• Well I’m just glad you guys waited until I woke up to continue, that way we can get input from me and others.  We are trying to put together the optimal offense and def on London correct?  Sorry I slept in, but I was working till 330am last night.:(

    I think G2 should be 1 dd, as many trns as possible, and perhaps an art if theres enough left.  Move army to coast of Atlantic, and hopefully invade Scotland!

    ***second edit:
    Scotland doesn’t look safe at all though, Mostly because UK can counter with aircraft, 2 shore bombards and troops.  Perhaps leave 1 Germ CA off Gib?  Can the Germ fleet survive if it is 1 CV 2 ftr 1 BB?  Best army to land in Scotland is 5 inf aa gun.  If the fleet can be saved, then I think this is a good move, it draws UK attention and perhaps you get lucky and shoot down a ftr before the defense of London.

  • Customizer

    It is important to point out that we assumed the CA in sz91 died.  50% of the games it will be alive and the sb dead.  Something when considering sea attacks with the UK.

    Also, Germany CANNOT stack in sz91.  It will be destroyed and it will not have cost me any planes to do it.


  • Ah, I wasn’t thinking about the UK CA.  My Germ opening leaves it alone for better odds elsewhere.  I think the Germ fleet should build in 113 and move to East coast of scotland.

  • '18 '17 '16 '11 Moderator

    @jim010:

    Is there a G2 coming, or should I do it myself?

    Fighter build for Italy

    SS, DD, Fig, Tac to SZ 93
    2 Inf, 2 Art, Arm, Fig to S> Fra
    2 CA, BB, 8 Inf, Arm to Gre
    3 Inf, Art, Mi, Arm to Alex

    Results:

    Alex twol
    SZ 93 cleared with loss of submarine
    S. France taken with loss of infantry
    Greece taken with loss of infantry


    Germany:

    Buy(70)

    • 4 Submarines
    • 3 Destroyers
    • 1 Airbase
    • Save 7

    Combat Moves:

    Infantry from Germany to England
    2 Infantry from W. Germany to England
    Artillery, 2 Armor from W. France to England
    Cruiser, Battleship, Fighter, Tactical, Carrier to SZ 110
    (Bombards if no Scramble)
    4 Fighters, 4 Tactical Bombers, Strategic from W. Germany to England
    Submarine from SZ 111 to SZ 104
    Submarine from SZ 91 to SZ 104

    Assuming no Scramble:

    England: Taken with Armor, 3 Fighters, 3 Tactical Bombers, Strategic Bomber
    SZ 104 cleared iwth submarine

    Collect: 47 TT + 5 London + 5 Sweeden + 5 Russia + 7 Saved = 69 IPC



    Operation Sea Lion - Success!  Oktoberfest held in July!!!


    Germany2.AAM

  • '18 '17 '16 '11 Moderator

    Map edit to demonstrate NCMs on Eastern Front.

    Germany2.AAM

  • Customizer

    Nice,

    but the point is not to pat yourself on the back because you capitalized on an oversight, when I was very happy to let you fix yours.

    Jimmy, I give up with Jenn, who doesn’t get it.  Let’s get a G1 opening, and come up with the best UK counter.

  • Customizer

    Jimmy,

    Here’s what I do.  Hits everything that needs to be hit with odds greater than 80% in all but sz106.

    G1.AAM


  • What’s stopping Great Britain from building 2 carriers on turn 2? Coupled with the Mediterranean carrier, that makes a total of 3 carriers, 2 cruisers, a few destroyers, 7 fighters and 2 tactical bombers for the Germans to try blast through. There’s no way they can do that. The odds are against them, every time.

  • Customizer

    On UK 2 you mean?  Then there will be enough German ground units to take London, while the planes and fleet hit the blocking UK fleet.  In the previous scenario, 1 more fht needs to be left behind in London for a total of 5 to drop the G2 (which I didn’t bother to run odds on) to 40%.

    Jenn didn’t turn on the AA gun.  She should have only survived with 3 units at 60%, not 8 units.  1 more plane on London shuts the door on it.  My mistake (but no one pointed it out either)

  • Customizer

    Let me run odds on it.

  • Customizer

    buy 1 CV, 1 DD, 1 CA?

    can’t use 3 CVs - not enough planes to fill them all and have scrambles.  I prefer 2 more ships vs 1 extra CV.

    Germany wins 77%


  • Simulator Question:

    What does the first “winning percentage” number represent?  I set a sub attacking against a transport and get 67/32/0.  What on earth, this should be 100% win.  Someone explain this thing to me.

  • '18 '17 '16 '11 Moderator

    @jim010:

    Nice,

    but the point is not to pat yourself on the back because you capitalized on an oversight, when I was very happy to let you fix yours.

    Jimmy, I give up with Jenn, who doesn’t get it.  Let’s get a G1 opening, and come up with the best UK counter.

    I used your map!  Was your map incorrect in some manner?

  • '18 '17 '16 '11 Moderator

    @jim010:

    On UK 2 you mean?  Then there will be enough German ground units to take London, while the planes and fleet hit the blocking UK fleet.  In the previous scenario, 1 more fht needs to be left behind in London for a total of 5 to drop the G2 (which I didn’t bother to run odds on) to 40%.

    Jenn didn’t turn on the AA gun.  She should have only survived with 3 units at 60%, not 8 units.  1 more plane on London shuts the door on it.  My mistake (but no one pointed it out either)

    I did turn on the AA Gun.

    4 Infantry, 4 Figthers, AA Gun
    vs
    3 Infantry, Artillery, 2 Armor, 4 Fighters, 4 Tactical Bombers, 1 Strategic Bomber


  • Er what happened to the 9 Inf purchased UK1?


  • indeed, its almost like you were so in to taking London you didn’t even type out the battles!  I was reading your post and had to figure out what you were attacking with, but not what was defending.  I would think it would be nice to add 1 line:  Germ 4 inf 4 arm 3 ftr 1 tac vs. UK 5 inf 3 ftr aa

    The point of this exercise is not to see who can take London faster, but what is the best way to defend London from a G3 assault.  I can give my G1 attacks to see if it is any better than Jen’s option.

    G1, build 1 CV 2 trn

    Attack
    sz 106 w/ sub from sz103, 117 & 108 (98%)
    sz 111 w/ sub from sz 118 ftr from Nor, tac and bmb from Germ-tac lands on CV also ftr/tac from Wgerm (99% if no scramble)
    sz 112 w/ sub from sz 124, bb CA from sz 113, ftr slovakia (99.7%)
    Normandy w/ 3 inf 1 art 2 arm from Belgium, 1 tac from Wgerm (97.6%)
    France w/ 1 inf 1 art 1 arm 1 ftr from Belgium, 3inf 1 art 4 mech 1 ftr 1 tac Wgerm, 2 arm S Germ, 1 tac from Poland(95.7%)
    Yugo-1 inf 1 arm from Romania, Hungarian troops, armor from Poland, SGerm troops.

    Land 2 ftrs in Taranto to dissuade a raid, if attacked don’t scramble.  rest of airforce in WGerm, troops move to embark from Germ to Wgerm.

    Did I miss any units?  I sure would like to bring more heat on Paris, is there anything else I can bring?


  • I thought this scenario was aimed towards a G4 Sealion?
    -In order to achieve maximum efficiency regarding German forces.


  • Well Jim is running this strategic experiment.  I believe the consensus is though a G4 sealion is unavoidably successful, we are trying to find a way to make G3 sealion a no-go.  If you have any strategic insights or moves that might go missed don’t hesitate to interject.

  • '18 '17 '16 '11 Moderator

    @JimmyHat:

    indeed, its almost like you were so in to taking London you didn’t even type out the battles!  I was reading your post and had to figure out what you were attacking with, but not what was defending.  I would think it would be nice to add 1 line:  Germ 4 inf 4 arm 3 ftr 1 tac vs. UK 5 inf 3 ftr aa

    Apologies, I was in a rush because you two were sounding impatient with waiting.  Keep in mind I have papers to grade, quizzes to write and lesson plans to plan as well.

    13 Infantry, 4 Fighters defending, correct?

    Sim: http://www.dskelly.com/misc/aa/aasim.html

    • 76.4% defender

    So I’d have to alter course, which is fine, since I didn’t originally plan a round 2 attack of England.

    Germany would probably go along the lines of 7 Transports, 4 Armor, Artillery with units moving to W. Germany.

    Landing 5 ground units and an AA Gun in Scotland.

    (Not looking at the map, if I need an airbase in Norway and some aircraft there to protect the new transports then trade in 3 armor for it and get an infantry as well.)


    @JimmyHat:

    Well Jim is running this strategic experiment.  I believe the consensus is though a G4 sealion is unavoidably successful, we are trying to find a way to make G3 sealion a no-go.  If you have any strategic insights or moves that might go missed don’t hesitate to interject.

    THought we were trying to derail a G4 sea lion?  That’s when I go with Sea Lion, why am I even in this discussion on G3 Sea Lion? lol.

    Never mind then!  I don’t WANT a G3 Sea Lion, it brings America into the war sooner and your odds are significantly less than a G4 sea lion!

  • Customizer

    I’m looking into making G4 hurt or defeat as well.

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