Ok. Game begins. GL and HF.
Scramble orders?
13L G40 Nerquen (Axis) vs Tyzoq (Allies +11)
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ok, no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Midway to Caroline Islands
4 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
22 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 submarine
Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 44 / 54
Russians : 30 / 36
Japanese : 49 / 55
Americans : 50 / 71
Chinese : 9 / 16
British : 30 / 40
UK_Pacific : 13 / 18
Italians : 26 / 43
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kweichow to Chahar
16 infantry moved from Kweichow to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kweichow to Chahar
16 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 2 infantry
Chinese roll dice for 16 infantry in Hopei, round 1 : 3/16 hits
Japanese roll dice for 2 infantry in Hopei, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Shensi
1 fighter moved from Chahar to ShensiPlace Units - Chinese
1 infantry placed in Shensi
1 artillery and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Kweichow : 1 infantry
Hopei : 1 artillery and 18 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 30 / 36
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 10 / 16
British : 30 / 40
UK_Pacific : 13 / 18
Italians : 26 / 43
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone -
the edits look fine. I need scramble orders for sz113.
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I don’t scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea ZoneCombat - British
Battle in 113 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Norway
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Norway
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Italian Somaliland to Kenya
1 tactical_bomber moved from French West Africa to Kenya
3 infantry and 1 mech_infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from India to Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 armour moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to ShensiPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shensi : 1 aaGun
Yunnan : 2 aaGuns, 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Shan State : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Kenya : 1 artillery, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
French Guiana : 1 infantry
Norway : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
106 Sea Zone : 1 transport
Eastern Persia : 1 flag, 2 mech_infantrys
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 41 / 54
Russians : 30 / 36
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 10 / 16
British : 33 / 34
UK_Pacific : 13 / 15
Italians : 26 / 43
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Iraq to Persia
2 fighters moved from Trans-Jordan to Persia
2 bombers moved from Romania to Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 artilleries, 2 bombers, 2 fighters and 5 infantry
British defend with 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Persia from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 31
Casualties for British: 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 5 infantryNon Combat Move - Italians
2 fighters moved from Persia to Trans-Jordan
2 bombers moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 aaGun moved from Eastern Poland to Belarus
2 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
62 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 41 / 54
Russians : 30 / 36
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 10 / 16
British : 31 / 34
UK_Pacific : 13 / 15
Italians : 28 / 47
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Belgian Congo : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 41 / 54
Russians : 30 / 36
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 10 / 16
British : 31 / 34
UK_Pacific : 13 / 15
Italians : 28 / 47
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Vyborg to Norway
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Finland to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 artillery and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Norway
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Norway from British with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
1 bomber and 1 tactical_bomber moved from Archangel to Belarus
14 artilleries and 16 infantry moved from Novgorod to Belarus
4 aaGuns moved from Baltic States to Belarus
8 artilleries and 8 infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
6 infantry moved from Poland to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to Romania
1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
5 armour moved from Baltic States to Belarus
1 armour moved from Vyborg to BelarusPlace Units - Germans
3 artilleries placed in Novgorod
Germans undo move 1.
2 artilleries placed in Novgorod
1 transport placed in 115 Sea Zone
8 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
Germans undo move 4.
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,3,4,1,5
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 3/7 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 1 : 3/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits
1 armour owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns, 10 artilleries and 34 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Vologda
5 infantry moved from Novosibirsk to Vologda
1 artillery moved from Bryansk to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Ukraine to BryanskPlace Units - Russians
6 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Bryansk : 3 aaGuns, 2 armour, 11 artilleries, 50 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 1 factory_minor and 6 infantry
Vologda : 1 artillery and 5 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 29 / 29
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 13 / 15
Italians : 28 / 47
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Siam from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
3 artilleries moved from Kiangsu to Anhwe
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
2 carriers moved from 34 Sea Zone to 20 Sea Zone
2 bombers moved from Paulau Island to Kiangsi
1 fighter moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from Paulau Island to 20 Sea Zone
1 fighter moved from Paulau Island to Kiangsi
2 tactical_bombers moved from 34 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Kiangsi
2 tactical_bombers moved from Paulau Island to KiangsiPlace Units - Japanese
1 destroyer placed in 20 Sea Zone
1 artillery and 1 mech_infantry placed in Kwangtung
5 infantry placed in Japan
1 artillery and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Japanese undo move 4.
1 artillery and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 artillery and 17 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 17 infantry in Kweichow, round 1 : 2/18 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 artillery and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Suiyuyan : 2 infantry
Kweichow : 2 artilleries and 21 infantry
Kansu : 1 fighter
Chahar : 1 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 26 / 29
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 6 / 15
Italians : 28 / 47
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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