Scramble to 97?
13L G40 Tcnance (Allies + 6) vs Randmacts (Axis)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
12 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
12 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 4 infantry
Russians roll dice for 12 infantry in Manchuria, round 1 : 2/12 hits
Japanese roll dice for 4 infantry in Manchuria, round 1 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Eastern Poland to Baltic States
7 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic States
5 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Russia to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 aaGun and 8 infantry
Amur : 1 aaGun and 2 infantry
Yakut S.S.R. : 2 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Bryansk : 1 aaGun and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 4 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 25 / 32
Americans : 52 / 52
Chinese : 12 / 15
British : 29 / 35
UK_Pacific : 17 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.148
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
3 fighters moved from 36 Sea Zone to Shan State
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 6 infantry moved from Jehol to Manchuria
1 battleship moved from 36 Sea Zone to 38 Sea Zone
3 carriers moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
2 fighters moved from Kiangsu to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 tactical_bombers moved from Kiangsu to Suiyuyan
1 fighter moved from Kiangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
3 infantry moved from Hunan to Yunnan
4 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 armour moved from 38 Sea Zone to Shan State
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from 36 Sea Zone to KwangtungCombat - Japanese
Battle in Manchuria
Japanese attack with 3 artilleries, 2 fighters and 10 infantry
Russians defend with 1 aaGun and 8 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 7 fighters and 4 infantry
ANZAC defend with 1 infantry; British defend with 5 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Yunnan to Kiangsu
3 tactical_bombers moved from Kwangtung to French Indo China
2 fighters moved from Kweichow to French Indo China
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to Shantung
1 tactical_bomber moved from Suiyuyan to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter moved from Manchuria to Jehol
1 fighter moved from Shan State to French Indo China
5 fighters moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 fighter moved from Philippines to Guam
1 bomber moved from West Indies to Hawaiian Islands
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 24 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 24 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
24 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
15 Sea Zone : 1 destroyer
West Indies : 3 fighters and 1 tactical_bomber
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Gibraltar : 1 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
101 Sea Zone : 1 carrier and 2 transports
91 Sea Zone : 1 cruiser, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 35 / 35
Americans : 52 / 77
Chinese : 6 / 15
British : 29 / 35
UK_Pacific : 13 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 1 : 3/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 1/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 artillery and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 3 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Szechwan : 1 artillery, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 33 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 29 / 35
UK_Pacific : 13 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.312
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Japanese Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in 109 Sea Zone
British attack with 3 destroyers and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 3 destroyers and 1 fighter in 109 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 3 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 5 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 5 infantry and 1 mech_infantry in Shan State, round 1 : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 : 2/3 hits
2 infantry owned by the British lost in Shan State
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 0/2 hits
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 4 : 2/4 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 4 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship and 2 transports
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship and 2 transportsNon Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Burma to Shan State
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Eastern Persia to Egypt
1 tactical_bomber moved from Eastern Persia to India
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 artillery and 8 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 aaGun, 3 infantry and 1 mech_infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 1 artillery and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
109 Sea Zone : 1 flag, 3 destroyers and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.914
Median : 4.500
Variance : 1.754
Standard Deviation : 1.325
Total rolls : 58Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.467
Median : 5.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.786
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28Italians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Tunisia to Algeria
1 artillery moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour and 1 artillery
French defend with 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser, 2 destroyers and 1 transport
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 21
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 46 Sea Zone to 21 Sea Zone
3 fighters moved from New Guinea to GuamPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Guam : 3 fighters
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
21 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 10 / 15
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to French
EDIT: Adding units owned by French to Tunisia: 2 infantry
EDIT: Removing units owned by French from Algeria: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 78 Sea Zone to 57 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
57 Sea Zone : 1 destroyer
Scotland : 1 infantry
United Kingdom : 1 infantry
French Central Africa : 1 infantry
Syria : 1 infantry
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.Combat - Germans
Non Combat Move - Germans
1 battleship, 1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Norway to Finland
3 armour moved from Germany to 113 Sea Zone
3 armour moved from 113 Sea Zone to Norway
3 aaGuns, 1 armour, 6 artilleries, 4 infantry and 1 tactical_bomber moved from Germany to Poland
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern France to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 armour moved from Greece to Romania
2 artilleries and 5 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
2 bombers moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to France
1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 artilleries and 3 infantry placed in Germany
2 artilleries and 1 infantry placed in France
2 armour and 2 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 armour placed in Germany
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Germany
Germans undo move 3.
3 armour placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Baltic States
4 infantry moved from Smolensk to Belarus
1 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
10 infantry moved from Baltic States to Novgorod
7 infantry moved from Baltic States to Belarus
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 mech_infantry moved from Russia to Ukraine
1 armour moved from Russia to Belarus
1 armour moved from Baltic States to NovgorodNon Combat Move - Russians
1 aaGun moved from Amur to Sakha
1 infantry moved from Amur to Siberia
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 aaGun moved from Baltic States to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3
Russians collect 37 PUs (3 lost to blockades); end with 38 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 1 aaGun
Amur : 1 infantry
Yakut S.S.R. : 2 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 2 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 38
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Scramble SZ21 orders
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 fighter moved from Jehol to Korea
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 19 Sea Zone to 21 Sea Zone
3 infantry moved from 21 Sea Zone to Guam
2 artilleries moved from 21 Sea Zone to Guam
1 submarine moved from 42 Sea Zone to 57 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 57 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Suiyuyan to Shensi
1 tactical_bomber moved from Chahar to Shensi
2 bombers moved from Kiangsu to 21 Sea Zone
1 armour moved from Kiangsu to Kweichow
5 tactical_bombers moved from French Indo China to Kweichow
3 fighters moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter moved from 38 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
ANZAC defend with 1 cruiser
Japanese win with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Guam
Japanese attack with 2 artilleries and 3 infantry
ANZAC defend with 3 fighters; Americans defend with 1 airfield and 1 fighter
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 fighter
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
5 tactical_bombers moved from Kweichow to Kiangsu
1 fighter moved from Kweichow to Kiangsu
3 fighters moved from Hunan to Kiangsu
1 tactical_bomber moved from Chahar to Japan
1 fighter moved from Korea to Japan
2 bombers moved from 21 Sea Zone to Kiangsu
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shensi to Anhwe
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
3 armour placed in Kiangsu
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea -
scramble to sz6?
-
No scramble thanks
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone