The main concern is the total piece density should not change from turn to turn. Lets say you start with 1,000 pieces and on turn two, this shrinks to 500 and 200 on turn three.
Larry’s games design usually maintain the number and this total is much lower to start. It makes for a manageable game with just enough pieces to keep a front expanding or contracting.
The map itself has strong colors when it should be more subdued. Also, the cartography is not too good ( just my opinion). It needs to be more accurate. The font looks fine however.
Also, the chits for attacks makes for tedious planning and probably does not make the game more fun. I used these systems and regret them.
If you could just make it more like something Larry would put out, you would benefit. It just has to look fun to play. To me it looks “complicated” and messy. You probably want to ghost the setup on the map to make it easier to set up.