C v C
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 1/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 7/8 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 bomber, 1 infantry and 1 tactical_bomber
British roll dice for 1 battleship in Holland Belgium, round 1 : 1/1 hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Holland Belgium
British roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 destroyer moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 bomber moved from Northern Italy to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/6 hits
British roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 1/4 hits
1 tactical_bomber owned by the British , 1 destroyer owned by the Italians and 2 cruisers owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 52
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
British defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Tobruk, round 1 : 2/8 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 1 : 2/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Tobruk, round 2 : 2/6 hits
British roll dice for 1 armour and 2 artilleries in Tobruk, round 2 : 1/3 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Tobruk, round 3 : 2/5 hits
British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship, 2 cruisers and 2 transports
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -8
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Summary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 battleship, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 armour moved from France to Greater Southern Germany
2 artilleries moved from France to Western Germany
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
5 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
11 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 artilleries moved from Yugoslavia to Romania
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from Southern France to Greater Southern Germany
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Germany to 125 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 : 2/12 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 cruiser
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Nenetsia
Battle in Eastern Poland
Germans attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining, taking Nenetsia from Russians, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 1 : 1/3 hits
British roll dice for 1 mech_infantry in Holland Belgium, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to Germany
8 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 112 Sea Zone
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 fighter moved from Yakut S.S.R. to 5 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to Amur
1 fighter moved from Yenisey to Amur
3 infantry moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Bessarabia to Eastern Poland
6 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
9 infantry moved from Belarus to Baltic States
1 armour moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 5 Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Russians win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Russians attack with 1 fighter, 19 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 10 infantry
Russians roll dice for 1 fighter, 19 infantry and 1 tactical_bomber in Amur, round 1 : 2/21 hits
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 2/11 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 17 infantry and 1 tactical_bomber in Amur, round 2 : 1/19 hits
Japanese roll dice for 1 artillery and 8 infantry in Amur, round 2 : 4/9 hits
4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 13 infantry and 1 tactical_bomber in Amur, round 3 : 2/15 hits
Japanese roll dice for 1 artillery and 7 infantry in Amur, round 3 : 1/8 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Amur, round 4 : 2/14 hits
Japanese roll dice for 1 artillery and 5 infantry in Amur, round 4 : 3/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Amur, round 5 : 3/11 hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 5 : 3/4 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Amur, round 6 : 3/8 hits
Japanese roll dice for 1 artillery in Amur, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for Russians: 14 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 2 armour, 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Eastern Poland, round 1 : 1/9 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 1 : 4/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/5 hits
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/5 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
1 armour owned by the Russians retreated to Western Ukraine
Germans win with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 7 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 11 infantry
Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 1 : 4/15 hits
Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 : 0/12 hits
4 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 2 : 6/15 hits
Germans roll dice for 1 artillery and 7 infantry in Baltic States, round 2 : 3/8 hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 3 : 1/12 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Baltic States, round 4 : 3/11 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Russians: 5 infantry
Battle in Finland
Russians attack with 1 artillery and 6 infantry
Neutral_Axis defend with 4 infantry
Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 : 0/7 hits
Neutral_Axis roll dice for 4 infantry in Finland, round 1 : 2/4 hits
2 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits
Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 5 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 5 : 1/2 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 6 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 6 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 7 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Finland, round 7 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Finland
Russians win, taking Finland from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 4 infantry
Casualties for Russians: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Belarus to Baltic States
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
10 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 fighter moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Amur to Siberia
1 fighter moved from Amur to Siberia
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Dzavhan
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Novgorod
2 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 bomber moved from Japan to Siberia
2 tactical_bombers moved from Japan to Siberia
2 infantry moved from French Indo China to Kwangsi
6 infantry moved from Kwangsi to Kiangsi
2 artilleries moved from Kwangsi to Kiangsi
3 fighters moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
3 infantry moved from Manchuria to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 fighter moved from Korea to Amur
1 infantry moved from Anhwe to Jehol
2 fighters moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Jehol
5 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 bomber moved from Kiangsu to Hopei
1 battleship moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Siberia, round 1 : 3/5 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 1 : 3/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Russians lost in Siberia
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Hopei, round 1 : 3/8 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kiangsi, round 1 : 4/12 hits
Chinese roll dice for 2 infantry in Kiangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 5 infantry
AA guns fire in Amur : 3/4 hits
3 fighters owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Amur, round 1 : 1/8 hits
Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 : 2/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/6 hits
Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 3 : 1/6 hits
Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Amur, round 4 : 0/4 hits
Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery and 1 tactical_bomber in Amur, round 5 : 1/2 hits
Russians roll dice for 4 infantry in Amur, round 5 : 2/4 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win with 3 infantry remaining. Battle score for attacker is -50
Casualties for Japanese: 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Siberia to Korea
1 tactical_bomber moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
1 bomber moved from Hopei to Manchuria
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from Siberia to Shantung
1 fighter moved from Korea to Manchuria
3 fighters moved from Kiangsi to Shantung
1 tactical_bomber moved from Kiangsi to ShantungPlace Units - Japanese
2 armour and 1 infantry placed in Korea
1 armour and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to Wake Island
4 fighters moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 : 3/15 hits
Japanese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese
4 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 bomber moved from United Kingdom to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 tactical_bomber moved from Malaya to 20 Sea Zone
2 fighters moved from Malaya to 20 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 2 transports
British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 1 : 0/2 hits
1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
2 transports owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 46
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Battle in 20 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 20 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 cruiser
Casualties for British: 1 tactical_bomber
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 fighters in Normandy Bordeaux, round 1 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 1/2 hits
1 armour owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 96 Sea Zone to Malta
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns and 5 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
3 infantry moved from Malaya to Shan State
2 fighters moved from 20 Sea Zone to KwangtungPlace Units - British
1 artillery and 2 infantry placed in United Kingdom
3 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Malta
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 armour moved from Albania to RomaniaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Libya
Italians attack with 1 armour and 2 artilleries
French defend with 1 infantry
Italians roll dice for 1 armour and 2 artilleries in Libya, round 1 : 1/3 hits
French roll dice for 1 infantry in Libya, round 1 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malta
Italians attack with 1 bomber
British defend with 1 aaGun, 1 bomber and 1 infantry
AA guns fire in Malta : 0/1 hits
Italians roll dice for 1 bomber in Malta, round 1 : 0/1 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 : 0/2 hits
retreated to MaltaNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Nigeria to French Equatorial AfricaCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Normandy Bordeaux
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 fighter and 1 transport
French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win, taking Normandy Bordeaux from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 battleship and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Western Germany to Germany
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Germany to FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/2 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 5 : 2/2 hits
1 infantry owned by the French , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
French win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for French: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 battleship placed in 112 Sea Zone
7 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to Vologda
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
6 infantry moved from Baltic States to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Vologda
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Vologda, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Germans defend with 5 armour, 2 artilleries and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 2/13 hits
Germans roll dice for 5 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 : 6/10 hits
6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 5 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/8 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Eastern Poland
3 armour owned by the Russians retreated to Belarus
Germans win with 5 armour and 2 artilleries remaining. Battle score for attacker is -24
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 7 infantry and 2 mech_infantrys
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 2 artilleries and 5 infantry
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 1 : 2/9 hits
Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 4/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour and 2 artilleries in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 2/4 hits
2 artilleries owned by the Russians lost in Bessarabia
1 armour owned by the Russians retreated to Ukraine
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 6 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Baltic States to Belarus
2 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
9 infantry moved from Bryansk to Belarus
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Amur to SiberiaPlace Units - Russians
3 infantry placed in Ukraine
3 armour placed in Novgorod
3 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
5 infantry moved from Hopei to Anhwe
2 artilleries moved from Hopei to Anhwe
1 infantry moved from Jehol to Buyant-Uhaa
1 armour moved from Korea to Buyant-Uhaa
1 infantry moved from Korea to Amur
1 armour moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Manchuria to Siberia
1 fighter moved from Manchuria to Siberia
1 fighter moved from Manchuria to Amur
1 fighter moved from Manchuria to Buyant-Uhaa
5 infantry moved from Kiangsi to Kiangsu
2 artilleries moved from Kiangsi to KiangsuCombat - Japanese
Battle in Siberia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buyant-Uhaa, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 1 : 0/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Amur, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 fighter moved from Siberia to 6 Sea Zone
1 bomber moved from Siberia to Manchuria
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Buyant-Uhaa to Anhwe
1 fighter moved from Anhwe to KiangsuPlace Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
Sccccrrrramble?
-
no scramble :cry: