@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
G40 Mistergreen Axis vs Karl7(allies+6) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Combat Move - British
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 bomber
Germans defend with 1 battleship
British win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from 111 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 infantry moved from 88 Sea Zone to Suriname
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 cruiser moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Burma to India
1 artillery moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Place Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
Ok, made changes. Not sure what I was thinking. Guess I will lose a US cc.
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I don’t mind if you alter your US ncm as well since it was in no way dependent on the outcome of Chinese or British battles…
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I’ll proceed with Italy but feel free to alter American’s ncm when you do ANZAC & France.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 armour and 1 infantry moved from Albania to Yugoslavia
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 93 Sea Zone, round 1 : 3/5 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 1 : 2/6 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 1 : 2/3 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 1 : 2/6 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Greater Southern Germany
1 bomber moved from 98 Sea Zone to TobrukPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 38 / 63
Russians : 36 / 41
Japanese : 40 / 43
Americans : 50 / 71
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 14 / 15
Italians : 18 / 23
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Also did you redo UK and lose more units this time around? If so feel free to add back units you did not lose on your original go. :-)
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Edited my submarine from sz97 > sz95.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery and 2 infantry moved from Queensland to New South Wales
2 fighters moved from New Zealand to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Germans
Germans buy 4 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from France to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Poland to 114 Sea Zone
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/3 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 1 : 2/2 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Eastern Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Baltic States
1 armour moved from Romania to Poland
1 armour moved from Bulgaria to Slovakia Hungary
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
4 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Bessarabia to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from 91 Sea Zone to Southern France
1 artillery moved from France to Western Germany
6 armour and 3 mech_infantrys moved from France to Germany
1 aaGun, 1 artillery and 4 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to FinlandPlace Units - Germans
10 infantry placed in Germany
4 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 41 / 47
Russians : 35 / 41
Japanese : 40 / 43
Americans : 50 / 71
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 14 / 15
Italians : 18 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Bessarabia
1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
8 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_AlliesPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Malaya, round 1 : 5/9 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 1 : 1/5 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/5 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 1 : 3/10 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 3/3 hits
2 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Malaya to French Indo China
1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from Japan to Caroline Islands
2 battleships and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Anhwe to Chahar
3 infantry moved from Anhwe to Hunan
2 artilleries moved from Anhwe to KiangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
1 carrier and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs totalProduction/PUs Summary :
Germans : 40 / 47
Russians : 38 / 43
Japanese : 49 / 50
Americans : 50 / 71
Chinese : 7 / 15
British : 26 / 33
UK_Pacific : 11 / 15
Italians : 18 / 23
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Edited my ncm:
2 art anhwe > hunan (instead of kiangsi) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
6 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,4,5,6,6,5
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,4,5,6,6,5
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Tobruk to Greece
1 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 : 2/3 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Greece, round 1 : 2/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to TobrukPlace Units - Italians
1 artillery and 4 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 40 / 47
Russians : 38 / 43
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 8 / 14
British : 28 / 29
UK_Pacific : 11 / 7
Italians : 20 / 25
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 2 fighters and 3 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total