12L - '41 - Botider (allies +9) vs. Ol' Blood&Guts (axis), -tech, +NO

  • 2007 AAR League

    placement is inf, arm > russia, $1 > england
    starting map attached… let 'er rip.

    Botider_vs_OBG_Gm1 _Start.AAM


  • One problem, with the 2012 league rules, they have said the bid must be a full placement


  • @DarthMaximus:

    2012 Axis and Allies Anniversary League Rules.
    4 - Game & rules default - AA50-41 setup, ADS, NO’s, No Tech, 14 VC, Allied bid, full bid placement.

    4a - Tech - Tech is allowed in every game if you and your opponent agree to Tech prior to bidding.  To avoid confusion please notate +Tech in the first post of the game thread if this is the case.

    4b - Bidding - You will be bidding for the Allies.
    An Auction style of bidding will be used.  Players may announce their desired bid in IPCs while trying to find an opponent.  Any player can accept the bid or attempt to negotiate the bid up or down until an agreement is reached.  The ipcs can then be spent on units (full placement).
    If both players bid the same (or cannot agree on a bid) the sides are chosen by random by the bid server or a random in-house dice roll.
    Standard bid placement rules apply for all bids.  (Same as previous leagues)

    Just let me know how you want to change the placement and I will fix it on the map

  • '12

    Not sure why they call it full placement cuz its misleading.  You can put money into any account rather than taking troops.


  • You sure about that? I was told by another player we had to spend all the IPCs.

  • '12

    @Ol’:

    You sure about that? I was told by another player we had to spend all the IPCs.

    I am pretty sure.  You can ask for clarification.  When and if u do ask them to change the momenclature so it isnt so misleading… :?


  • Well, I say we go ahead with the game with your bid as it is since we can both agree to it. Besides, I am tired of waiting for a ruling and I am bored with no other game to post in (at least ones I can do at work)  :-D


  • I always get burned when I go for Egypt on G1…yet I still do it  :|

    Ger1-Buy: 2 inf, 5 arm…save 0

    CM
    1. ftr Nwy/2sub sz7 => sz2
    2. ftr Nwe/ftr Ger => sz12 dd cru
    3. sub cru sz5 => sz6 dd
    4. inf Nwe & art Ger via trn sz5/2inf art ftr Pol => Bst 3inf
    5. 2inf art 2arm Bul/2arm Cze => Ukr 2inf
    6. 2inf 2arm Pol/inf Bul => Epl 2inf
    7. bmr Ger/inf arm Fra via trn sz13 to sz15/inf art arm Lib => Egy 2inf art arm ftr

    Egy
    A-2inf art 2arm bmr
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (4)2@2: (2, 4)2@3: (2, 2)1@4: (6)
    D-2inf art arm ftr
    DiceRolls: 3@2 1@3 1@4; Total Hits: 13@2: (6, 6, 4)1@3: (6)1@4: (2)


  • Egy
    A-inf art 2arm bmr
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 1)2@3: (2, 5)1@4: (5)
    D-arm ftr
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)


  • Egy twlo 2inf….first time for everything I guess

    Bst
    A-3inf 2art ftr
    DiceRolls: 1@1 4@2 1@3; Total Hits: 11@1: (5)4@2: (5, 3, 6, 4)1@3: (1)
    D-3inf
    DiceRolls: 3@2; Total Hits: 03@2: (6, 3, 5)


  • Bst
    A-3inf 2art ftr
    DiceRolls: 1@1 4@2 1@3; Total Hits: 01@1: (5)4@2: (6, 3, 6, 4)1@3: (5)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • too much vodka

    Bst
    A-3inf 2art ftr
    DiceRolls: 1@1 4@2 1@3; Total Hits: 31@1: (5)4@2: (2, 2, 4, 6)1@3: (2)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • Bst twol

    Epl
    A-3inf 2arm
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (3, 4, 6)2@3: (1, 6)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)


  • Epl
    A-2inf 2arm
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (1, 5)2@3: (5, 3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Epl twlo inf

    Ukr
    A-2inf art 4arm
    DiceRolls: 1@1 2@2 4@3; Total Hits: 31@1: (1)2@2: (4, 5)4@3: (6, 6, 3, 2)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • Ukr twlo inf

    sz6
    A-sub cru
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • sz6 cwol

    sz2
    A-2sub ftr
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (4, 6)1@3: (5)
    D-bb
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • uh oh

    sz2
    A-sub ftr
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)
    D-bb
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • sz2 1st hit
    A-ftr
    DiceRolls: 10@3; Total Hits: 410@3: (2, 4, 4, 3, 1, 6, 1, 5, 6, 5)
    D-damaged bb
    DiceRolls: 10@4; Total Hits: 810@4: (4, 5, 3, 4, 2, 5, 4, 4, 1, 2)


  • sz2 hwlo bb

    sz12
    A-2ftr
    DiceRolls: 2@3; Total Hits: 02@3: (5, 5)
    D-dd cru
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)

Suggested Topics

  • 8
  • 6
  • 10
  • 24
  • 67
  • 48
  • 103
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

77

Online

17.4k

Users

39.9k

Topics

1.7m

Posts