Test summary from TripleA, engine version: 2.7.14861, time: 7:55:43 PM
Savegame
13L G40 Hank13 (Allies + 12) vs Alexgreat
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Hank, pls roll for the two figs in 109 should you want them to scramble. My sub hit the damaged BB, pls roll your two and my six air in case you scramble. Wanted to speed the game and was fairly certain you would not scramble against 6.
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Forgot to non-combat my art / inf from Germany to Poland.
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@alexgreat:
Hank, pls roll for the two figs in 109 should you want them to scramble. My sub hit the damaged BB, pls roll your two and my six air in case you scramble. Wanted to speed the game and was fairly certain you would not scramble against 6.
Yeah, no scramble. I agree with not asking in the sake of speed, especially since we are on opposite sides of the planet. I typically won’t ask if the odds of victory with the scrambled planes are below 60%.
One thing that has come up in other games. How do you want to proceed in if one of us doesn’t ask for a scramble, proceeds with the roll and then the other player then wants a scramble afterwards.
I’ve been debating two different options:
1. the entire roll is re-rolled with the scramble included.
2. The attackers dice for round one are kept and then the rest of the roll is made and you carry on as usual.I prefer option 1 as it makes the most sense. I will tell you that my team ultimately lost this debate in our current tournament game. I’m good either way, but I think we should make sure we are on the same page.
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No problem with your preferred option, lets make it so. Just for the record, letting stand attackers round 1 I find equally ok. Gives the player who has not been asked as should be a leas an advantage.
Looking forward to R2.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 3 artilleries and 8 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Scramble decision for Guam, pls!
(Wrong file designation, its J2 of course)
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Scramble please.
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I selected scramble but it did not work, somehow. I will roll in the Forum before I do non-combats.
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will implement via edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to Guam
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
5 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 destroyer moved from 33 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 6 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 6 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 8/14 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
5 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
1 mech_infantry moved from Anhwe to Yunnan
1 artillery moved from Chahar to Anhwe
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 airfield placed in Kwangsi
1 factory_minor placed in Manchuria
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 8 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 9 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 9 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 4 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 destroyer and 2 transports
16 Sea Zone : 1 submarine
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 48 / 48
Americans : 50 / 70
Chinese : 6 / 8
British : 28 / 35
UK_Pacific : 5 / 17
Italians : 16 / 22
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 10 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 7 / 9
British : 28 / 35
UK_Pacific : 5 / 17
Italians : 16 / 22
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 bomber and 2 fighters moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Ethiopia to Kenya
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Ethiopia to Kenya -
There is still a pesky Italian fighter in Southern Italy. Would you like to scramble it into sz97?
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Absolutely yes.
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(Italians are not happy with Germany not sending air support, I can tell you that)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 bomber and 2 fighters moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Ethiopia to Kenya
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Ethiopia to KenyaCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 transportNon Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Egypt
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Burma to India
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 armour and 1 infantry moved from Quebec to Eastern United States
1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Central United States : 1 artillery and 1 infantry
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Scotland : 1 airfield
Kenya : 1 artillery and 1 mech_infantry
Malta : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
71 Sea Zone : 2 transports
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 7 / 9
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Algeria
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Tunisia to TobrukCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber and 1 destroyerNon Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 aaGun moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
I am an idiot, blitzing with tank and then moving away still in combat move phase, then going there in non-combat with the other unit, now without tank protection.