L24 OOB Stucifer (X) v Crockett36 (L+120)

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 battleships moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            2 fighters moved from Soviet Far East to Siberia
            2 fighters moved from Soviet Far East to 6 Sea Zone
            1 bomber moved from Western United States to Siberia
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 2 submarines
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
            2 fighters moved from Siberia to Soviet Far East
            1 bomber moved from Siberia to Soviet Far East
            1 artillery moved from Algeria to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            1 armour moved from 98 Sea Zone to Syria
            1 artillery moved from 98 Sea Zone to Syria
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            2 carriers and 1 submarine placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Chahar to Jehol
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Burma to Chahar
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            8 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 battleships moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            2 fighters moved from Soviet Far East to Siberia
            2 fighters moved from Soviet Far East to 6 Sea Zone
            1 bomber moved from Western United States to Siberia
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 2 submarines
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
            2 fighters moved from Siberia to Soviet Far East
            1 bomber moved from Siberia to Soviet Far East
            1 artillery moved from Algeria to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            1 armour moved from 98 Sea Zone to Syria
            1 artillery moved from 98 Sea Zone to Syria
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            2 carriers and 1 submarine placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Chahar to Jehol
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Burma to Chahar
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            8 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            8 infantry moved from Burma to India
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Yunnan to India
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 artilleries and 9 infantry moved from Yunnan to Burma
            1 artillery moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            5 fighters moved from Tambov to Northwest Persia
            1 bomber moved from India to French Indo China
            1 artillery moved from Algeria to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in 36 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 carrier, 2 fighters, 1 submarine and 5 transports
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 36 Sea Zone
                Japanese win with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 submarine
            Battle in Northwest Persia
                British attack with 1 artillery, 5 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Northwest Persia, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            1 aaGun moved from Burma to India
            1 aaGun moved from Yunnan to Burma
            5 fighters moved from Northwest Persia to Persia
            3 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from 98 Sea Zone to Syria
            1 fighter moved from Gibraltar to Syria
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 carrier and 1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            British collect 33 PUs (1 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.83
    Japanese AA : -0.17
    Germans regular : 0.67
    British regular : 0.83
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Volgograd to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
            1 bomber moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Libya, round 2 : 4/7 hits, 2.67 expected hits
                    Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                    1 mech_infantry owned by the Americans lost in Libya
                Italians win, taking Libya from Americans with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 fighter moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 airfield placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            2 artilleries moved from Queensland to South Australia
            4 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 12 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            2 bombers moved from Volgograd to Russia
            2 fighters and 2 tactical_bombers moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 infantry moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 infantry moved from Volgograd to Samara
            2 fighters moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from Volgograd to Bryansk
            1 fighter moved from Volgograd to Rostov
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            1 fighter moved from Western Germany to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Novgorod to 125 Sea Zone
            1 fighter moved from Southern Italy to Rostov
            1 fighter moved from Rostov to Bryansk
            1 fighter moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            1 infantry moved from Volgograd to Samara
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Northwest Persia
                Germans attack with 3 fighters and 1 infantry
                British defend with 1 artillery
                    Germans roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                British defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer and 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun and 3 infantry
                    Russians roll AA dice in Samara : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Samara
                    Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Samara, round 2 : 6/8 hits, 3.33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Samara
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Ukraine
            5 mech_infantrys moved from Ukraine to Volgograd
            1 aaGun moved from Ukraine to Rostov
            1 artillery moved from Western Ukraine to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            3 fighters moved from Northwest Persia to Volgograd
            2 fighters and 3 tactical_bombers moved from Samara to Volgograd
            1 armour and 1 mech_infantry moved from Karelia to Archangel
            3 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Karelia to Belarus
            1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland
            1 infantry moved from France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from 125 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            2 fighters moved from Rostov to Volgograd
            1 infantry moved from Volgograd to Kazakhstan
            8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter placed in Western Germany
            3 infantry and 5 mech_infantrys placed in Germany
            Germans undo move 5.
            3 infantry placed in Volgograd
            5 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 4.83
    British regular : 0.17
    Russians AA : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 32 PUs; 
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Tambov to Tsinghai
            1 fighter moved from Tambov to Tsinghai
            1 infantry moved from Tambov to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 infantry moved from Manchuria to Amur
                  Russians take Amur from Japanese
            1 tactical_bomber moved from Tambov to Tsinghai
            1 artillery moved from Tambov to Samara
            3 infantry moved from Manchuria to Jehol
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Tsinghai
                Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tsinghai
                Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Samara
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 2 armour, 9 artilleries, 37 infantry and 3 mech_infantrys moved from Tambov to Russia
            1 tactical_bomber moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            1 bomber moved from Tsinghai to Persia
            1 fighter moved from Bryansk to Russia
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : 0.67
    Russians regular : 0.83
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
            2 fighters moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Malaya to Kwangsi
            2 artilleries, 1 fighter and 3 infantry moved from Korea to Amur
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 submarine moved from 8 Sea Zone to 3 Sea Zone
            1 fighter moved from 41 Sea Zone to Kwangsi
            2 fighters moved from 42 Sea Zone to Kwangsi
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Amur
                Japanese attack with 2 artilleries, 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Amur, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 6 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 fighters and 1 infantry in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Kwangsi to 36 Sea Zone
            1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 3 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to French Indo China
            2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Amur to Japan
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            5 submarines placed in 6 Sea Zone
            Japanese undo move 2.
            Japanese undo move 2.
            1 submarine placed in 36 Sea Zone
            4 submarines placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,5,1,2,1,1,1,1,5,1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2
            Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.83
    Russians regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            2 transports moved from 98 Sea Zone to 92 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Syria to Iraq
            2 infantry moved from Syria to Iraq
            1 artillery moved from Syria to Iraq
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            4 fighters moved from 19 Sea Zone to Kiangsu
            2 fighters moved from Soviet Far East to Buryatia
            1 bomber moved from Soviet Far East to Kiangsu
            2 carriers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 carrier moved from 19 Sea Zone to 7 Sea Zone
            3 battleships and 1 carrier moved from 19 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            1 fighter moved from Midway to 7 Sea Zone
            1 submarine moved from 19 Sea Zone to 7 Sea Zone
            2 submarines moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Buryatia
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Buryatia, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Buryatia
                    1 infantry owned by the Japanese lost in Buryatia
                Americans win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Americans attack with 1 bomber and 4 fighters
                Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 bomber and 4 fighters in Kiangsu, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kiangsu
                Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Kiangsu to 7 Sea Zone
            1 fighter moved from Buryatia to Yakut S.S.R.
            1 bomber moved from Kiangsu to Jehol
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 armour and 3 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.83
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Chahar to Kwangsi
            7 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            5 infantry moved from Jehol to Chahar
            3 infantry moved from Manchuria to Jehol
            2 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            5 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - British
    

    Combat Hit Differential Summary :

    Savegame

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