Axis (Odonis) vs PGMatt (allies +10) - G40L 13 - No tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Southern Italy to Greece
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship and 2 cruisers
                    French defend with 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 66
        Russians : 35 / 37
        Japanese : 31 / 44
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 24 / 25
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                2 infantry moved from United Kingdom to Scotland

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 35 / 37
        Japanese : 31 / 44
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 24 / 25
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I performed an edit for where I got my troops for the invasion of syria; there were no dice thrown.  I was thinking too quick trying to get my turn in before work.  If this is too big a game change for you, it was my mistake and I’d accept an edit back the other way.


  • No worries. Intercept in UK?


  • @Odonis:

    No worries. Intercept in UK?

    Yep, all three.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 112 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery
                    Germans win, taking Holland Belgium from French with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    Air Battle is over, the bombers have all died
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from 111 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                5 infantry moved from Finland to Norway
                3 infantry moved from Poland to Germany
                2 armour moved from France to Western Germany
                3 artilleries moved from France to Western Germany
                3 artilleries moved from Poland to Germany
                3 armour moved from Romania to Germany
                6 infantry moved from Romania to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 infantry placed in Western Germany
                9 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • That was remarkably good shooting all around on my side.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 aaGun and 5 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod
                1 fighter moved from Russia to Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 3 infantry
        Karelia : 2 infantry
        Rostov : 2 infantry
        Bessarabia : 1 artillery and 12 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major and 3 infantry
        Ukraine : 2 aaGuns, 5 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 17 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 35
        Japanese : 31 / 44
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 24 / 25
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Hah! Yes, well done sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                5 fighters moved from Manchuria to Central Mongolia
                4 tactical_bombers moved from Manchuria to Central Mongolia
                2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Central Mongolia
                    Japanese attack with 5 fighters and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Central Mongolia to Jehol
                2 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Hunan
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 armour moved from Siberia to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Kweichow

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 armour placed in Manchuria
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 fighter moved from Philippines to Guam
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 destroyer and 2 transports
        63 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 destroyer and 8 submarines

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 24 / 25
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 1 :  4/12 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 1 :  2/5 hits
                        4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 :  2/10 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kweichow : 13 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 37 / 48
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 28 / 34
        UK_Pacific : 24 / 25
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery, 1 fighter and 5 infantry moved from Burma to Yunnan
                4 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Shan State to Yunnan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys
                    Japanese defend with 2 artilleries and 4 infantry
                        British roll dice for 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys in Yunnan, round 1 :  5/14 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the British , 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 :  1/13 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 1 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 1 :  5/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 :  3/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Alexandria
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Formosa

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                3 aaGuns moved from Burma to Yunnan
                1 infantry moved from 39 Sea Zone to India
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
                1 bomber moved from 92 Sea Zone to Malta
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 carrier and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 26 PUs (5 lost to blockades); end with 26 PUs total

    Territory Summary for British :

    Formosa : 1 infantry
        Kiangsi : 1 infantry
        Siam : 1 infantry
        Yunnan : 3 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
        India : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 transport
        20 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
        Rhodesia : 2 infantry
        Ethiopia : 1 flag
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        72 Sea Zone : 1 cruiser and 1 transport
        71 Sea Zone : 1 transport
        79 Sea Zone : 1 carrier and 1 cruiser
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 8 / 6
        British : 31 / 26
        UK_Pacific : 26 / 0
        Italians : 14 / 25
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                1 aaGun and 3 mech_infantrys placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
                UK_Pacific collect 21 PUs (5 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for UK_Pacific :

    Formosa : 1 flag
        Siam : 1 flag
        India : 1 factory_major
        Celebes : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 8 / 6
        British : 31 / 26
        UK_Pacific : 26 / 26
        Italians : 14 / 25
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from 92 Sea Zone to Morocco
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from Algeria to Tunisia
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Java to 41 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 41 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 41 Sea Zone to India
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 8 / 6
        British : 31 / 26
        UK_Pacific : 26 / 26
        Italians : 16 / 31
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 8 / 6
        British : 31 / 26
        UK_Pacific : 26 / 26
        Italians : 16 / 31
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Scramble fighters in SZ110? Sealion begins!


  • @Odonis:

    Scramble fighters in SZ110? Sealion begins!

    Do you have any planes there or just the empty CV?  Or you can attach a map.

1 / 7

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