• clap clap clap…now how about a back to me axis without any fekin paras!?


  • Test summary from TripleA, engine version: 1.6.1.2, time: 19:20:57


  • Scramble?!

    scr.tsvg


  • Full scrambles, #110, #111.

    I’ve gotta train you up if we’re gonna win this tournament… Just look at all of these games in retrospect as a kind of Rocky montage!  :-D


  • I’ve just learnt the full rules…then you go adding shit in or even to the extent of changing games!!!


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 4 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to France
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 mech_infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 armour moved from Greater Southern Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                1 tactical_bomber moved from Poland to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Greater Southern Germany to France
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Germany to Western Germany
                9 infantry moved from Germany to Poland
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to France
                3 artilleries moved from Germany to Poland

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 4 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/2 hits
                        Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 1 :  8/15 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  4/11 hits
                        6 infantry owned by the French , 4 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the French lost in France
                        Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 :  7/11 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 :  2/4 hits
                        1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the French , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Germans: 5 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 1 :  1/5 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  2/4 hits
                        1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 1 :  2/11 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 :  2/9 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 :  3/7 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 4 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 3 fighters in 110 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        2 fighters owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship and 2 tactical_bombers in 110 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                        Germans roll dice for 1 battleship and 1 tactical_bomber in 110 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 cruiser and 2 fighters
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Southern France
                    Germans attack with 1 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Poland to 114 Sea Zone
                1 armour moved from Poland to 114 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 fighter moved from Yugoslavia to Southern Italy
                1 fighter moved from France to Southern Italy
                1 tactical_bomber moved from France to Holland Belgium
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 bomber moved from 111 Sea Zone to Germany
                1 bomber moved from 111 Sea Zone to Holland Belgium

    Place Units - Germans
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Germans collect 41 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • bump!


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                5 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Yakut S.S.R.
                1 fighter moved from Novgorod to Yenisey
                6 infantry moved from Sakha to Buryatia
                5 infantry moved from Amur to Buryatia
                2 infantry moved from Caucasus to Rostov
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus
                2 aaGuns moved from Sakha to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                3 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                4 infantry moved from Korea to Amur
                6 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 battleship moved from 19 Sea Zone to 22 Sea Zone
                1 submarine moved from 19 Sea Zone to 22 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from Japan to Kiangsu
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Amur
                    Japanese attack with 1 artillery and 10 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 :  1/11 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from Formosa to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to Western United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 bomber moved from Central United States to Western United States
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Central United States
                2 infantry placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 unit repaired.
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  1/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  1/6 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  7/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 :  1/5 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 bomber, 1 infantry and 1 tactical_bomber
                        British roll dice for 1 battleship in Holland Belgium, round 1 :  1/1 hits
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/3 hits
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Holland Belgium
                        British roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 bomber, 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Tobruk to 96 Sea Zone
                1 tactical_bomber moved from Tobruk to 96 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to Malaya
                1 fighter moved from India to Malaya
                1 tactical_bomber moved from India to Malaya
                2 infantry moved from Burma to Shan State
                5 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 artillery moved from Libya to Tobruk
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                1 bomber moved from Northern Italy to Tobruk
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 submarine owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 :  1/4 hits
                        1 tactical_bomber owned by the British , 1 destroyer owned by the Italians and 2 cruisers owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 96 Sea Zone, round 3 :  3/5 hits
                        British roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British , 1 fighter owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 52
                    Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
                    British defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Tobruk, round 1 :  2/8 hits
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 1 :  2/5 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Tobruk, round 2 :  2/6 hits
                        British roll dice for 1 armour and 2 artilleries in Tobruk, round 2 :  1/3 hits
                        2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Tobruk, round 3 :  2/5 hits
                        British roll dice for 1 armour in Tobruk, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Tobruk to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -8
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Summary Text: Connection reset by peer: socket write error


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 4 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 battleship, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                2 armour moved from France to Greater Southern Germany
                2 artilleries moved from France to Western Germany
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone
                5 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Slovakia Hungary
                11 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Yugoslavia to Romania
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 armour moved from 127 Sea Zone to Nenetsia
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 armour moved from Southern France to Greater Southern Germany
                2 fighters moved from Southern Italy to Western Germany
                1 bomber moved from Germany to 125 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 :  2/12 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 cruiser
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                Battle in Nenetsia
                Battle in Eastern Poland
                    Germans attack with 2 armour, 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 :  1/7 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans winGermans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining, taking Nenetsia from Russians, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 1 :  1/3 hits
                        British roll dice for 1 mech_infantry in Holland Belgium, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from 125 Sea Zone to Germany
                8 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 battleship, 1 carrier and 1 destroyer placed in 112 Sea Zone
                7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 fighter moved from Yakut S.S.R. to 5 Sea Zone
                1 tactical_bomber moved from Yakut S.S.R. to Amur
                1 fighter moved from Yenisey to Amur
                3 infantry moved from Vyborg to Finland
                3 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 infantry moved from Bessarabia to Eastern Poland
                6 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Baltic States
                9 infantry moved from Belarus to Baltic States
                1 armour moved from Bryansk to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States
                1 armour moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Bryansk to Baltic States

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 5 Sea Zone
                    Russians attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Russians win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Amur
                    Russians attack with 1 fighter, 19 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 10 infantry
                        Russians roll dice for 1 fighter, 19 infantry and 1 tactical_bomber in Amur, round 1 :  2/21 hits
                        Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 :  2/11 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 1 fighter, 17 infantry and 1 tactical_bomber in Amur, round 2 :  1/19 hits
                        Japanese roll dice for 1 artillery and 8 infantry in Amur, round 2 :  4/9 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 1 fighter, 13 infantry and 1 tactical_bomber in Amur, round 3 :  2/15 hits
                        Japanese roll dice for 1 artillery and 7 infantry in Amur, round 3 :  1/8 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Amur, round 4 :  2/14 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Amur, round 4 :  3/6 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Amur, round 5 :  3/11 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Amur, round 5 :  3/4 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Amur, round 6 :  3/8 hits
                        Japanese roll dice for 1 artillery in Amur, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 10 infantry
                    Casualties for Russians: 14 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery and 7 infantry
                    Germans defend with 2 armour, 2 artilleries and 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 7 infantry in Eastern Poland, round 1 :  1/9 hits
                        Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 1 :  4/6 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 :  0/5 hits
                        Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 :  4/5 hits
                        3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    1 armour owned by the Russians retreated to Western Ukraine
                    Germans win with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 7 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 11 infantry
                        Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 1 :  4/15 hits
                        Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 :  0/12 hits
                        4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 2 :  6/15 hits
                        Germans roll dice for 1 artillery and 7 infantry in Baltic States, round 2 :  3/8 hits
                        3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 3 :  1/12 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Baltic States, round 4 :  3/11 hits
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 artillery and 11 infantry
                    Casualties for Russians: 5 infantry
                Battle in Finland
                    Russians attack with 1 artillery and 6 infantry
                    Neutral_Axis defend with 4 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 :  0/7 hits
                        Neutral_Axis roll dice for 4 infantry in Finland, round 1 :  2/4 hits
                        2 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 4 infantry in Finland, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 :  0/3 hits
                        Neutral_Axis roll dice for 2 infantry in Finland, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 :  0/3 hits
                        Neutral_Axis roll dice for 2 infantry in Finland, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 5 :  0/3 hits
                        Neutral_Axis roll dice for 2 infantry in Finland, round 5 :  1/2 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery and 1 infantry in Finland, round 6 :  1/2 hits
                        Neutral_Axis roll dice for 2 infantry in Finland, round 6 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Finland
                        Russians roll dice for 1 artillery and 1 infantry in Finland, round 7 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in Finland, round 7 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Finland
                    Russians win, taking Finland from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 4 infantry
                    Casualties for Russians: 5 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns moved from Belarus to Baltic States
                1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                10 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                1 fighter moved from 5 Sea Zone to Siberia
                1 tactical_bomber moved from Amur to Siberia
                1 fighter moved from Amur to Siberia
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Olgiy to Dzavhan
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 infantry placed in Novgorod
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Siberia
                1 bomber moved from Japan to Siberia
                2 tactical_bombers moved from Japan to Siberia
                2 infantry moved from French Indo China to Kwangsi
                6 infantry moved from Kwangsi to Kiangsi
                2 artilleries moved from Kwangsi to Kiangsi
                3 fighters moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Kwangsi to Kiangsi
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                3 infantry moved from Manchuria to Amur
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries moved from 5 Sea Zone to Amur
                2 infantry moved from 5 Sea Zone to Amur
                2 fighters moved from Japan to Amur
                1 fighter moved from Korea to Amur
                1 infantry moved from Anhwe to Jehol
                2 fighters moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Jehol
                5 infantry moved from Anhwe to Hopei
                2 artilleries moved from Anhwe to Hopei
                1 bomber moved from Kiangsu to Hopei
                1 battleship moved from 22 Sea Zone to 33 Sea Zone
                1 carrier moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 fighters and 1 tactical_bomber
                        Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Siberia, round 1 :  3/5 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 1 :  3/3 hits
                        1 tactical_bomber owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Russians lost in Siberia
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour, 1 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 fighters and 1 tactical_bomber
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 bomber and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Hopei, round 1 :  3/8 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kiangsi, round 1 :  4/12 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 5 infantry
                        AA guns fire in Amur :  3/4 hits
                        3 fighters owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Amur, round 1 :  1/8 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 :  2/5 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 2 :  1/6 hits
                        Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 :  0/5 hits
                        1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 3 :  1/6 hits
                        Russians roll dice for 5 infantry in Amur, round 3 :  2/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Amur, round 4 :  0/4 hits
                        Russians roll dice for 4 infantry in Amur, round 4 :  2/4 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Amur, round 5 :  1/2 hits
                        Russians roll dice for 4 infantry in Amur, round 5 :  2/4 hits
                        1 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                    Russians win with 3 infantry remaining. Battle score for attacker is -50
                    Casualties for Japanese: 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Siberia to Korea
                1 tactical_bomber moved from Jehol to Manchuria
                2 fighters moved from Jehol to Manchuria
                1 bomber moved from Hopei to Manchuria
                1 fighter moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 bomber moved from Siberia to Shantung
                1 fighter moved from Korea to Manchuria
                3 fighters moved from Kiangsi to Shantung
                1 tactical_bomber moved from Kiangsi to Shantung

    Place Units - Japanese
                2 armour and 1 infantry placed in Korea
                1 armour and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to Wake Island
                4 fighters moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 battleship and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 artilleries, 1 fighter and 11 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 :  3/15 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan

    Place Units - Chinese
                4 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

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