@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
L13 G40 Mistergreen Axis vs Karl7(allies+9) game 3
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cool :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 4 destroyers, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Hunan to Kweichow
1 bomber, 2 fighters and 2 tactical_bombers moved from Jehol to Kweichow
1 bomber moved from Tsinghai to Ukraine
1 tactical_bomber moved from Tsinghai to Kweichow
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers in Kweichow, round 1 : 4/10 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Ukraine to Greece
1 bomber, 2 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
3 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Suiyuyan to Tsinghai
3 artilleries and 1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Korea to Manchuria
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
4 infantry placed in Japan
4 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 36 / 42
Japanese : 68 / 73
Americans : 56 / 76
Chinese : 0 / 4
British : 28 / 38
UK_Pacific : 5 / 6
Italians : 15 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
7 bombers moved from Queensland to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from GermansCombat - British
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 cruiser moved from 58 Sea Zone to 41 Sea Zone
2 aaGuns, 3 artilleries and 17 infantry moved from India to West India
1 tactical_bomber moved from India to West India
2 fighters moved from India to West IndiaPlace Units - British
1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer and 2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Place Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
Upload folder is full so I’m mailing you the save.
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cool
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You got mail. The can opener succeeded. :evil:
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Can opener to vol?
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Nope to sz41.
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ha ha… :lol: :lol: that kills me.
I saw your German bomber, I thought about it, and I guess I forgot about it somewhere in between… really dumb on my part.
Boy, WHAT a dumb move on my party. :roll:
I may resign on that. If you kill that fleet, Japan basically will have it’s back covered and can probably in a few turns take out Haw.
LEt me think about it.
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Well, this was a good game up to now. I’ll go a little more though. Maybe I’ll get luck… but probably not.
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I felt like the axis needed a little break but this may be a big break, unless you get lucky… :wink:
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Btw I will throw everything and the kitchen sink after sz41 so I suspect you want a best defense OOL but the question is at what point do you lose your last dd? Before or after the confirmed kill of the last Japanese submarine?
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I’ll get started with Japan 10 and if I’m unsure what you wish to lose I’ll pause the game at that point.
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OOL hit points, then by combat value, keep dd’s over cvs, but no over cc
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Never was an issue. The battle didn’t go quite as well as I had hoped but I can’t complain. :evil:
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I decided to return the compliment…. :evil:





