• Here goes (I’ll do this for the other countries when you post them:)

    Current OOB units: (per Krieghund)

    Japanese Artillery: Model 92
    Japanese Mechanized Infantry: SdKfz 251 (German)
    Japanese Tank: Type 95 Kyugo
    Japanese Fighter: A6M2 “Zero”
    Japanese Tactical Bomber: D3A1 “Val”
    Japanese Strategic Bomber: 24J “Betty”
    Japanese Battleship: Yamato class
    Japanese Cruiser: Takao class
    Japanese Destroyer: Fubuki class
    Japanese Carrier: Shinano class
    Japanese Submarine: I class
    Japanese Transport: Hakusan Maru class

    –------------------


  • Saved (typing my response)

  • Sponsor '17 TripleA '11 '10

    http://www.hazegray.org/navhist/carriers/images/japan/akagi-6.jpg

    Akagi Class Carrier (rebuilt version as shown in link).

  • Sponsor '17 TripleA '11 '10

    Here are some good choices for aircraft:

    Twin engine fighter, Ki-45 Nick

    Twin engine tac bomber, Ki-21 Sally

    A bit different, a 4 engine seaplane bomber, H8K Emily


  • Japanese Artillery: Model 92?
    Japanese Mechanized Infantry: ?
    Japanese Tank:Type 97 Chi-Ha
    Japanese Fighter: A6M2 “Zero”
    Japanese Tactical Bomber: Kate
    Japanese Strategic Bomber: Mitsubishi Ki-67 or Yokosuka P1Y
    Japanese Battleship: Kongo class
    Japanese Cruiser: Mogami-class Heavy Cruiser
    Japanese Destroyer: Haguro class
    Japanese Carrier: Shokaku-class Aircraft Carrier or Soryu class
    Japanese Submarine: ?
    Japanese Transport: ?


  • @Variable:

    Here are some good choices for aircraft:

    Twin engine fighter, Ki-45 Nick

    Despite the game piece being called a tactical bomber, I see that roll in the game represented as more of a ground attack/heavy fighter/dive & torpedo bomber and only the smallest of load bombers, considering that’s how the pieces have been chosen and they have no OOB  ability to do raids on airfields or naval bases.  So (IMO) the Dragonslayer (Nick) is a better example for an in-game “tac bomber” than a “fighter”, especially as it was outperformed by P40s.  This blur of strategic vs tactical is only more glaring when considering that Italy, Japan, and Germany never developed a capable “strategic bomber” in the vein of the carpet bombers from the US and Britain (lancaster, flying fortress, et al).

    I would prefer that the FMG fighter represent a later-war model that was equal or superior to contemporary allied fighters:  the Kawanishi N1K, the Ki-61 Hien, Ki-100, or Ki-84.  The N1k or Ki-61 would probably be best as they are most visually different from an A5m.





  • @crusaderiv:

    http://www.mediafire.com/i/?ztwdyu2oddc
    And don’t forget Yamamoto and Nagumo!!!

    http://www.mediafire.com/i/?juozgjumir3

    Oh yeah, you’re another one of those guys who makes me jealous of your game pieces. Nice work.


  • If I had to choose, these would be my choices. I know that some of them are A&A OOB units, but I consider the FMG units to be replacements for the OOB units (for the most part anyway) and I would thus like some better quality iconic units:

    CV - Shokaku Class
    BB - I’m torn on this one; Yamato class were the iconic class of IJN BB, and would represent new BB production.  However, the Kongo class would represent the backbone of the IJN BB surface fleet; they saw far more action than other Japanese BB’s in 1942 (due to their greater speed). I’ll leave it up to FMG to decide what mold to choose, and I won’t complain about what I get… (Too bad FMG isn’t producing two BB molds per nation - each nation in the game would benefit from having a pre-war and modern BB mold, IMO).
    CA - Mogami Class
    DD - Kagero Class
    SS - B1 Class
    AK/AP - Standard Merchant - I forget the exact designation of the variant of which I’m thinking, as several variants of standard wartime production merchant and auxiliary vessels were produced under direction of the Japanese government during the war. The variant of which I am thinking was approximately 5,000 GRT, and had an aft-engine forward-cargo hold configuration; it was the same variant included in the original Silent Hunter game, although the displacement and dimensions from Silent Hunter were completely inaccurate. I’ll post a screenshot of the silhouette of the Silent Hunter Standard Merchant (taken from Hawke’s Silent Hunter ID Manual) at the end of this post, and try to come up with a better picture later.
    Fighter - A6M2 Zero “Zeke”
    Fighter-Bomber/Tactical Bomber - B5N2 "Kate - At this scale, the mold could also probable be the Kate’s late war replacement, the B6N2 “Jill” - slightly different tail and cowling, other minor differences.
    Bomber - Ki-67 “Peggy”
    Heavy Bomber (If produced by FMG) - G8N “Rita” or G5N “Liz”
    Air Transport - L2D “Tabby” (US DC-3 Mold can be used here with 100% historical accuracy)
    Tank 1 - Type 95 Ha-Go
    Tank 2 - Type 97 Chi-Ha (unless FMG is aiming for a medium and heavy tank for each nation; then use the Type 97 and either the Type 3 Chi-Nu or one of several never-completed Japanese heavy tank prototypes).
    Half Track/Mech Infantry - Type 1 Ho-Ha
    Artillery - Type 90
    Truck - I understand these will be generic, so I shall not list a choice here.

    EDIT - Standard Merchant Profile from Silent Hunter:


  • Too me its best not to rehash Yamato but go for the iconic ‘pagoda’ style japanese BB. Yamato OOB could not be a ‘super battleship’ piece…

    this idea would be followed for each new type allowing the OOB to be either tech pieces or early, mid, or late war substitutions or house rule pieces to add to the new set.

    That way we don’t invalidate anything that was already made and FMG now has its own flavor and not a rehash of Hasbro pieces.

    Of course in some cases this may not be possible, but try wherever possible not to duplicate.


  • I’m more of a naval/air tech buff, so I’ll let the other weigh in on tanks, artillery, etc.  But my votes for the rest:
    Japanese Fighter: N1K (George)
    Japanese Tactical Bomber: KI-45 (Nick) land-based ground attack heavy fighter (as opposed to another carrier based dive bomber), but if it must be a dive bomber, then the Yokosuka D4Y (Judy)
    Japanese Strategic Bomber: Ki-67 (Peggy)
    Japanese Battleship: Nagato class
    Japanese Cruiser: Tone class
    Japanese Destroyer: Shiratsuyu class
    Japanese Carrier: Shokaku class
    Japanese Submarine: OOB appears to be B1 class (they were all called I-___ and the B1 was most common).  I guess the I-58 (B3 class) is visually different, and it sunk the Indianapolis, so has some infamy.

    Japanese Transport:….


  • @kcdzim:

    Japanese Strategic Bomber: Ki-67 (Betty)

    I think you might have made a typo here - are you talking about the Ki-67 “Peggy” or G4M “Betty”?


  • @AG124:

    @kcdzim:

    Japanese Strategic Bomber: Ki-67 (Betty)

    I think you might have made a typo here - are you talking about the Ki-67 “Peggy” or G4M “Betty”?

    Indeed I did, I was about to correct it and I noticed you caught me.  Blast.


  • I like the long bayonettes of the Japanese, so I hope the new soldier piece still uses that.  The officer/commander piece should have a sword, too.

    The Zero is already OOB, isn’t it, so we should look for another fighter.  I believe the TAC plane needs to be a Naval plane, I guess a dive bomber since the torpedo plane would be silly attacking Calcutta.  For my part, I wouldn’t mind having a “land based” TAC plane and a navy TAC plane, but that will have to be discussed later.

    I also don’t think we should duplicate any OOB ships.

    I’m still trying to get my head around a Japanese Tank and Mech Inf unit.  You just don’t think about that much when you think of the Japanese war machine.

    Wouldn’t it be great to have a special piece for Kamkaze attacks, such as a small plane on a stand in a shallow dive with a smoke trail?


  • The zero is probably the better option but my favorite is the nakajima KI 43 ‘‘oscar’’.
    For the bomber, Peggy or Betty for sure….

    For the warships, I agree with imperious leader.

    EDIT - Standard Merchant Profile from Silent Hunter:
    I took a look in my merchant marine and transport troops book.
    haven’t seen any japanese transport like this one.

    Anyway I have a lot of japanese and US stuff.
    I want USSR pieces!!!

    Infantry with winter uniform
    Petlyakov PE 2!
    Yak -1
    T34-87 and SU 100!!!  :-o

  • '10

    Thanks for all the posts.  I am taking this all in….


  • I don’t want ANY overlap with ingame OOB pieces…

    US will now have 3 different fighter sculpts (P-38 & F6F OOB/ P-51 or F4U - FMG) and Japan will have ONE sculpt? (the Zero… bla bla bla)

    No overlap!


  • @reloader-1:

    I don’t want ANY overlap with ingame OOB pieces…

    US will now have 3 different fighter sculpts (P-38 & F6F OOB/ P-51 or F4U - FMG) and Japan will have ONE sculpt? (the Zero… bla bla bla)

    No overlap!

    FMG has never confirmed that their sculpt will be the A6M and have already expressed the desire to have completely distinct models from those of the game.  Calm yourself.

    And that’s why it should be an N1K anyway, because the Oscar is not nearly distinct enough from the A6M (confused by pilots in the air, so even worse when reduced to game size). :wink:

    Besides, eventually there WILL be overlap.  Germany only had one class of Aircraft Carrier.  And the closest Russia ever came to an aircraft carrier in WW2 was when they captured the Graf Zeppelin and later used as a gunnery target.

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