XDAP4 The Numenoreans VS The Fighting Mongooses


  • FYI to everyone in this thread:

    you are using version 3.0 of Global 1940, which is above 6+ months out of date

    the current version is 3.6 of Global 1940, and it was released before you game started, in december

    everyone in this thread needs to go and update their global 1940 map, that way any future games you all start at least have the updated map


  • @KurtGodel7:

    @kilroynothere:

    Good. And again, sorry for the delay… big Allied moves and a complicated weekend. Thanks all for your patience!

    Speaking of those moves: it doesn’t look like Japan did a very good job of following instructions. Japan was supposed to take territory like a thief in the night, and hold it like a pillow. Instead–instead!–the U.S. came along, like a thief in the daytime (when no one is paying much attention to their pillows), and took Manchuria and Korea as though they were unguarded pillows! :o

    Japan needs to do something about this. /Looks determined

    LOL!!!


  • @Veqryn:

    the current version is 3.6 of Global 1940, and it was released before you game started, in december

    everyone in this thread needs to go and update their global 1940 map, that way any future games you all start at least have the updated map

    Does this just come with the TripleA v. 1.6.1.4 or does the game file need to be downloaded separately?  If so, where might one go to get such a file?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 1 :  3/4 hits
                        1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Java, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 mech_infantry moved from South Australia to Northern Territory
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 21 / 27
        Japanese : 42 / 51
        Americans : 62 / 87
        Chinese : 12 / 12
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to Norway

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 21 / 27
        Japanese : 42 / 51
        Americans : 62 / 87
        Chinese : 12 / 12
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Novgorod to Russia
                2 fighters moved from Bryansk to Russia
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                2 infantry moved from Western Germany to Denmark
                1 tactical_bomber moved from Germany to Denmark
                1 fighter moved from 113 Sea Zone to Denmark
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                3 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 fighter moved from Tobruk to Western Germany

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 3 infantry
                    British defend with 1 armour and 1 artillery
                    Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Tambov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 mech_infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 aaGun and 1 mech_infantry
                Battle in Denmark
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry
                    Germans win, taking Denmark from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,7,7,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to 113 Sea Zone
                1 tactical_bomber moved from Denmark to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Volgograd to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Russia to Bryansk
                4 bombers moved from Russia to Bryansk
                6 mech_infantrys moved from Western Germany to Poland
                4 mech_infantrys moved from France to Germany
                1 mech_infantry moved from France to Western Germany
                2 artilleries moved from France to Western Germany
                3 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 infantry placed in France
                1 mech_infantry placed in Germany
                1 fighter and 8 infantry placed in Western Germany
                Germans undo move 5.
                3 infantry placed in Novgorod
                1 fighter and 5 infantry placed in Western Germany
                1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs


  • In the interests of saving time, I didn’t scramble the Moscow air in the bombing raid. My theory was that you wouldn’t want to take on German air when I’d have a 2:1 advantage in firepower. If you would have chosen to scramble, let me know, and I’ll redo the air battle portion of my turn (using Marti), and I’ll edit away any fighters on either side which get killed.


  • One minor edit.

    G9.tsvg


  • Another minor edit.

    G9.tsvg


  • Things have turned serious. Serious enough that the Reich Ministry of Propaganda has partnered with Lady Gaga! :o

    Before I go any further, I just want to add that I’m having fun, so don’t take the below lyrics too seriously. Except of course the part about me not stopping until Europe is mine! :D

    Without further ado, here is the song! :o Listen to it while reading the below lyrics.

    Our thinking is pure
    Our strength is the cure
    We fight for what’s true
    We’re the brave and the few
    It’s so magical
    We are fantastico

    Leather and steel
    No rest for us
    Europe will kneel
    All will adore us
    Our dream is beyond price
    It’s a vision of light

    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    I’m your guiding star
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    A dream is good to find
    Leave no one behind
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    We fight for every German boy and girl
    The future is what we sow
    Vision can take you far
    Yeah ‘cause you’ll know
    Now is the biggest bet
    Take all you can get

    Europe is burnt
    There is no return
    Its fields are dry
    Silent teardrops I cry

    My dream knows no price
    We must reach for the sky
    ‘Cause you know that maybe I
    I must do all I can
    Follow me until you love me
    Papa, Papa Nazi
    Follow me to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    And I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    Real good
    (We win on the road)
    Resistance snapped
    Crush them like a toad

    Don’t stop for anyone
    We’re blitzing land and having fun
    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    Follow me out to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi


  • The same song as above, except with a few minor corrections. This one matches the music better.

    Our thinking is pure
    Our strength is the cure
    We fight for what’s true
    We’re the brave and the few
    It’s so magical
    We are fantastico

    Leather and steel
    No rest for us
    Europe will kneel
    All will adore us
    Our dream is beyond price
    It’s a vision of light

    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    I’m your guiding star
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    We fight for every German boy and girl
    The future is what we sow
    Vision can take you far
    Yeah 'cause you’ll know
    Now is the biggest bet
    Take all you can get

    Europe is burnt
    There is no return
    Its fields are dry
    Silent teardrops I cry

    My dream knows no price
    We must reach for the sky
    'Cause you know that maybe I
    I must do all I can
    Follow me until you love me
    Papa, Papa Nazi
    Follow me to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    And I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    Real good
    (We win on the road)
    Resistance snapped
    Crush them like a toad

    Don’t stop for anyone
    We’re blitzing land and having fun
    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    Follow me out to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi


  • I wouldn’t have intercepted in this case.


  • this is a friendly reminder that there is 5 days left in round 4 of the tournament.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :9

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 27 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Russia to Caucasus
                1 artillery and 2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                7 artilleries and 16 infantry moved from Samara to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                2 armour and 4 mech_infantrys moved from Russia to Volgograd

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  3/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 1 :  0/4 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 armour, 7 artilleries, 16 infantry and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 3 armour, 7 artilleries, 16 infantry and 4 mech_infantrys in Volgograd, round 1 :  10/30 hits
                        Germans roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                    1 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 aaGun moved from Samara to Volgograd
                1 bomber moved from Caucasus to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 mech_infantry moved from Egypt to Iraq

    Turn Complete - Russians
                Russians collect 23 PUs; end with 50 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 23 / 56
        Japanese : 42 / 51
        Americans : 60 / 87
        Chinese : 12 / 12
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Wow you got some good dice :(

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Malaya to 6 Sea Zone
                1 bomber moved from Malaya to 19 Sea Zone
                4 fighters and 4 tactical_bombers moved from Hunan to Buyant-Uhaa
                1 mech_infantry moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
                4 mech_infantrys moved from Burma to India
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Malaya to India
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 submarine; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Buyant-Uhaa
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 3 fighters and 1 tactical_bomber
                    Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 fighters
                    Casualties for Americans: 3 fighters and 1 tactical_bomber
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    retreated to India
                    UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 fighter and 4 mech_infantrys
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 19 Sea Zone to Japan
                3 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                2 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Kwangtung to Yunnan
                1 tactical_bomber moved from India to Burma
                1 battleship, 1 cruiser, 2 destroyers and 5 submarines moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter and 4 tactical_bombers moved from Buyant-Uhaa to Amur

    Place Units - Japanese
                2 destroyers and 1 transport placed in 20 Sea Zone
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6
                Japanese collect 46 PUs; end with 49 PUs total


  • Funny that the Soviet failure to take Amur probably saved India  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 mech_infantry moved from Jehol to Amur
                1 artillery moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in Amur
                    Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 fighter, 1 infantry and 4 tactical_bombers
                        Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Amur, round 1 :  0/4 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Amur, round 1 :  0/6 hits
                        Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Amur, round 2 :  1/4 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Amur, round 2 :  2/6 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                        Americans roll dice for 1 artillery and 1 mech_infantry in Amur, round 3 :  1/2 hits
                        Japanese roll dice for 1 fighter and 4 tactical_bombers in Amur, round 3 :  4/5 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Amur
                    Japanese win, taking 19 Sea Zone from Japanese with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Gibraltar to Scotland
                2 destroyers moved from 101 Sea Zone to 108 Sea Zone
                2 transports moved from 112 Sea Zone to 119 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from Wake Island to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Western United States to Wake Island

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 bomber and 1 tactical_bomber placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States
                1 airfield and 1 factory_minor placed in Norway
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 119 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 109 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield, 2 fighters and 1 tactical_bomber
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 submarine
        24 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 destroyer
        19 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 infantry
        Scotland : 2 fighters
        Tunisia : 1 flag, 1 mech_infantry
        Norway : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
        112 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports
        108 Sea Zone : 2 destroyers
        109 Sea Zone : 2 transports
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 56
        Japanese : 46 / 49
        Americans : 63 / 89
        Chinese : 12 / 12
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 9 / 15
        ANZAC : 13 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung
                2 infantry placed in Shensi
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 3 infantry
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag
        Shensi : 3 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 56
        Japanese : 42 / 49
        Americans : 63 / 89
        Chinese : 16 / 16
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 9 / 15
        ANZAC : 13 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :9

    Combat Move - British
                2 mech_infantrys moved from Northwest Persia to Rostov
                3 fighters moved from Samara to Rostov
                2 fighters and 2 tactical_bombers moved from Russia to Rostov

    Combat - British
                Battle in Rostov
                    British attack with 5 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 artillery and 5 infantry
                        British roll dice for 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 1 :  4/9 hits
                        Germans roll dice for 1 artillery and 5 infantry in Rostov, round 1 :  2/6 hits
                        4 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Rostov
                    retreated to Rostov
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                3 fighters moved from Rostov to Russia
                2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from India to West India
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Persia
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    India : 1 airfield and 1 harbour
        West India : 2 aaGuns and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Norway : 1 aaGun, 4 fighters and 3 infantry
        Ethiopia : 1 flag
        Russia : 3 fighters
        Volgograd : 2 fighters and 2 tactical_bombers
        Caucasus : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        112 Sea Zone : 3 destroyers and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 2 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 56
        Japanese : 42 / 49
        Americans : 63 / 89
        Chinese : 16 / 16
        British : 31 / 31
        UK_Pacific : 5 / 1
        Italians : 9 / 15
        ANZAC : 13 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :9

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 56
        Japanese : 42 / 49
        Americans : 63 / 89
        Chinese : 16 / 16
        British : 31 / 31
        UK_Pacific : 5 / 6
        Italians : 9 / 15
        ANZAC : 13 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

10 / 12

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