Hey guys 1st post :-D
I too have been confused by sub combat, and am looking for answers.
First off, I now understand that subs can use a ‘sneak attack’ roll before EVERY combat roll (lets leave destroyers out of it for now), similar to how AA guns work against fighters/bombers in the sense that they kill units before combat rolls even take place, and the ability resets before each round of combat rolls. Correct?
Now, what happens in a scenario with:
1x friendly Sub vs. 1x enemy Sub?
Can they see each other? Can they even attack each other? Or do they just sneak attack roll each other to death? How does this even work?
Next scenario:
Once a sub uses its sneak attack and hits, can it be defended against? (remember there are no desroyers for these examples)
The post above hi-lights the situation of:
1x friendly sub vs 1x enemy + 1x enemy aircraft carrier
@MrMalachiCrunch:
Attacker AND defender subs fire first. Attacking sub hits, defending sub misses. In this case it would make sense to remove your defending sub as it already had a chance to fire. If you took off your carrier it would not get a defending roll as sub casualties get removed first. The carrier rolls and gets a lucky 1 and kills the attacking sub. Or…misses. Now round 2, attacking sub rolls first and hits! The carrier is removed and does not get to return fire.
How does the defending 1x enemy sub even get to use a sneak attack? Or take a hit for that matter? There is no destroyer, so who the hell is the defending 1x sub shooting at?
Should the scenario not end up basically being 1x friendly sub sneak attacking 1x enemy aircraft carrier? Since the subs can’t see each other?
And since the aircraft carrier can’t see the sub, why does it get a defenders roll?
OR is it that; once a sub uses it’s sneak attack, it now becomes visible?
My friend once brought up a good point in this scenario:
1x friendly sub vs 1x enemy cruiser (or any enemy ship besides a destroyer)
His point was that if a sub sneak attacks and misses, the cruiser can not see the sub and doesn’t get to defend against it (No destroyer = no vision). So now combat resets. And the sub sneak attacks again, and misses again. Once again the cruiser can’t defend, because he can not see the sub (no destroyer present). This battle would repeat infinitely until the sub hits.
This scenario then could be used as 1x friendly sub vs 50 enemy Battleships (exaggerating), with the sub infinite rolling against the battleships until the battleships are all destroyed.
We then agreed on our group solution:
The way that my group has been playing is that sneak attack is a one time thing. Similar to a battleship’s and cruiser’s bombardment roll, in the sense that it is done ONLY ONCE at the start of the battle. Once these rolls are settled, the subs are now ‘visible’ and enter regular combat for the remainder of the battle.
Am I wrong in doing this?
From reading this thread I have gathered:
1- If a sub does a sneak attack roll, it does not participate in that round of combat rolls, and there for can not be used to take hits???
2- If the sub DOES NOT use its sneak attack, it can participate in regular combat for that turn, and therefor becomes visible, and therefor can take hits???
3- You can choose if you want to sneak attack or not. Meaning, that turn 1 you can sneak attack and stay out of the combat for the rest of the rolls. Then turn 2, you can re-enter regular combat and start taking hits???
I’m so confused now. Please help!