This is a strategy I have been following for my past games with Germany in AA1942 that has worked well. It has 4 objectives:
- Disrupt Allied shipping on the Atlantic and force the US/UK to heavily invest in naval purchases instead of land units.
- Prepare German defenses in Europe to make it impossible for the Allies to gain a foothold in Europe.
- Decrease the UK’s income as much as possible.
- Assemble German and Japanese forces to conquer Russia.
Conditions/Requirements:
- Russia will have attacked and conquered West Russia and Ukraine or Bielorussia on R1.
- A R1 attack on Norway will make this strategy harder if the G fighter is destroyed.
- At R2 it is clear that the Allies will not pursue a Pacific strategy.
G1 turn
Purchases:
- 1 bomber + ground units, specially infantry.
- Or, if you want to try to sink any allied fleet on SZ2/8 on G2 get 2 bombers, 1 art, 4 infantry. (more discussion on this on the rest of the thread)
Combat Moves:
- Ukraine with ftr (from EEur) and inf (Balkans).
- SZ14 with BB
- Egypt with 2 inf, 2 arm, 1 ftr (Balkans)
- SZ2 with ftr (Norway), bmr (Germany), sub (SZ8)
- Karelia with inf from E. Eur
You should be able to take all the territories and sink all the UK ships with the exception of the transport on SZ1. On average G will lose the sub and 1-2 ftrs from those battles.
Non-Combat Moves:
- bmr from SZ2 and ftr from Karelia to Norway.
- ftrs from SZ14 to W. Eur.
- ftr from Egypt to Libya
- 2 inf from Germany to Norway
- 1 tank from W.Eur to S.Eur, all other armor to E.Eur
- Send east any remaining inf/art on Germany/S.Eur
- 1 sub to SZ7, 1 to SZ3
Place 1 inf, 1 art in S. Eur, all the rest in Germany.
G2
Purchases:
- As many infantry as possible, with a couple of tanks (this will be the standard buy for G for a few turns).
Combat
- Depending on the number of Germany’s subs and fighters that survived G1 (and their location on W. Eur/Norway) and the fate of the Russian sub Germany may have good odds of sinking any allied fleet on SZ2 and SZ8.
1. SZ2
Russian sub survives G1
Germany: 1 ftr, 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 sub
33.1% win, 66.9% loss
Germany: 2 ftrs, 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 sub
68.5% win, 31.5% loss
Germany: 1 ftr, 2 bmrs, 3 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 sub
63.2% win, 36.8% loss
Russian sub destroyed G1
Germany: 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC
27.3% win, 71.8% loss
Germany: 1 ftr, 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC
58% win, 42% loss
Germany: 1 ftr, 2 bmrs, 3 subs
Allies: 2 ftrs, 2 DDs, 1 AC
81.6% win, 18.4% loss
2. SZ8
Russian sub survives G1
Germany: 2 ftrs, 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 CA, 1 sub
36% win, 64% loss
Germany: 2 ftrs, 2 bmrs, 3 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 CA, 1 sub
60.3% win, 39.7% loss
Germany: 3 ftrs, 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 CA, 1 sub
69.2% win, 30.8% loss
Russian sub destroyed G1
Germany: 1 ftr, 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 CA
26.1% win, 73.9% loss
Germany: 2 ftrs, 2 bmrs, 2 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 CA
60.5% win, 39.5% loss
Germany: 2 ftrs, 2 bmrs, 3 subs
Allies: 2 ftrs, 2 DDs, 1 AC, 1 CA
80.7% win, 19.3% loss
- You may also try buying 2 bombers on G2 to make up for any losses suffered by Germany on its G1 attacks, however the Russian front will suffer.
- Retake territories taken by Russia.
Non-Combat
- If the UK hasn’t build any fleet on UK1 keep the submarines out of range from any US destroyers like SZ7, otherwise if they weren’t used on attacking the Allies pull them back to SZ5 (Baltic).
- Land all planes on W. Eur. If necessary move additional infantry there on non-combat to prevent any Allied landings there.
Turns 3 to 5
Japan
- This strategy requires that Japan will move all of its airforce to W. Eur either through Egypt. One trick to speed it up is to place the 2 carriers on SZ60 and SZ34. Fighters build on Japan can then be placed on the carrier and reach W. Eur in 2 turns by moving to the carrier on SZ34.
- Japan can build a couple of planes to replace losses on J1 or to augment its airforce but ground units are also very important.
- The main Japanese objectives should be to trade Yakut, Persia and Sinkiang while taking Australia/NZ/Madagascar and as many of Africa as possible. Take Novosibirsk/Kazakh if possible but don’t waste single tanks on positions where Russian infantry can kill them.
- Japan should be focusing on slowly advancing towards Russia, trading territories and slowly bleeding the Russians, without wasting units to Russian surprise attacks. This might prove difficult due to the absence of the Japanese airforce.
- After the Japanese planes are located on W. Eur their main target should be the UK fleet since the Brits will be hard pressed for income after the loss of most of its possessions in Africa/Asia. Since J plays between the UK and US by having the planes on W. Eur allows the Axis to take advantage of any opportunities provided after the UK moves.
- The UK & US will then be forced to increase their naval defenses and will have severe limitations on where they can move. One mistake can leave fleets without enough protection against the armadas of Axis planes.
Germany
- Usually G should not buy any more planes and buy as many infantry as possible, plus 1 or 2 tanks. Having a stack of 12 infantry plus all the planes on W. Eur is usually enough to deter any attacks but watch out for large concentrations of US transports on the US coast within range of W. Europe and if necessary reinforce it more.
- Besides holding W. Eur Germany should focus on keeping a large stack on E. Eur that allows to trade Karelia, Bielorussia and Ukraine. E. Europe is usually left alone by the UK after the Japanese airforce since it will require for them to move and expose their fleet to Japanese attacks.
- Besides defending W. Eur G’s concerns will be massing infantry on E.Eur with a slow build up of tanks until they can take and hold either Karelia or Ukraine. It is usually more important to hold Karelia because it shuts down any Allied reinforcement of Russia through Archangel.
- The IC on S. Europe is important because it allows for G to place more than 10 infantry during this stage. It usually can be defended since the Japanese fighters can be reassigned there before the US plays.
- However, it is better to allow the US to take it occasionally than to commit units that might be needed to defend either Germany/WEur/EEur or to risk losing Japanese planes. Usually the US will not commit for a full invasion of S. Europe because it will open major holes on the Allied naval defense strategy.
Turn 6 and after
- After turn 6 if the Allies haven’t managed to land a large body of troops anywhere and G has more than 50 ground units it is time to switch production to tanks and then move a large stack of infantry armor to either Karelia or Ukraine that can defend itself from any Allied counterattack.
- This move should be coordinated with a Japanese advance to Persia or any other territory (Kazakh, Novosibirsk) but be aware of counterattacks.
- Taking Caucasus is important but for Germany it is even better to keep the army on West Russia, again to prevent the Allies from landing large stacks that can be moved to Russia.
Finally, on this strategy time is on the Axis side. As the time passes:
- G will build its European defenses and assemble an unbeatable army.
- The UK/US will keep spending money on fleets instead of ground units.
- The Russians will have to use their units to retake lost territories as its income is reduced.
- Japan will continue to reduce Allied income, bringing economic parity and forcing the Allies to liberate Africa, giving even more time to Germany to build its forces.
Comments?