bid is placed already
Destroyer sz 106
Destroyer sz 91
Fighter Malta
Sub sz 98
Minor IC Egypt
Art Anglo-Egyption Sudan
2 IPC to UK
L24 OOB Stucifer (X) v Crockett36 (L+120)
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 fighters moved from Soviet Far East to Siberia 2 fighters moved from Soviet Far East to 6 Sea Zone 1 bomber moved from Western United States to Siberia 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in 6 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from Siberia to Soviet Far East 1 bomber moved from Siberia to Soviet Far East 1 artillery moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 armour moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 carriers and 1 submarine placed in 10 Sea Zone Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol 4 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Burma to Chahar 4 infantry moved from Kweichow to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 fighters moved from Soviet Far East to Siberia 2 fighters moved from Soviet Far East to 6 Sea Zone 1 bomber moved from Western United States to Siberia 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in 6 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from Siberia to Soviet Far East 1 bomber moved from Siberia to Soviet Far East 1 artillery moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 armour moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 carriers and 1 submarine placed in 10 Sea Zone Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol 4 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Burma to Chahar 4 infantry moved from Kweichow to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 8 infantry moved from Burma to India 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Yunnan to India 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 9 infantry moved from Yunnan to Burma 1 artillery moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 5 fighters moved from Tambov to Northwest Persia 1 bomber moved from India to French Indo China 1 artillery moved from Algeria to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 infantry moved from Algeria to Tunisia Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in French Indo China causes 4 damage total. Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 1 carrier, 2 fighters, 1 submarine and 5 transports British roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Battle in Northwest Persia British attack with 1 artillery, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Northwest Persia, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 1 aaGun moved from Burma to India 1 aaGun moved from Yunnan to Burma 5 fighters moved from Northwest Persia to Persia 3 infantry moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 fighter moved from Gibraltar to Syria 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 carrier and 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4 British collect 33 PUs (1 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.83 Japanese AA : -0.17 Germans regular : 0.67 British regular : 0.83
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Volgograd to Tsinghai Italians take Tsinghai from Chinese 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Libya, round 2 : 4/7 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya 1 mech_infantry owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 airfield placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 artilleries moved from Queensland to South Australia 4 infantry moved from Queensland to South Australia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 12 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 2 bombers moved from Volgograd to Russia 2 fighters and 2 tactical_bombers moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Volgograd to Samara 2 fighters moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Rostov 1 infantry moved from Karelia to Finland Germans take Finland from Russians 1 fighter moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Rostov to Bryansk 1 fighter moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 infantry moved from Volgograd to Samara Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Northwest Persia Germans attack with 3 fighters and 1 infantry British defend with 1 artillery Germans roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 125 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 destroyer and 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer and 1 submarine Battle in Bryansk Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Samara : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Samara Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Samara, round 2 : 6/8 hits, 3.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Samara 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter and 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 5 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters moved from Northwest Persia to Volgograd 2 fighters and 3 tactical_bombers moved from Samara to Volgograd 1 armour and 1 mech_infantry moved from Karelia to Archangel 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Karelia to Belarus 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland 1 infantry moved from France to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters moved from 125 Sea Zone to Western Germany 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 fighters moved from Rostov to Volgograd 1 infantry moved from Volgograd to Kazakhstan 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy Place Units - Germans 3 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter placed in Western Germany 3 infantry and 5 mech_infantrys placed in Germany Germans undo move 5. 3 infantry placed in Volgograd 5 mech_infantrys placed in Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 4.83 British regular : 0.17 Russians AA : 1.17
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 32 PUs; Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Tambov to Tsinghai 1 fighter moved from Tambov to Tsinghai 1 infantry moved from Tambov to Bryansk 1 fighter moved from Tambov to Bryansk 1 infantry moved from Tambov to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese 1 tactical_bomber moved from Tambov to Tsinghai 1 artillery moved from Tambov to Samara 3 infantry moved from Manchuria to Jehol Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Tsinghai Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tsinghai Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 armour, 9 artilleries, 37 infantry and 3 mech_infantrys moved from Tambov to Russia 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 1 bomber moved from Tsinghai to Persia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Manchuria to Jehol Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Germans regular : 0.67 Russians regular : 0.83
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Kwangsi 2 fighters moved from 36 Sea Zone to Kwangsi 1 fighter moved from Malaya to Kwangsi 2 artilleries, 1 fighter and 3 infantry moved from Korea to Amur 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 8 Sea Zone to 3 Sea Zone 1 fighter moved from 41 Sea Zone to Kwangsi 2 fighters moved from 42 Sea Zone to Kwangsi Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 2 artilleries, 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Amur, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 6 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 6 fighters and 1 infantry in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 6 fighters moved from Kwangsi to 36 Sea Zone 1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to French Indo China 2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Amur to Japan 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu Place Units - Japanese 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China 5 submarines placed in 6 Sea Zone Japanese undo move 2. Japanese undo move 2. 1 submarine placed in 36 Sea Zone 4 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,5,1,2,1,1,1,1,5,1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2 Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.83 Russians regular : -0.33
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 2 transports moved from 98 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Syria to Iraq 2 infantry moved from Syria to Iraq 1 artillery moved from Syria to Iraq 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 4 fighters moved from 19 Sea Zone to Kiangsu 2 fighters moved from Soviet Far East to Buryatia 1 bomber moved from Soviet Far East to Kiangsu 2 carriers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 19 Sea Zone to 7 Sea Zone 3 battleships and 1 carrier moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone 1 fighter moved from Midway to 7 Sea Zone 1 submarine moved from 19 Sea Zone to 7 Sea Zone 2 submarines moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 92 Sea Zone Combat - Americans Battle in Buryatia Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Buryatia, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Buryatia 1 infantry owned by the Japanese lost in Buryatia Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 1 bomber and 4 fighters Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 bomber and 4 fighters in Kiangsu, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kiangsu Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 17 Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 4 fighters moved from Kiangsu to 7 Sea Zone 1 fighter moved from Buryatia to Yakut S.S.R. 1 bomber moved from Kiangsu to Jehol 4 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway Place Units - Americans 2 transports placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 1 armour and 3 infantry placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.83
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Chahar to Kwangsi 7 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Chahar 3 infantry moved from Manchuria to Jehol 2 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 5 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33
-
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - British
Combat Hit Differential Summary :