Botider (Axis) vs Jen (Allies) G40A2 +NO -Tech Gm4

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 4)
    Defender:
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • '18 '17 '16 '11 Moderator

    Build: 2 Bombers, Destroyer in Korea/SZ 6
    Build: 2 Destroyers in SZ 10
    Build: Transport, 2 Infantry, 3 Submarines in SZ 101/E. USA

    Collect: 79 (assuming you do all the dmg possible to Korea)


    China:

    Buy(13)

    • 3 Infantry
    • 1 Artillery

    Combat Moves:

    Infantry from Yunnan to Hunan
    Infantry from Kwichow to Anhwe
    Artillery from Kweichow to Hopeh
    Infantry, Artillery from Kwangsi to Kiangsi
    Fighter from Yunnan to Kiangsi

    Combat:

    Attacker:
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (2)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)

  • '18 '17 '16 '11 Moderator

    Build: Inf in Sze, Inf in Kwe, Inf, Art in Kwa

    Collect: 16 IPC


    England:

    Buy(28/28)

    • 2 Infnatry, Artillery, Save 16
    • 3 Armor, Fighter

    Combat Moves:

    Build: 3 Armor, Fighter in India
    Build: 2 Infantry, Artillery in S. Africa

    Collect: 16 + 24 = 40
    Collect: 23 +5 = 28


    Australia:

    Buy(32)

    • 4 Destroyers

    Combat Moves: None

    Build: 3 Destroyers in SZ 54
    Build: Destroyer in SZ 62

    Collect: 30 IPC

    BovJen_G40A2_Gm4_10Dallies.AAM

  • 2007 AAR League

    @Cmdr:

    all those planes and ships next to Kiangsi had to have done 1 damage - so Japan has 36 IPC

    i think the map showed this correctly, no?

  • 2007 AAR League

    italy 10
    purchase
    5 inf, rtl, arm, ftr, 2 trn…. spend $49

    combat
    nigeria ( )
    arm sudan

    french central africa (inf)
    2 inf, rtl french equatorial africa

    northwest pesia (inf)
    inf, ftr, iraq

    central persia (inf)
    inf, tbmb iraq

    tangyanika ( )
    inf kenya

  • 2007 AAR League

    fca
    inf @ 1, inf/rtl @ 2
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (6)2@2: (2, 1)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    nwp
    inf @ 1, ftr @ 3
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    cpr
    inf @ 1, tbmb @ 3
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    could have been better (slightly), but hard to complain. easily could have been a lot worse…
    fca taken w/out loss
    nwp taken w/out loss
    cpr cleared, but remains in russian hands (no oil $)

    noncombat
    ftr northwest persia > iraq
    tbmb central persia > iraq
    2 inf, arm trans-jordan > iraq
    2 inf, arm egypt > sudan
    2 inf, rtl ethiopia > sudan
    2 inf, rtl southern france > gibraltar via 2 trn sz92 > sz93 > sz92
    3 inf, rtl northern italy > southern france
    4 inf yugoslavia > romania
    4 inf yugoslavia / 4 in northern italy > trans-jordan via 4 trn sz97 > sz81
    cv, 2 ftr, dd, ca sz97 > sz81

    deployment
    2 inf, rtl > egypt
    2 trn > sz97
    3 inf, arm > northern italy
    ftr > southern italy

    collect
    $50

    germany 11 coming soon…

  • 2007 AAR League

    end turn 10 map…

    still not clear on japan’s money… i thought the map i posted with j10 took account of convoy damage and left $37, but you say $36. not a huge deal… we can leave a couple of cabins off the next battleship ( :-D) but i didn’t see it. look at my j10 map… then 'splain if you can.

    i’m mulling over germany. it may be time to start another game using Alpha+3… i’m not sure i see much of a way to win at this point… but we’ll go another couple of turns and see if the germans and italians can wedge their way into asia…

    BovJen_G40A2_Gm4_10Eitaly.AAM

  • '18 '17 '16 '11 Moderator

    It was probably a convoy thing, like one of the Chinese territories.

    I probably did Australia already -

  • 2007 AAR League

    no sweat… it’s $1. not going to swing this thing back my way with that paltry sum.

    germany 11
    purchase
    13 inf, 2 rtl, arm, ftr… spend $63

    combat
    belarus (2 inf)
    2 inf baltic states
    2 sbmb novgorod

    dice…
    2 inf @ 1, 2 sbmb @ 4
    DiceRolls: 2@1 2@4; Total Hits: 32@1: (1, 3)2@4: (4, 4)
    vs
    2 inf @ 2
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

  • 2007 AAR League

    belarus fairly smoked…  8-)

    noncombat
    2 sbmb belarus > novgorod
    2 inf, arm novgorod > archangel
    4 arm karelia > archangel
    2 inf, 2 rtl karelia > finland
    5 ss sz115 > sz113
    ftr germany > e poland
    5 inf, rtl hungary > e poland
    tbmb, arm germany > e poland
    5 inf, rtl germany > hungary
    ftr w germany > germany
    3 inf, rtl w germany > france

    deployment
    8 inf, rtl, ftr > germany
    3 inf, rtl > w germany
    2 inf, arm > novgorod

    collect
    $63

    BovJen_G40A2_Gm4_11Agermany.AAM

  • '18 '17 '16 '11 Moderator

    Russia:

    Buy(26)

    • 6 Infnatry, 2 Artillery

    Combat Moves:

    Infantry to Evenki

    NCM:  Map

    Build: All in Russia

    Collect 25

    BovJen_G40A2_Gm4_11Brussia.AAM

  • 2007 AAR League

    japan 11


    purchase
    2 inf, arm, 3 ss… spend $30, save $7

    combat
    hopei (rtl)
    mech, rtl, 2arm shensi

    anhwe (inf)
    2 inf, rtl, 2 arm kiangsu

    sz19 (dd)
    ss sz6
    sbmb japan

    sz4 (dd)
    ss sz6
    sbmb japan

    sz7 (dd)
    ss sz6
    ftr sz6

    sz16 (dd)
    ss sz6
    ftr, tbmb sz6

    sz17 (dd)
    ss sz6
    2 ftr japan

    sz18 (dd)
    ss sz6
    ftr sz6
    tbmb japan

  • 2007 AAR League

    hopei
    mech/rtl @ 2, 2 arm @ 3
    DiceRolls: 2@2 2@3; Total Hits: 22@2: (2, 6)2@3: (6, 2)
    vs
    rtl @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    anhwe
    inf @ 1, inf/rtl @ 2, 2 arm @ 3
    DiceRolls: 1@1 2@2 2@3; Total Hits: 11@1: (2)2@2: (2, 4)2@3: (6, 4)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    hopei and anhwe taken w/out loss

    sz4
    ss @ 2, sbmb @ 4
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (2)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    sz7
    ss @ 2, ftr @ 3
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    sz16
    ss @ 2, ftr @ 3, tbmb @ 4
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (6)1@4: (3)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    sz17
    ss @ 2, 2 ftr @ 3
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (1, 4)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    sz18
    ss @ 2, ftr @ 3, tbmb @ 4
    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (2)1@4: (2)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    sz19
    ss @ 2, sbmb @ 4
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (4)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    sz4 and sz7 cleared w/ loss of ss
    sz16, sz17, sz18 and sz19 cleared w/out loss

    sz6 (i forgot to list this one,… sorry)
    5 dd @ 2, 2 bb @ 4
    DiceRolls: 5@2 2@4; Total Hits: 35@2: (1, 2, 5, 6, 3)2@4: (1, 6)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    oops… did you want to scramble the fighters? i’m just goofing up all over the place here…

    since it’s my mistake, you know the dice outcome now, you can decide if you want to roll three 4’s for fighters. as is, the bb that was repaired is now damaged again,… but if you bring the fighters at least two of them are dead.

    or if you really want to make me pay (since it is my mistake) i will re-roll if you want.

  • 2007 AAR League

    noncombat
    sbmb sz19 > japan
    sbmb sz4 > japan
    ftr sz7 > japan
    ftr, tbmb sz16 > japan
    2 ftr sz17 > sz6
    ftr, tbmb sz18 > sz6
    arm yenisey > yakut

    deployment
    2 inf, arm > kiangsu
    3 ss > sz6

    collect
    $35 + $7 saved = $42

    let me know if we need to do something more in sz6… sorry about that.

    BovJen_G40A2_Gm4_11Cjapan.AAM

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(79)

    • 2 Fighters
    • 4 Destroyers
    • 3 Infantry
    • 1 Artillery
    • 2 Transports

    Combat Moves:

    Everything to Morocco
    3 Fighter Escorts, 3 Bombers from Korea to Japan - SBR

    (I need interceptor orders)

  • 2007 AAR League

    that u.s. purchase is obscene…
    anyway, what’s the skinny on how interceptors and escorts hit? too many a&a games that do it different ways (and even change as various versions emerge)…

    if i understand correctly…

    1. we dogfight … interceptors fire at 2, escorts fire at 1. is that right?
    2. do you choose what you lose, or do the bombers go first?
    3. then aa fire at surviving escorts and bombers hitting at 1. is that right?

    if i have this correct, i will definitely intercept with the 2 fighters and tactical on japan… if i am wrong, please advise and i will modify plans.

    btw… do you have to declare the sbr targets before any of this happens, or do you wait to do that afterwards when you know what survived?

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