@axis-dominion Light game? I think you should be concerned about posting your first loss against me that wasn’t strongly dice assisted. Or am I getting over confident again?
Whackamatt (Axis) vs. tcnance (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 fighters moved from 112 Sea Zone to DenmarkAirborne Attack Move - Americans
Combat - Americans
Battle in Denmark
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Denmark, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 transports moved from 126 Sea Zone to 112 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 12 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 9 Sea Zone
1 submarine moved from 26 Sea Zone to 9 Sea Zone
1 submarine moved from 25 Sea Zone to 9 Sea Zone
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
2 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from United Kingdom to NorwayPlace Units - Americans
1 fighter placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 2 transports
2 Sea Zone : 1 flag
1 Sea Zone : 1 flag
8 Sea Zone : 1 submarine
9 Sea Zone : 3 submarines
West Indies : 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 1 fighter and 7 infantry
Morocco : 1 aaGun and 5 infantry
Norway : 1 flag, 2 artilleries, 1 fighter and 6 infantry
Denmark : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 aaGun, 1 carrier, 2 fighters and 7 transports
101 Sea Zone : 2 destroyers and 5 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 7 transports
Finland : 1 flag, 1 artillery
110 Sea Zone : 1 cruiser and 4 transportsProduction/PUs Summary :
Germans : 55 / 93
Russians : 6 / 0
Japanese : 61 / 73
Americans : 58 / 73
Chinese : 8 / 11
British : 23 / 27
UK_Pacific : 6 / 4
Italians : 32 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 6.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 3 infantry
Chahar : 1 infantry
Burma : 2 infantryProduction/PUs Summary :
Germans : 55 / 93
Russians : 6 / 0
Japanese : 59 / 73
Americans : 58 / 73
Chinese : 10 / 18
British : 23 / 27
UK_Pacific : 6 / 4
Italians : 32 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 6.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to Burma
1 artillery moved from West India to Eastern Persia
2 infantry moved from West India to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to Burma
1 artillery moved from West India to Eastern Persia
2 infantry moved from West India to IndiaCombat - British
Non Combat Move - British
1 aaGun moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from West India to India
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Tanganyika Territory
1 bomber moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTerritory Summary for British :
Burma : 1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Alaska : 1 artillery and 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
Nigeria : 1 mech_infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Rhodesia : 1 artillery and 2 infantry
Tanganyika Territory : 1 artillery, 1 bomber and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Norway : 6 infantry
Tobruk : 1 armour
Libya : 1 infantry
112 Sea Zone : 1 battleship, 1 destroyer and 3 transports
113 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 55 / 93
Russians : 6 / 0
Japanese : 59 / 73
Americans : 58 / 73
Chinese : 10 / 18
British : 24 / 24
UK_Pacific : 6 / 1
Italians : 31 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 6.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs totalTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 55 / 93
Russians : 6 / 0
Japanese : 59 / 73
Americans : 58 / 73
Chinese : 10 / 18
British : 24 / 24
UK_Pacific : 6 / 4
Italians : 31 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Persia
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 bomber moved from Anglo Egyptian Sudan to Tobruk
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
3 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Western Germany to Denmark
2 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Denmark
Italians attack with 1 artillery
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
French defend with 1 fighter and 3 infantry; British defend with 1 armour
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 fighter and 3 infantry
Casualties for British: 1 armour
Casualties for Italians: 1 artillery, 1 fighter and 3 infantryNon Combat Move - Italians
2 fighters moved from Tobruk to 95 Sea Zone
1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 34 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
South Australia : 1 infantryProduction/PUs Summary :
Germans : 55 / 93
Russians : 4 / 0
Japanese : 59 / 73
Americans : 58 / 73
Chinese : 10 / 18
British : 24 / 24
UK_Pacific : 6 / 4
Italians : 34 / 51
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 70 Sea Zone to 83 Sea ZoneTurn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag
83 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 93
Russians : 4 / 0
Japanese : 59 / 73
Americans : 58 / 73
Chinese : 10 / 18
British : 24 / 24
UK_Pacific : 6 / 4
Italians : 34 / 51
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
axis win
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ill post in the results
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good game