C v C
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clap clap clap…now how about a back to me axis without any fekin paras!?
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Test summary from TripleA, engine version: 1.6.1.2, time: 19:20:57
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Scramble?!
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Full scrambles, #110, #111.
I’ve gotta train you up if we’re gonna win this tournament… Just look at all of these games in retrospect as a kind of Rocky montage! :-D
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I’ve just learnt the full rules…then you go adding shit in or even to the extent of changing games!!!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to France
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to Southern France
1 tactical_bomber moved from Poland to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to France
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Germany to Western Germany
9 infantry moved from Germany to Poland
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to France
3 artilleries moved from Germany to PolandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 4 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/2 hits
Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 1 : 8/15 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/11 hits
6 infantry owned by the French , 4 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the French lost in France
Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/11 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 : 2/4 hits
1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the French , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 1 : 1/5 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 1 : 2/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/9 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 3/7 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 4 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship and 2 tactical_bombers in 110 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
Germans roll dice for 1 battleship and 1 tactical_bomber in 110 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship in 110 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 battleship in 110 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -20
Casualties for Germans: 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 cruiser and 2 fighters
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 infantry moved from Poland to 114 Sea Zone
1 armour moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from France to Southern Italy
1 tactical_bomber moved from France to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 bomber moved from 111 Sea Zone to Germany
1 bomber moved from 111 Sea Zone to Holland BelgiumPlace Units - Germans
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Germans collect 41 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
bump!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
5 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Yakut S.S.R.
1 tactical_bomber moved from Russia to Yakut S.S.R.
1 fighter moved from Novgorod to Yenisey
6 infantry moved from Sakha to Buryatia
5 infantry moved from Amur to Buryatia
2 infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to BryanskCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Belarus
2 aaGuns moved from Sakha to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
4 infantry moved from Korea to Amur
6 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Amur
Japanese attack with 1 artillery and 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 1/11 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Formosa to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to KwangsiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 1/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 7/8 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 bomber, 1 infantry and 1 tactical_bomber
British roll dice for 1 battleship in Holland Belgium, round 1 : 1/1 hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Holland Belgium
British roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 destroyer moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 bomber moved from Northern Italy to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/6 hits
British roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 1/4 hits
1 tactical_bomber owned by the British , 1 destroyer owned by the Italians and 2 cruisers owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 52
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
British defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Tobruk, round 1 : 2/8 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 1 : 2/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Tobruk, round 2 : 2/6 hits
British roll dice for 1 armour and 2 artilleries in Tobruk, round 2 : 1/3 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Tobruk, round 3 : 2/5 hits
British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship, 2 cruisers and 2 transports
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -8
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Summary Text: Connection reset by peer: socket write error
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 battleship, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 armour moved from France to Greater Southern Germany
2 artilleries moved from France to Western Germany
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
5 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
11 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 artilleries moved from Yugoslavia to Romania
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from Southern France to Greater Southern Germany
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Germany to 125 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 : 2/12 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 cruiser
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Nenetsia
Battle in Eastern Poland
Germans attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining, taking Nenetsia from Russians, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 1 : 1/3 hits
British roll dice for 1 mech_infantry in Holland Belgium, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to Germany
8 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 112 Sea Zone
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 fighter moved from Yakut S.S.R. to 5 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to Amur
1 fighter moved from Yenisey to Amur
3 infantry moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Bessarabia to Eastern Poland
6 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
9 infantry moved from Belarus to Baltic States
1 armour moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 5 Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Russians win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Russians attack with 1 fighter, 19 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 10 infantry
Russians roll dice for 1 fighter, 19 infantry and 1 tactical_bomber in Amur, round 1 : 2/21 hits
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 2/11 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 17 infantry and 1 tactical_bomber in Amur, round 2 : 1/19 hits
Japanese roll dice for 1 artillery and 8 infantry in Amur, round 2 : 4/9 hits
4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 13 infantry and 1 tactical_bomber in Amur, round 3 : 2/15 hits
Japanese roll dice for 1 artillery and 7 infantry in Amur, round 3 : 1/8 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Amur, round 4 : 2/14 hits
Japanese roll dice for 1 artillery and 5 infantry in Amur, round 4 : 3/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Amur, round 5 : 3/11 hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 5 : 3/4 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Amur, round 6 : 3/8 hits
Japanese roll dice for 1 artillery in Amur, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for Russians: 14 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 2 armour, 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Eastern Poland, round 1 : 1/9 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 1 : 4/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/5 hits
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/5 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
1 armour owned by the Russians retreated to Western Ukraine
Germans win with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 7 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 11 infantry
Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 1 : 4/15 hits
Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 : 0/12 hits
4 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 2 : 6/15 hits
Germans roll dice for 1 artillery and 7 infantry in Baltic States, round 2 : 3/8 hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 3 : 1/12 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Baltic States, round 4 : 3/11 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Russians: 5 infantry
Battle in Finland
Russians attack with 1 artillery and 6 infantry
Neutral_Axis defend with 4 infantry
Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 : 0/7 hits
Neutral_Axis roll dice for 4 infantry in Finland, round 1 : 2/4 hits
2 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits
Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 5 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 5 : 1/2 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 6 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 6 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 7 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Finland, round 7 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Finland
Russians win, taking Finland from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 4 infantry
Casualties for Russians: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Belarus to Baltic States
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
10 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 fighter moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Amur to Siberia
1 fighter moved from Amur to Siberia
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Dzavhan
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Novgorod
2 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 bomber moved from Japan to Siberia
2 tactical_bombers moved from Japan to Siberia
2 infantry moved from French Indo China to Kwangsi
6 infantry moved from Kwangsi to Kiangsi
2 artilleries moved from Kwangsi to Kiangsi
3 fighters moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
3 infantry moved from Manchuria to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 fighter moved from Korea to Amur
1 infantry moved from Anhwe to Jehol
2 fighters moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Jehol
5 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 bomber moved from Kiangsu to Hopei
1 battleship moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Siberia, round 1 : 3/5 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 1 : 3/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Russians lost in Siberia
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Hopei, round 1 : 3/8 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kiangsi, round 1 : 4/12 hits
Chinese roll dice for 2 infantry in Kiangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 5 infantry
AA guns fire in Amur : 3/4 hits
3 fighters owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Amur, round 1 : 1/8 hits
Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 : 2/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/6 hits
Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 3 : 1/6 hits
Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Amur, round 4 : 0/4 hits
Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery and 1 tactical_bomber in Amur, round 5 : 1/2 hits
Russians roll dice for 4 infantry in Amur, round 5 : 2/4 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win with 3 infantry remaining. Battle score for attacker is -50
Casualties for Japanese: 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Siberia to Korea
1 tactical_bomber moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
1 bomber moved from Hopei to Manchuria
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from Siberia to Shantung
1 fighter moved from Korea to Manchuria
3 fighters moved from Kiangsi to Shantung
1 tactical_bomber moved from Kiangsi to ShantungPlace Units - Japanese
2 armour and 1 infantry placed in Korea
1 armour and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to Wake Island
4 fighters moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 : 3/15 hits
Japanese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese
4 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs