Russia - tank in Buryatia & Sakha
artillery in Amur
China - infanyry in Szechwan, Kweichow, Shensi & Suiyoyan
UK- sub in sz98
infantry in sudan & south africa
fighter in malta
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 armour moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Non Combat Move - British
1 bomber moved from Bryansk to Egypt
2 fighters moved from Turkey to Bryansk
1 fighter moved from Egypt to Turkey
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from India to Eastern Persia
3 aaGuns, 4 artilleries and 18 infantry moved from Burma to India
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
3 artilleries and 1 infantry moved from Alexandria to Egypt
3 armour moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 aaGun moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to Rio de Oro
1 armour moved from Eastern Persia to Persia
1 infantry moved from Libya to Tobruk
Place Units - British
3 armour placed in Egypt
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 aaGun and 1 artillery moved from 97 Sea Zone to Greece
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Saudi Arabia
ANZAC take Saudi Arabia from Neutral_True
2 artilleries and 4 infantry moved from South Australia to Queensland
1 aaGun, 3 armour and 3 infantry moved from New South Wales to Queensland
2 fighters moved from 62 Sea Zone to Queensland
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 66 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,1,4,1,6,5,5,4,4,1,4,4,1,2,5,1,6,4,5,4,6,6,2,3,2
ANZAC collect 10 PUs (2 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Syria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 bomber and 1 fighter moved from Western Germany to Sweden
3 fighters moved from Southern Italy to Sweden
2 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
Combat - Germans
Battle in Sweden
Germans attack with 1 bomber, 4 fighters and 2 infantry
Neutral_True defend with 6 infantry
Neutral_True win with 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 1 infantry
1 bomber owned by the Germans and 4 fighters owned by the Germans retreated
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 12 armour, 7 artilleries, 20 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
10 infantry moved from Poland to Eastern Poland
10 armour and 4 mech_infantrys moved from Eastern Poland to Romania
7 infantry moved from Germany to Poland
2 tactical_bombers moved from Greece to Southern Italy
1 bomber and 4 fighters moved from Sweden to Norway
Place Units - Germans
1 transport placed in 113 Sea Zone
1 fighter and 1 mech_infantry placed in France
3 artilleries placed in Novgorod
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
3 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
6 infantry and 1 mech_infantry moved from Turkey to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 6 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 4 infantry moved from Central Mongolia to Tsagaan Olom
Russians take Tsagaan Olom from Mongolians
1 aaGun and 2 infantry moved from Olgiy to Tsagaan Olom
1 artillery and 2 infantry moved from Urals to Evenkiyskiy
1 aaGun moved from Smolensk to Vologda
4 infantry moved from Russia to Vologda
4 infantry moved from Russia to Vologda
1 armour moved from Ukraine to Russia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 2 infantry placed in Russia
3 armour placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 11 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 armour moved from French Indo China to Burma
1 armour moved from Malaya to Burma
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 5 infantry moved from Jehol to Shantung
2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 submarine
Americans defend with 4 transports
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Johnston Island
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Johnston Island from Americans, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese win, taking Shantung from Chinese with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 29 Sea Zone to 26 Sea Zone
1 destroyer moved from 50 Sea Zone to 26 Sea Zone
1 destroyer moved from 53 Sea Zone to 30 Sea Zone
5 fighters and 5 tactical_bombers moved from 54 Sea Zone to Shan State
2 battleships, 5 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to Kwangtung
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 bombers placed in French Indo China
3 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser and 6 fighters moved from 66 Sea Zone to 28 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 6 fighters moved from 28 Sea Zone to 27 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
4 artilleries and 4 transports moved from 101 Sea Zone to 89 Sea Zone
4 infantry moved from Venezuela to 89 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 89 Sea Zone to 28 Sea Zone
3 carriers, 1 cruiser, 4 destroyers and 6 fighters moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Western United States to Central United States
2 bombers moved from United Kingdom to Western United States
Place Units - Americans
6 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Chinese collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
Non Combat Move - British
3 fighters moved from Bryansk to Turkey
1 bomber moved from Egypt to Turkey
1 armour moved from Eastern Persia to Afghanistan
British take Afghanistan from Neutral_True
1 armour moved from Persia to Turkey
3 infantry moved from Northwest Persia to Turkey
1 artillery and 2 infantry moved from Syria to Turkey
3 armour moved from Trans-Jordan to Turkey
1 aaGun moved from Trans-Jordan to Syria
4 armour and 2 mech_infantrys moved from Egypt to Syria
3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
2 armour moved from Kenya to Egypt
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
3 fighters moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Rio de Oro to Morocco
2 infantry moved from United Kingdom to Scotland
1 fighter moved from Turkey to Egypt
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 artillery placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
almost forgot to evac India!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 1 battleship and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Normandy Bordeaux to Spain
2 aaGuns and 2 infantry moved from Southern Italy to 97 Sea Zone
2 aaGuns and 2 infantry moved from 97 Sea Zone to Greece
4 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 battleship and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 66 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 62 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Queensland
1 carrier and 1 cruiser moved from 66 Sea Zone to 27 Sea Zone
3 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 factory_minor placed in Saudi Arabia
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Rio de Oro
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Turkey
Turn Complete - French
ANZAC minor IC in Saudi Arabia. That’s a first LOL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Sweden
1 bomber moved from Norway to Sweden
1 fighter moved from Norway to Southern Italy
5 armour and 2 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
5 armour and 2 mech_infantrys moved from Romania to Belarus
2 armour, 6 artilleries and 28 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 fighter moved from Norway to Spain
1 fighter moved from France to Greece
1 fighter moved from Norway to Sweden
1 fighter moved from Norway to Sweden
1 mech_infantry moved from France to Spain
7 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
Combat - Germans
Battle in Sweden
Germans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_True defend with 5 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 5 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 2 artilleries
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 7 armour, 7 artilleries, 28 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 7 armour, 7 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Sweden to France
1 bomber moved from Sweden to France
3 aaGuns moved from Eastern Poland to Belarus
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 factory_minor placed in Spain
3 infantry placed in France
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
4 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 artillery
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Ukraine to Bryansk
3 armour moved from Volgograd to Turkey
5 infantry and 1 mech_infantry moved from Iraq to Turkey
1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Vologda to Smolensk
1 artillery and 2 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Vologda to Urals
1 aaGun and 6 infantry moved from Tsagaan Olom to Dzavhan
1 aaGun moved from Tsagaan Olom to Dzavhan
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 cruiser, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shantung to Kiangsi
Japanese take Kiangsu from Chinese
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 6 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Yunnan to Hunan
1 fighter moved from Kwangtung to Hunan
5 armour, 1 artillery and 11 infantry moved from Burma to India
1 carrier moved from 42 Sea Zone to 37 Sea Zone
8 fighters and 7 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 bombers moved from French Indo China to Kiangsi
1 transport moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 5 armour, 1 artillery and 11 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 4 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hunan to French Indo China
2 bombers moved from Kiangsi to Japan
Place Units - Japanese
1 harbour placed in Java
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs