• I had a carrier and 2 cruisers and a few subs with my six transports on the Baltic.  My point was that for the next 5 turns or so there was nothing directly threatening German soil.  If he went to the UK (which he would have had to do before going to Norway, or he would have been going 2 spaces the whole way), I still got a turn to try and retake it before the UK even collected money, let alone another turn before they could build anything there.  All I have to do is destroy the US ground forces that he puts in Norway, then swing those troops back to the attack on Russia.  That’s 9 tanks and 6 infantry a turn for 4 turns plus a 6 tac bomber build to follow them all going into Russia by way of the factory in Leningrad and the transports in the Baltic.  He has to ACTUALLY take Berlin, where I can just spend my turns building 20 infantry until there are 60 infantry in Berlin while all those forces attack Moscow.


  • How are you getting into Norway, its 3 spaces away from Leningrad, it would still take 2 turns for you to get to Norway overland from Leningrad? Unless your talking about using that baltic fleet, which by the way, is quite under-whelming, you cant simply march from Leningrad to norway in 1 turn.

    I think you got lucky that the allies agreed to end the game when they did. That surface fleet is very week and a turn or so spent by the US building a dedicated fleet would have smashed it, and all your transport would be gone, allowing them free range to retake Britian and assault Norway, and by my understanding, it would be 2 turns that you could retake it from them, by marching overland, and pulling forces out of Russia.


  • I don’t know how they crush my fleet when they can’t get into the Baltic…


  • Also I had the British Major Complex, so I just build another 10 infantry to help the 12 that I had there.

  • Customizer

    You guys are high  :-D.

    Sealion breaks the game.


  • @jim010:

    You guys are high  :-D.

    Sealion breaks the game.

    No it doesn’t


  • In all previous versions we played with the houserule that when a capital is taken the victim must pay the IPC value of that country to the conquerer, but keeps the rest and keeps getting income. Then the UK can still build in Canada, or somewhere.

    With this version however, Germany needs the IPC from capturing Paris and France can’t be allowed to keep building elsewhere (Normandy or a conquered neutral).

    In our houserule a succesful sealion doens’t mean the end of the allies. Here it does.


  • @Tavenier:

    In all previous versions we played with the houserule that when a capital is taken the victim must pay the IPC value of that country to the conquerer, but keeps the rest and keeps getting income. Then the UK can still build in Canada, or somewhere.

    With this version however, Germany needs the IPC from capturing Paris and France can’t be allowed to keep building elsewhere (Normandy or a conquered neutral).

    In our houserule a succesful sealion doens’t mean the end of the allies. Here it does.

    Sure about that? Even with a 65 ipc US and a 30 ipc Russia against a 60-70 ipc Germany and a 30 ipc Italy? Seems about equal.

  • Customizer

    @calvinhobbesliker:

    @jim010:

    You guys are high  :-D.

    Sealion breaks the game.

    No it doesn’t

    Rematch?


  • @jim010:

    @calvinhobbesliker:

    @jim010:

    You guys are high  :-D.

    Sealion breaks the game.

    No it doesn’t

    Rematch?

    Maybe in october, when I have a week off from school. My point is that one shouldn’t declare the game broken after just a few games’ experience. Initial suspicions may have been correct for P40, but that doesn’t mean it is for E40. For example, in G40, Sealion is a bas strat because the US can spend 52 ipc’s in the Atlantic, as opposed to 35 here.

  • Customizer

    I will no longer play allies without a bid.  Otherwise I want Axis.

    Period.

    This not just based on a few games online, but a few weekends playing round robins at a gaming store here.


  • @jim010:

    I will no longer play allies without a bid.  Otherwise I want Axis.

    Period.

    This not just based on a few games online, but a few weekends playing round robins at a gaming store here.

    Just Europe or Global?


  • @calvinhobbesliker:

    @jim010:

    I will no longer play allies without a bid.  Otherwise I want Axis.

    Period.

    This not just based on a few games online, but a few weekends playing round robins at a gaming store here.

    Just Europe or Global?

    Also, I assume you play on after London falls, right?


  • I would rather not loose my london to sealion but if it does fall doesnt the complex in london turn into a minor complex in europe like it does in global?

    I think england is a fun and challenging country to play

  • Customizer

    I have played on.  Just finished a game here.  I think I now have the right mix for hitting London for a 90% win with survival rate of 10 + units.  Plus the $81 I got to spend and the BB, CR, CV, fht, tac and 5 sb in sz109.  The TTs in sz110 to take the units off London to hit Russia.

    I’m still tinkering with it, but if I can get it to play this this most of the time, I want a bid.

    I haven’t played global, and I likely won’t until I am sure as to how AAE40 plays out.  Can’t comment there.  But 2 axis advantaged games put together?

    Besides, I’m waiting on Larry’s “fixed” set-up for AAP40.


  • @jim010:

    I have played on.  Just finished a game here.  I think I now have the right mix for hitting London for a 90% win with survival rate of 10 + units.  Plus the $81 I got to spend and the BB, CR, CV, fht, tac and 5 sb in sz109.  The TTs in sz110 to take the units off London to hit Russia.

    I’m still tinkering with it, but if I can get it to play this this most of the time, I want a bid.

    I haven’t played global, and I likely won’t until I am sure as to how AAE40 plays out.  Can’t comment there.  But 2 axis advantaged games put together?

    Besides, I’m waiting on Larry’s “fixed” set-up for AAP40.

    Well Global has 18 Russian inf and 9 Russian ipc’s that are not in either version.

  • Customizer

    doesnt the complex in london turn into a minor complex in europe

    Only in global.

    How about if UK sees a German CV hit the water, conscription is immediately enforced and 5 extra inf pop up in London.

    I’d accept that.

  • Customizer

    Again, I can’t comment on global. I’ll have to wait until I have a few games under my belt.


  • @jim010:

    doesnt the complex in london turn into a minor complex in europe

    Only in global.

    How about if UK sees a German CV hit the water, conscription is immediately enforced and 5 extra inf pop up in London.

    I’d accept that.

    And that major to minor transformation helps in Global, as it also affects Paris


  • The trick is really that if Germany focuses on Sea Lion, there’s nothing the Brits can do about it, but if they do, then it gives Russia another 2 turns to build and therefore they have a freaking ton of guys.  So doing the Sea Lion invasion makes an invasion of Russia (almost) impossible.
    If Germany doesn’t do the Sea Lion thing, Russia falls ALOT easier, but it keeps the UK in the game at least.  Either way the Allies are screwed, but it comes down to the dice most often times late in the game.  I’d say Axis-slanted, but not by much.
    A bid does not help at all.  A few more infantry in UK means that Germany goes all-in on Russia, and a few more infantry in Russia means Germany goes all in on UK.

    This is just an initial opinion, and I’d like to play a few more games before trying to come up with a fix.

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