13L G40 ShrimpBoatChef (allies +9) vs Last Jack (axis) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 bomber and 2 fighters moved from Central United States to Eastern United States
                2 mech_infantrys moved from Central United States to Western United States
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 armour, 1 infantry and 1 mech_infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 mech_infantry placed in Central United States
                1 armour placed in Central United States
                1 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 :  3/11 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 1 :  2/3 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the British
                        1 destroyer owned by the British lost in 98 Sea Zone
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  3/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 :  0/2 hits
                        1 battleship owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for British: 1 carrier and 2 destroyers
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 fighter moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 107 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Ethiopia to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                2 fighters placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Sumatra: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Celebes from Dutch to British
                EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Celebes: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry


  • Dude, I edited my 2 brits onto Celebes, forgot to make that move as my son walked in the door as I was finishing up (he is usually at college, so distracting).  This is going to be a TOUGH game for Germany, though you have the Japs in position.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 1 :  3/9 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  3/7 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Egypt, round 2 :  3/6 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  2/4 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British , 1 fighter owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Egypt, round 3 :  3/4 hits
                        British roll dice for 1 fighter in Egypt, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                4 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Albania to Northern Italy
                2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Egypt: 1 armour
                EDIT: Changing ownership of Egypt from British to Italians
                EDIT: Removing units owned by Italians from Alexandria: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber and 1 fighter
        Egypt : 1 flag, 1 armour and 1 harbour
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Ethiopia : 1 infantry
        93 Sea Zone : 1 flag
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 29 / 29
        UK_Pacific : 21 / 21
        Italians : 14 / 17
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I clicked my casualties too fast in Egypt. Had to edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Sumatra to India

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 transport
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                2 armour moved from Western Germany to Normandy Bordeaux
                6 armour, 8 artilleries, 5 infantry and 2 mech_infantrys moved from Germany to Poland
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Western Germany to France
                2 infantry moved from Western Germany to Germany
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Greece to Bulgaria

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Romania : 3 armour, 2 artilleries and 8 infantry
        Poland : 3 aaGuns, 7 armour, 8 artilleries, 19 infantry and 5 mech_infantrys
        Germany : 4 artilleries, 1 factory_major and 8 infantry
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 29 / 29
        UK_Pacific : 21 / 21
        Italians : 14 / 17
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 infantry moved from Novgorod to Baltic States
                2 armour moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                8 infantry moved from Russia to Bryansk
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                9 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Yakut S.S.R. to Buryatia
                4 infantry moved from Yenisey to Olgiy
                1 aaGun and 3 infantry moved from Yakut S.S.R. to Dzavhan
                2 infantry moved from Yenisey to Dzavhan
                2 mech_infantrys moved from Western Ukraine to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Hopei to Shensi
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 bomber moved from Kwangsi to Chahar
                2 fighters moved from Kwangsi to Chahar
                1 artillery, 4 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour, 3 artilleries, 1 bomber, 6 fighters, 6 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Chahar, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 8 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 8 tactical_bombers in Yunnan, round 1 :  13/28 hits
                        Chinese roll dice for 8 infantry in Yunnan, round 1 :  2/8 hits
                        2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 bomber, 9 fighters, 4 infantry and 8 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from Chahar to Anhwe
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Anhwe
                1 aaGun and 5 infantry moved from Manchuria to Amur
                2 fighters moved from Yunnan to Anhwe
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 armour, 4 artilleries and 4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber, 4 fighters and 4 tactical_bombers
                EDIT: Adding units owned by Japanese to Kweichow: 1 bomber, 4 fighters and 4 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 44 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 artilleries and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Siam : 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries and 2 infantry
        Yunnan : 1 flag, 1 armour, 3 artilleries and 4 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 bomber, 4 fighters and 4 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 bomber, 4 fighters and 1 tactical_bomber
        Amur : 1 flag, 1 aaGun and 6 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 6 transports
        Buyant-Uhaa : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 36
        Japanese : 36 / 54
        Americans : 52 / 52
        Chinese : 3 / 12
        British : 29 / 29
        UK_Pacific : 21 / 21
        Italians : 14 / 17
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 3 infantry moved from Central America to 89 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from 101 Sea Zone to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 bomber and 1 tactical_bomber placed in Eastern United States
                3 transports placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 1 :  2/8 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Southern France
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Formosa
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Southern France to United Kingdom
                1 fighter moved from 109 Sea Zone to Scotland
                1 carrier, 1 cruiser and 1 fighter moved from 109 Sea Zone to 106 Sea Zone
                2 armour and 2 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery and 2 infantry moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Egypt to Trans-Jordan
                1 bomber moved from Alexandria to Trans-Jordan
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 bomber
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Southern Italy
                1 fighter moved from Alexandria to Southern Italy
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Southern Italy
                6 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 armour and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 36
        Japanese : 33 / 54
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 31
        UK_Pacific : 22 / 27
        Italians : 17 / 33
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                2 infantry moved from Queensland to 54 Sea Zone

    Combat - ANZAC
                Battle in Marianas

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Romania to Bessarabia
                2 bombers moved from Normandy Bordeaux to Bessarabia
                7 armour, 8 artilleries, 19 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
                3 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 10 armour, 10 artilleries, 24 infantry and 5 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 10 armour, 10 artilleries, 24 infantry and 5 mech_infantrys in Eastern Poland, round 1 :  9/49 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 10 armour, 10 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                2 bombers moved from Bessarabia to Romania
                3 infantry moved from Bulgaria to Romania
                4 artilleries and 8 infantry moved from Germany to Poland
                4 infantry moved from Western Germany to France
                1 fighter moved from Western Germany to Poland
                1 infantry moved from Normandy Bordeaux to France
                2 artilleries moved from Normandy Bordeaux to France
                2 armour moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Poland
                1 fighter and 1 tactical_bomber moved from Egypt to Romania

    Place Units - Germans
                2 fighters and 8 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
        Romania : 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
        Poland : 4 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers
        Germany : 1 factory_major and 4 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 10 armour, 10 artilleries, 23 infantry and 5 mech_infantrys
        Bessarabia : 1 flag, 2 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 36
        Japanese : 33 / 54
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 31
        UK_Pacific : 22 / 27
        Italians : 17 / 33
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
                3 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/6 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                4 armour moved from Western Ukraine to Smolensk
                2 armour moved from Belarus to Smolensk
                2 mech_infantrys moved from Belarus to Smolensk
                3 artilleries moved from Belarus to Bryansk
                9 infantry moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Volgograd to Tambov
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                3 infantry moved from Novgorod to Archangel
                6 infantry moved from Archangel to Smolensk
                1 aaGun moved from Novgorod to Archangel
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Olgiy to Kansu
                1 aaGun and 5 infantry moved from Dzavhan to Tsagaan Olom
                3 infantry moved from Central Mongolia to Tsagaan Olom
                1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd
                Russians undo move 2.
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                2 fighters moved from Anhwe to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery, 3 infantry and 1 mech_infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
                1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to Tsinghai
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                2 armour, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Formosa

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Formosa
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Formosa, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Formosa, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Formosa
                        Japanese roll dice for 2 artilleries and 1 infantry in Formosa, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Formosa, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Formosa, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Formosa, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Formosa, round 4 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Formosa, round 4 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Formosa, round 5 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Formosa, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Formosa
                    Japanese win, taking Formosa from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 4 fighters and 4 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Tsinghai, round 1 :  5/9 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 1 :  2/5 hits
                        1 fighter owned by the Chinese , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Tsinghai
                    Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 1 fighter and 4 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 :  5/11 hits
                        Chinese roll dice for 4 infantry in Shensi, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to Hunan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
                1 bomber, 2 fighters and 4 tactical_bombers moved from Tsinghai to Kweichow
                2 armour and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 armour moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 destroyers and 1 transport placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Formosa : 2 artilleries
        Kwangsi : 2 armour
        Kiangsi : 1 artillery
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 armour, 3 artilleries and 4 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers, 4 fighters and 5 tactical_bombers
        Hunan : 1 flag, 2 fighters
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Amur : 1 flag, 1 aaGun and 5 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 infantry
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        20 Sea Zone : 1 destroyer and 2 transports
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 3 transports
        Buyant-Uhaa : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 40
        Japanese : 45 / 47
        Americans : 50 / 77
        Chinese : 2 / 4
        British : 29 / 31
        UK_Pacific : 18 / 27
        Italians : 17 / 33
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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