Pacific Victory now for many rounds. But shall I therefore ignore Japan completely? Can’t do that either. Weird situation.


  • @MrRoboto:

    Yeah that is indeed a weird rule. Like what is China stopping from entering Korea? It is very unrealistic.

    It also means, that you are basically unable to achieve Pacific Victory now for many rounds. But shall I therefore ignore Japan completely? Can’t do that either. Weird situation.

    I think the rationale has something to do with China fighting a civil war at the same time as fighting the Japanese, so they basically don’t have time or the proper organization to be dealing with the outside world.  Luckily I’ve conquered enough other territory so that I don’t need China to gain an economic edge.  Pacific Victory was never feasible in this game from the start given your massive investment in the Pacific by the US - just staying as strong as I can and diverting your resources away from Europe and depleting your Asian-based income is the goal at this stage.

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