L13 G40 Whackamatt (Allies +8) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 58 PUs;
                Germans buy 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour, 4 artilleries, 14 infantry and 11 mech_infantrys moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                8 mech_infantrys moved from Eastern Poland to Smolensk
                1 armour moved from Bessarabia to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 :  4/6 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 8 armour, 4 artilleries, 14 infantry and 20 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 4 artilleries, 14 infantry and 20 mech_infantrys in Smolensk, round 1 :  12/46 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 8 armour, 4 artilleries, 14 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Smolensk
                1 artillery moved from Vyborg to Novgorod
                1 fighter moved from Archangel to Eastern Poland
                1 tactical_bomber moved from Archangel to Eastern Poland
                1 bomber moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Eastern Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                2 infantry placed in France
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Iraq: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • you really want to keep Sumatra :)

    Looking forward to Russia!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Vologda to Russia
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                      Russians take Belarus from Germans
                1 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Novosibirsk to Samara
                12 infantry moved from Timguska to Novosibirsk
                1 artillery and 33 infantry moved from Bryansk to Russia
                2 armour moved from Volgograd to Russia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Russia
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs total


  • I think its better to ask for OOL in this battle. One hit from my ships so far, pls let me know if its the bomber (worst defense) or a land unit (cheapest).

    Can you give me the subseqeuent OOL as well, or do you want it to do round by round?


  • Well, i got 5 hits on the return fire.  So if you keep going, take the 3 ANZAC fighters, then save the UK fighter for last.

    Japanese OOL.tsvg


  • there is no return fire yet……there should not be one, I saved before that!!!


  • Just checked again, my game is still at the naval bombardment casualty selection. Where did you see the five, dice server?


  • Open up the saved file I attached.  I selected my casualties, and as soon as I did, it rolls my return fire.  I then saved for you to select the casualities.


  • You should have just told me what you select. I think it is convention that the attacker gives the input and rolls all the dice, so please let me continue with my land attack rolls and then your defensive rolls.
    I dont know how many hits I scored with my land units, but I rather do not want to know…please let me know whats your opinion on how we proceed.


  • I’m not sure what the confusion is about, as I’ve done this before with others.  To move forward, as we both get dice confirmation of the rolls(hence you know I didn’t roll it multiple times to get a favorable result), I don’t see why we just don’t use the file I attached and proceed.

    You can tell what I selected as it shows in the history and displays casualaties and units remaining.  I am okay with doing it whichever way you want.  Let’s use my save file for this fight, then on all future battles where you need an OOL from me, I can write them in and have you select them.  Does that sound fair?


  • Just to make one thing clear, I would never accuse you of doing it multiple times. Also, as a principle, I never check dice server rolls, and will not this time. I dont believe anyone here would cheat.
    I was surprised because I never experienced this way of handling casualties, and I seem to recall reading that only the attacker rolls.

    I am unhappy because I dont think it should be handled this way, principally, but lets continue.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Amur
                1 mech_infantry moved from Sakha to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Chahar to Hopei
                1 armour moved from Szechwan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to Sumatra
                1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Kwangsi to Sumatra
                1 bomber moved from Kwangsi to Sumatra
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to Kwangsi

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 armour, 2 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 3 tactical_bombers in Hopei, round 1 :  3/6 hits
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Jehol, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Amur, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 3 fighters; British defend with 1 bomber, 1 fighter and 1 tactical_bomber; Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 1 :  3/7 hits
                        Americans roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 1 :  5/8 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans , 1 fighter owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Sumatra
                    Americans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 bomber and 1 tactical_bomber
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    2 bombers owned by the Japanese retreated
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 41 Sea Zone
                1 fighter moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Sumatra to Malaya
                1 bomber moved from Sumatra to Malaya
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 mech_infantry moved from Manchuria to Sakha
                1 fighter moved from 6 Sea Zone to Kwangsi
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from Jehol to 20 Sea Zone
                1 fighter moved from Jehol to 20 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Jehol to Kiangsi
                1 tactical_bomber moved from Amur to Manchuria
                1 aaGun moved from Chahar to Hopei
                1 mech_infantry moved from Szechwan to Hopei
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 tactical_bomber moved from Hopei to Kiangsi
                1 tactical_bomber moved from Hopei to Kiangsi
                1 tactical_bomber moved from Hopei to Kiangsi

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 armour, 1 fighter and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total


  • If it makes you unhappy, I shall make a note to specify the casualties and allow you to select them for our game.  My apologies.  I’ve only been playing on the forums for a few months, and haven’t run into this before.


  • No, its done now, all rolls made, go on pls. I dont want to look for this reference, and it might not even be in the league thread. From now on just attacker rolling, thats the only consequence I ask for.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to Tunisia: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                2 fighters moved from Queensland to Sumatra
                1 bomber moved from India to Burma
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
                EDIT: Americans undo move 10.
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,3,3,5,1,2
                Americans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Suiyuyan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 tactical_bomber moved from Union of South Africa to French Equatorial Africa
                3 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 58 Sea Zone to 73 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Eastern Persia to Persia
                1 armour moved from Turkmenistan to Persia

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 4 infantry and 1 tactical_bomber
                    Italians defend with 3 armour
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 4 infantry
                    Casualties for Italians: 3 armour

    Non Combat Move - British
                1 tactical_bomber moved from French Equatorial Africa to Belgian Congo
                2 fighters moved from Gibraltar to French Central Africa
                2 infantry moved from India to Burma

    Place Units - British
                3 fighters placed in Persia

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • oh boy did I mess up, I was thinking that I have, as I usually do, a harbour for sz 36……those units wont come back to Japan as planned…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to 82 Sea Zone
                1 artillery moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 submarine moved from 97 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 82 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 82 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Cyprus
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Cyprus from British, taking Northwest Persia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 81 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter in 81 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 81 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 81 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 81 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 81 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 81 Sea Zone
                    retreated to 81 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Belarus: 1 mech_infantry
                EDIT: Changing ownership of Belarus from Russians to Italians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 82 Sea Zone to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 submarine placed in 97 Sea Zone
                2 mech_infantrys placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                3 fighters moved from Sumatra to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 bombers, 1 harbour and 1 tactical_bomber
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 bombers and 1 tactical_bomber
                    Casualties for ANZAC: 2 fighters
                Battle in Borneo

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Shan State
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

4 / 7

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