@RedArmySoldier:
HI, I’ve joined to clear up a few issues for the Global game.
- may an allied power at war land a plane in a pro-allied neutral territory? For example if it was the only landing spot available to make a move legal?
No. It’s a neutral territory, not a friendly territory.
@RedArmySoldier:
- may the US land planes in neutral Dutch East Indies?
Holland/Netherlands is not neutral - they are at war with Germany (the government was in exile in London). Thus, the Dutch East Indies are not neutral territories. Assuming that the US is not neutral, yes. As long as the US is at war with someone, they can land in dutch territories.
@RedArmySoldier:
- if you attack a seazone with planes, and they get destroyed, do you still have to move the carrier to that zone or in range to provide a theoretical landing spot as if the planes were never destroyed?
No.
@RedArmySoldier:
- if you attack a seazone with a plane, and it would require for a landing place you also clear another seazone (for example, a submarine vs 1000 battleships), and your plane succeeds in winning, but the sub doesn’t defeat the 1000 battleships, must I still move my aircraft carrier into the zone with the hostile battleships to pick up the fighter as it is in fact the only possible landing place? And if not allowed, can I then move the carrier wherever I like, within its range?
You cannot noncombat move a carrier into a hostile seazone (surface warships make a seazone hostile). The plane has no legal landing space, so it will die, and the carrier, because it cannot move to save the plane, can move to any other legal space.