13L Whackamatt (axis) variance (allies +7)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Saudi Arabia to Iraq

    Place Units - ANZAC
                3 armour placed in Saudi Arabia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Saudi Arabia

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern France to Spain
                2 infantry moved from Sweden to Norway
                1 armour moved from Novgorod to 115 Sea Zone
                2 infantry moved from Novgorod to 115 Sea Zone
                1 battleship moved from 115 Sea Zone to 112 Sea Zone
                3 fighters moved from Greece to Western Germany
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
                1 bomber moved from France to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                3 infantry moved from Poland to Eastern Poland
                1 artillery moved from Sweden to Norway
                1 mech_infantry moved from Greece to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Greece to Northwest Persia
                      Germans take Northwest Persia from British
                1 infantry moved from Novgorod to 115 Sea Zone
                1 armour moved from Novgorod to Belarus
                1 armour, 3 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                3 transports placed in 105 Sea Zone
                1 destroyer and 4 transports placed in 112 Sea Zone
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '20 '18 '17 '15

    Here comes my own sneaky move…. :evil:

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 artillery and 3 infantry moved from Vologda to Archangel
                6 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Western Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Caucasus
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 destroyer, 3 fighters and 7 transports
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 destroyer, 3 fighters and 7 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                10 infantry moved from Russia to Bryansk
                2 aaGuns moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

  • '17 '16 '15 '14 '12

    LOL nice one.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
                2 fighters moved from 39 Sea Zone to 42 Sea Zone
                3 artilleries, 2 battleships, 3 infantry and 3 transports moved from 75 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 carriers moved from 35 Sea Zone to 20 Sea Zone
                8 fighters and 6 tactical_bombers moved from Jehol to Japan
                1 infantry moved from New Guinea to Dutch New Guinea
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 submarines moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                4 artilleries and 4 infantry moved from 39 Sea Zone to India

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 infantry placed in India
                1 fighter placed in 39 Sea Zone
                1 destroyer placed in 6 Sea Zone
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • '20 '18 '17 '15

    Man, there is NO amount of planning I could have done to prepare myself for the madness that is our current game. :-D  I love it!

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 7 Sea Zone to 19 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 16 Sea Zone
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 16 Sea Zone

  • '17 '16 '15 '14 '12

    scramble z6?

  • '20 '18 '17 '15

    nope

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 7 Sea Zone to 19 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 16 Sea Zone
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters and 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 armour, 7 artilleries, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 infantry and 8 transports moved from 7 Sea Zone to 6 Sea Zone
                2 destroyers moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                3 bombers moved from Hawaiian Islands to Eastern United States
                4 carriers and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                4 fighters moved from Hawaiian Islands to 89 Sea Zone
                4 fighters moved from 26 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 armour, 3 artilleries and 4 infantry placed in Eastern United States
                2 destroyers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - British
                British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                6 mech_infantrys moved from Persia to Turkey
                4 armour, 4 artilleries and 3 mech_infantrys moved from Iraq to Turkey
                3 fighters moved from Bryansk to 99 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone

  • '17 '16 '15 '14 '12

    scramble z99?

  • '20 '18 '17 '15

    scramble  :-o

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - British
                British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                6 mech_infantrys moved from Persia to Turkey
                4 armour, 4 artilleries and 3 mech_infantrys moved from Iraq to Turkey
                3 fighters moved from Bryansk to 99 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone

    Combat - British
                Italians scrambles 1 units out of Greece to defend against the attack in 99 Sea Zone
                Battle in 99 Sea Zone
                    British attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 3 destroyers, 1 tactical_bomber and 4 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for British: 4 fighters
                    Casualties for Italians: 1 battleship, 3 destroyers, 1 tactical_bomber and 4 transports
                Battle in Northwest Persia
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Turkey
                    British attack with 4 armour, 4 artilleries and 9 mech_infantrys
                    Italians defend with 5 artilleries and 4 mech_infantrys
                    British win, taking Turkey from Italians with 4 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for British: 4 mech_infantrys
                    Casualties for Italians: 5 artilleries and 4 mech_infantrys

    Non Combat Move - British
                7 infantry moved from Egypt to Trans-Jordan
                1 aaGun, 4 artilleries and 23 infantry moved from Eastern Persia to Persia
                2 transports moved from 70 Sea Zone to 71 Sea Zone
                3 fighters moved from Union of South Africa to Saudi Arabia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from South West Africa to Union of South Africa
                1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Saudi Arabia
                6 armour moved from Persia to Syria
                1 infantry moved from Afghanistan to West India

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                7 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 aaGun and 5 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 3 fighters and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Spain to Northern Italy
                3 artilleries moved from Northern Italy to Yugoslavia

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Greece to Bulgaria
                1 aaGun moved from Greece to Albania
                1 aaGun moved from Greece to Bulgaria

    Place Units - Italians
                3 fighters placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 infantry moved from Iraq to Saudi Arabia

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in Saudi Arabia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    OK let her rip!

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