UK 1 and 2 builds:
First decision, are you trying to stack infantry in London to defend against Sea Lion, build a few naval units in turn 1 to attack Germany in turn 2, or just stacking units in Canada and Africa and abandoning London? I think the first option is pointless, you could build 9 infantry turn 1 and near nine on turn 2, but every time I play with defend options using the combat simulator at the dskelly site, London falls.
The second option is more interesting, you could consider building submarines, destroyers, or aircraft to support a turn 2 attack. The ships from the med have to choose between attacking sea lion or shutting down Italy, you don’t have enough ships to do both. If stopping sea lion, then pile up ships in sea zones 91 and 92 on turn 1. The ships in sea zone 91 will attack on turn 2, the ships in sea zone 92 will move to sea zones 110 and/or 109 to be annoying later. The turn 2 attack against a full bore 13 transport Sea Lion will have 5 air craft defending sea zone 112, a cruiser, an air craft carrier, and a battleship. The UK navy attack could be a bomber, 4 fighters, 4 submarines (better than three destroyers as german aircraft could pick off the destroyers), 2 cruisers, and a battleship. Turn 2 unit buys are more naval units to harass the German navy if the turn 2 attack fails.
The third option of abandoning London and just building units in Canada and Africa is also interesting. I’'ve seen it tried but it wasn’t an option that appealed to me. It did shut down Italy though and provided time for grabbing Africa. You would need the US player though to be ready to move into the Atlantic.