Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
G40 Boogaroo (axis) vs Atease (Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 12 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalProduction/PUs Summary :
Germans : 46 / 56
Russians : 30 / 33
Japanese : 53 / 61
Americans : 56 / 82
Chinese : 4 / 5
British : 31 / 42
UK_Pacific : 11 / 11
Italians : 19 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’ll scratch that attack on Greece, I didn’t realize it would trigger a scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour and 2 artilleries moved from Alexandria to Tobruk
2 fighters moved from 97 Sea Zone to Tobruk
1 infantry moved from Shan State to Burma
4 infantry moved from Burma to India
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Persia to West India
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Malaya to Shan State
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to GreeceCombat - British
Battle in Tobruk
British attack with 1 armour, 2 artilleries and 2 fighters
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 2 fighters in Tobruk, round 1 : 3/5 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in GreeceNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Changing ownership of Greece from British to Italians
EDIT: Adding units owned by British to Malta: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Tobruk to 97 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Burma to IndiaPlace Units - British
4 infantry placed in United Kingdom
1 destroyer placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 30 / 33
Japanese : 53 / 61
Americans : 56 / 82
Chinese : 4 / 5
British : 31 / 37
UK_Pacific : 11 / 13
Italians : 19 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 5 times
Average roll : 4.182
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11Null / Other
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 armour and 2 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 aaGun and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,4,5,3
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to India
1 fighter moved from Malaya to Shensi
1 fighter moved from Malaya to India
2 infantry moved from Egypt to Trans-Jordan
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
EDIT: Changing PUs for ANZAC from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Hey, changed my purchase from sub to DD, since there’s no combat, no harm done. Adjusted the PUs to match purchase.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Archangel to Belarus
2 artilleries moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Normandy Bordeaux to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 carrier, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns and 2 infantry moved from Normandy Bordeaux to France
6 infantry moved from Western Germany to France
1 submarine moved from 93 Sea Zone to 99 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
2 artilleries and 6 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 artilleries and 8 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Samara to Russia
4 infantry moved from Tsinghai to ShensiCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns
EDIT: Adding units owned by Russians to Timguska: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 43 / 56
Russians : 33 / 42
Japanese : 49 / 61
Americans : 56 / 82
Chinese : 4 / 5
British : 31 / 37
UK_Pacific : 11 / 13
Italians : 19 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
4 armour and 4 infantry moved from Japan to 6 Sea Zone
1 armour and 1 artillery moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Kwangsi to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from French Indo China to Shan State
2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
3 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 artillery and 4 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - Japanese
2 bombers and 3 fighters moved from Shan State to French Indo China
2 armour and 2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun and 1 infantry moved from Kweichow to Yunnan
2 artilleries and 4 infantry moved from Suiyuyan to Chahar
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo ChinaPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 armour, 1 artillery and 4 infantry placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Americans
1 armour moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
3 infantry and 3 mech_infantrys moved from Eastern United States to Central United States
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 94 Sea Zone
4 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 4 fighters and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 4 artilleries and 5 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 4 artilleries and 5 infantry in Tunisia, round 1 : 5/9 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 1 : 0/3 hits
1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Americans
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 43 / 56
Russians : 33 / 42
Japanese : 57 / 63
Americans : 55 / 79
Chinese : 3 / 5
British : 31 / 37
UK_Pacific : 10 / 13
Italians : 18 / 16
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.231
Median : 2.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Italians Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Tsinghai to Kansu
1 artillery moved from Shensi to Kansu
11 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 43 / 56
Russians : 33 / 42
Japanese : 52 / 63
Americans : 55 / 79
Chinese : 8 / 10
British : 31 / 37
UK_Pacific : 10 / 13
Italians : 18 / 16
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 29Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 3 fighters; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 armour and 1 artillery moved from Tobruk to Alexandria
1 armour moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from West India to India
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea ZoneCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour and 2 infantry moved from 94 Sea Zone to Tunisia
1 aaGun moved from 94 Sea Zone to TunisiaPlace Units - British
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 29 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 mech_infantrysProduction/PUs Summary :
Germans : 43 / 56
Russians : 33 / 42
Japanese : 52 / 63
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 10 / 11
Italians : 17 / 16
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.750
Median : 4.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36Null / Other
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Slovakia Hungary
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 8 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Shensi to Hopei
1 fighter moved from India to HopeiPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 43 / 56
Russians : 31 / 42
Japanese : 52 / 63
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 10 / 11
Italians : 19 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 56
Russians : 31 / 42
Japanese : 52 / 63
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 10 / 11
Italians : 19 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Hey could you move the 2 Anzac infantries to Iraq please? Thank you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
1 armour owned by the Germans retreated to Western Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from Western Germany to FrancePlace Units - Germans
6 infantry placed in Germany
2 bombers placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bryansk to Bessarabia
2 artilleries moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Shensi to KweichowCombat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 armour; Italians defend with 2 infantry
Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Western Ukraine, round 1 : 2/7 hits
Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
4 aaGuns, 9 artilleries and 23 infantry moved from Bryansk to Russia
2 aaGuns moved from Timguska to NovosibirskPlace Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
2 mech_infantrys placed in Ukraine
Russians undo move 3.
3 mech_infantrys placed in Volgograd
Russians undo move 3.
2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 52 / 63
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 10 / 11
Italians : 17 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.500
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Italians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 2 infantry moved from Philippines to 35 Sea Zone
2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier and 3 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
2 armour and 2 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 armour and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 carriers moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers and 3 destroyers
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers and 3 destroyers in 39 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 3 carriers and 3 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 battleship and 1 transport
Japanese roll dice for 3 fighters and 3 tactical_bombers in 79 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 battleship and 1 transport in 79 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 battleship owned by the British lost in 79 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Malaya
Battle in Dutch New Guinea
Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 1 : 4/10 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Malaya from UK_Pacific, taking Dutch New Guinea from ANZAC with 2 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from Dutch New Guinea to 45 Sea Zone
3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 aaGun and 1 infantry moved from Yunnan to Shan State
2 artilleries and 4 infantry moved from Chahar to Jehol
3 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
2 bombers moved from India to Shan StatePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 2 artilleries and 4 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 4 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 harbour and 4 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 armour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 4 transports
39 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 56 / 61
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 6 / 11
Italians : 17 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0