http://www.boardgamegeek.com/boardgame/62871/zombie-dice
This game uses dice that might make it fun to determine combat and movement results for the zombies.
each zombie rolls one die
Roll ‘brains’ and the army attacked loses one unit
Roll ‘shotgun’ and one zombie dies
Roll ‘feet’ and you can retreat or move a zombie. Only units that roll the ‘feet’ can move
Buy what they call “bag-o-zombies” ( about 10 bucks)
You need to make “boss zombies”
These would have a token under the unit. The benefit of these is they can roll green dice
Zombie production: each IPC = 1 zombie produced, Boss zombie can be replaced if lost only if you got a 3 IPC or greater territory under control.
Zombies start in: Canada, Argentina, Sahara, Himalayas
starting deployment: 6 in each territory, plus 1 boss zombie in each
Zombies start the game before all players and production/builds are placed based on the current turns captures.
Example: Zombies take eastern USA and Italy, so at the end of their turn they collect number of new zombie baby’s equal to IPC…. all before Germans turn.