G40 Boogaroo (axis) vs Atease (Allies+6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
                2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
                2 artilleries and 5 infantry moved from Shensi to Suiyuyan
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                2 bombers moved from Hainan to Yunnan
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone

    Airborne Attack Move - Japanese

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Suiyuyan, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Kwangsi from Chinese, taking Suiyuyan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers; Chinese defend with 3 infantry
                        AA guns fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 1 :  14/24 hits
                        Chinese roll dice for 1 aaGun, 1 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  5/13 hits
                        2 infantry owned by the British , 2 tactical_bombers owned by the British , 1 armour owned by the Russians , 3 infantry owned by the Japanese , 1 mech_infantry owned by the Russians , 1 artillery owned by the British , 3 fighters owned by the British , 3 infantry owned by the Chinese , 1 aaGun owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 carriers and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 bombers, 5 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 aaGun and 1 infantry moved from Anhwe to Kweichow
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                4 transports moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                4 armour and 4 infantry placed in Japan
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 4 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 1 artillery
        Suiyuyan : 1 flag, 2 artilleries and 5 infantry
        Kweichow : 1 flag, 1 aaGun and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 armour, 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 4 tactical_bombers and 4 transports
        25 Sea Zone : 1 submarine
        6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 33
        Japanese : 56 / 61
        Americans : 53 / 73
        Chinese : 3 / 13
        British : 31 / 42
        UK_Pacific : 11 / 11
        Italians : 20 / 28
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.380
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 50

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

    British Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Big mistake stacking Yunnan with so many planes…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 battleship, 2 carriers and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Philippines

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship and 2 carriers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 artilleries, 5 infantry and 4 transports
                EDIT: Adding units owned by Americans to Morocco: 3 artilleries and 5 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 33
        Japanese : 54 / 61
        Americans : 56 / 82
        Chinese : 3 / 13
        British : 31 / 42
        UK_Pacific : 11 / 11
        Italians : 19 / 28
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 12 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 33
        Japanese : 53 / 61
        Americans : 56 / 82
        Chinese : 4 / 5
        British : 31 / 42
        UK_Pacific : 11 / 11
        Italians : 19 / 28
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’ll scratch that attack on Greece, I didn’t realize it would trigger a scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 2 artilleries moved from Alexandria to Tobruk
                2 fighters moved from 97 Sea Zone to Tobruk
                1 infantry moved from Shan State to Burma
                4 infantry moved from Burma to India
                3 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Persia to West India
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 4 infantry moved from Malaya to Shan State
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries and 2 fighters
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries and 2 fighters in Tobruk, round 1 :  3/5 hits
                        Italians roll dice for 1 infantry in Tobruk, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greece

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Greece: 1 infantry
                EDIT: Changing ownership of Greece from British to Italians
                EDIT: Adding units owned by British to Malta: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Tobruk to 97 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from Burma to India

    Place Units - British
                4 infantry placed in United Kingdom
                1 destroyer placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 13 PUs total
                Some Units in India change ownership: 3 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 33
        Japanese : 53 / 61
        Americans : 56 / 82
        Chinese : 4 / 5
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 19 / 28
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.182
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    Null / Other
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 armour and 2 infantry moved from Northern Italy to Southern Italy
                6 infantry moved from Yugoslavia to Northern Italy
                1 artillery and 1 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 aaGun and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,4,5,3
                Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to India
                1 fighter moved from Malaya to Shensi
                1 fighter moved from Malaya to India
                2 infantry moved from Egypt to Trans-Jordan
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Changing PUs for ANZAC from 2 to 0
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Hey, changed my purchase from sub to DD, since there’s no combat, no harm done. Adjusted the PUs to match purchase.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Archangel to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Germans
                6 infantry moved from Germany to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 carrier, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 115 Sea Zone
                2 aaGuns and 2 infantry moved from Normandy Bordeaux to France
                6 infantry moved from Western Germany to France
                1 submarine moved from 93 Sea Zone to 99 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 artilleries and 6 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 fighters moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Samara to Russia
                4 infantry moved from Tsinghai to Shensi

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns
                EDIT: Adding units owned by Russians to Timguska: 2 aaGuns
                EDIT: Turning off Edit Mode
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 49 / 61
        Americans : 56 / 82
        Chinese : 4 / 5
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 19 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                4 armour and 4 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 artillery moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Kwangsi to Shan State
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 armour and 2 infantry moved from 35 Sea Zone to Philippines
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from French Indo China to Shan State
                2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                3 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; British defend with 1 artillery and 4 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 artillery and 4 infantry

    Non Combat Move - Japanese
                2 bombers and 3 fighters moved from Shan State to French Indo China
                2 armour and 2 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun and 1 infantry moved from Kweichow to Yunnan
                2 artilleries and 4 infantry moved from Suiyuyan to Chahar
                3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                3 armour, 1 artillery and 4 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour moved from Eastern United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States
                3 infantry and 3 mech_infantrys moved from Eastern United States to Central United States
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 94 Sea Zone
                4 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 2 carriers, 4 fighters and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tunisia
                    Americans attack with 4 artilleries and 5 infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        Americans roll dice for 4 artilleries and 5 infantry in Tunisia, round 1 :  5/9 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 1 :  0/3 hits
                        1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 57 / 63
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 31 / 37
        UK_Pacific : 10 / 13
        Italians : 18 / 16
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 2.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Italians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Tsinghai to Kansu
                1 artillery moved from Shensi to Kansu
                11 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 31 / 37
        UK_Pacific : 10 / 13
        Italians : 18 / 16
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.621
            Median : 4.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour and 1 artillery moved from Tobruk to Alexandria
                1 armour moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 armour and 1 mech_infantry moved from West India to India
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 armour and 2 infantry moved from 94 Sea Zone to Tunisia
                1 aaGun moved from 94 Sea Zone to Tunisia

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 29 PUs (3 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 10 / 11
        Italians : 17 / 16
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Slovakia Hungary
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 aaGun and 8 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Shensi to Hopei
                1 fighter moved from India to Hopei

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 31 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 10 / 11
        Italians : 19 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 31 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 10 / 11
        Italians : 19 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Hey could you move the 2 Anzac infantries to Iraq please? Thank you.

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