@Peck:
How does the fighter in Malta get too London in time, is it not attacking with the UK fleet on Italy
You have two rounds to move a fighter from Malta to England. That’s only 7 Territories, realistically 8 (since you have to land enroute) but that is perfectly within the limits.
Yes, I count the Inf, Arm in Quebec because its the worst case for Germany. I always judge from worst case scenarios for an overall opinion. When playing a game, I look at realistic and worst case, but this isnt a real game, its a theoretical one.
Anyway, one could run the odds without the inf, arm from Quebec to see what would happen. I doubt it would be much different, but it may be, it’s 2 units that you can lose and 5 defensive punch, so it may shift things 7% (just a mental guess).
And yes, you give up the Med to Italy, but you keep London so you can continue to fight. Right or wrong move, I don’t know. All I know is if England doesn’t go “balls to the walls” defending England on round 1, I assume it will fall on Germany 3, in which case, I use Japan 1 to cripple the American fleet, sink the British transport and stage an invasion of Australia to press the advantage.