L25 G40 OOB AldoRaine (L+45) v Jacob16 (X)


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            3 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            1 fighter moved from 95 Sea Zone to Morocco
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Yugoslavia to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to 97 Sea Zone
            2 cruisers moved from 95 Sea Zone to 92 Sea Zone
            2 destroyers moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 92 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Morocco
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    1 infantry owned by the French lost in Morocco
                    Italians roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
            Battle in Algeria
    
        Non Combat Move - Italians
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Alexandria to Libya
            1 infantry moved from Ethiopia to British Somaliland
            3 infantry moved from Alexandria to Tobruk
            2 artilleries moved from Alexandria to Tobruk
            1 infantry moved from France to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from France to Southern France
            1 armour moved from France to Southern France
            1 armour moved from France to Northern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 0.00
    Italians regular : 0.50
    British regular : -0.67
    

    Savegame


  • Hey that is totally okay man! Honestly I would rather you get your turn done and edit some little non-combat you forgot than to take forever stressing over not missing anything. I used the save with the edit done. Anyways hope your weeks gone well man, having a great time with this game.

  • 2025 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Italian Somaliland to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Java to 33 Sea Zone
            1 cruiser moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Kenya to Ethiopia
            1 fighter moved from Java to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Gibraltar
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; 
            Germans buy 3 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to Rostov
            1 fighter moved from Southern Italy to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 fighters moved from Eastern Poland to Tambov
            2 tactical_bombers moved from Eastern Poland to Tambov
            1 tactical_bomber moved from Eastern Poland to Rostov
            1 tactical_bomber moved from Novgorod to Rostov
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports; Americans defend with 2 transports
                    2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for Americans: 2 transports
                Casualties for British: 2 transports
            Battle in Tambov
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            1 bomber moved from Rostov to Bryansk
            3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
            2 armour and 3 artilleries moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Nenetsia to Vologda
            3 armour moved from Novgorod to Bryansk
            2 armour moved from Finland to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            2 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            3 fighters moved from Western Germany to Novgorod
            3 artilleries moved from France to Western Germany
            5 infantry moved from France to Western Germany
            1 bomber moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -2.83
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 mech_infantry moved from Kansu to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            2 aaGuns and 17 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from India to West India
            2 infantry moved from India to West India
            1 tactical_bomber moved from French Indo China to Jehol
            1 tactical_bomber moved from 36 Sea Zone to Jehol
            3 fighters moved from Japan to Jehol
            5 fighters moved from 6 Sea Zone to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            2 artilleries moved from 19 Sea Zone to Jehol
            6 infantry moved from 19 Sea Zone to Jehol
            1 bomber moved from Yunnan to Jehol
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 4 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 4 transports in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 transports remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in West India
                Japanese attack with 2 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in West India, round 2 : 0/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in West India, round 3 : 0/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in West India, round 4 : 2/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Jehol
                Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 6 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 17 infantry
                    Russians roll AA dice in Jehol : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 6 infantry and 3 tactical_bombers in Jehol, round 2 : 12/20 hits, 8.67 expected hits
                    Chinese roll dice for 2 aaGuns and 17 infantry in Jehol, round 2 : 3/17 hits, 5.67 expected hits
                    3 infantry owned by the Japanese lost in Jehol
                    10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol
                    Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 3 infantry and 3 tactical_bombers in Jehol, round 3 : 11/17 hits, 8.17 expected hits
                    Chinese roll dice for 7 infantry in Jehol, round 3 : 5/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Jehol
                    7 infantry owned by the Russians lost in Jehol
                Japanese win with 1 bomber, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Japanese: 2 artilleries and 6 infantry
                Casualties for Russians: 2 aaGuns and 17 infantry
    
        Non Combat Move - Japanese
            8 fighters moved from Jehol to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Jehol to Korea
            1 bomber moved from Jehol to Japan
            2 infantry moved from French Indo China to Yunnan
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 tactical_bombers moved from Jehol to Chahar
            3 aaGuns moved from Korea to Manchuria
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 armour and 2 mech_infantrys placed in French Indo China
            1 tactical_bomber placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.00
    Americans regular : 0.83
    Japanese regular : 7.00
    UK_Pacific regular : 0.00
    Russians AA : -1.00
    

    Savegame

  • 2025 '19

    @Jacob16 Hey didnt notice your move. I will post one tomorrow. Sorry for the delay.

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            4 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Persia to India
    
        Combat - Americans
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in India causes 5 damage total. 
            Battle in Morocco
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 35 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer and 4 transports
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 4 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                    4 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 destroyer and 4 transports
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 3 transports moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from India to Persia
            1 bomber moved from Russia to Persia
            1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from Morocco to Gibraltar
            2 fighters moved from Norway to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Norway to Russia
            1 fighter moved from Caroline Islands to Java
            1 tactical_bomber moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Central United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 2 tactical_bombers
                    Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 tactical_bombers in Chahar, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 tactical_bomber owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 19
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 tactical_bombers
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 mech_infantrys moved from Persia to West India
            4 fighters and 1 tactical_bomber moved from Persia to West India
    
        Combat - British
            Battle in West India
                British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in West India
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 armour moved from Persia to Eastern Persia
            4 fighters and 1 tactical_bomber moved from West India to Persia
            1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
            1 armour moved from Egypt to Iraq
            2 fighters moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters moved from Norway to Russia
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -1.50
    Japanese regular : -0.83
    Italians regular : 0.67
    Japanese AA : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Libya to Alexandria
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Morocco
            2 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            2 infantry moved from Algeria to Morocco
            1 infantry moved from British Somaliland to Italian Somaliland
                  Italians take Italian Somaliland from ANZAC
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble? I doubt you want to but mind as well ask

  • 2025 '19

    @Jacob16 no scramble


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Libya to Alexandria
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Morocco
            2 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            2 infantry moved from Algeria to Morocco
            1 infantry moved from British Somaliland to Italian Somaliland
                  Italians take Italian Somaliland from ANZAC
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery and 4 infantry
                Americans defend with 1 aaGun, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits
                    Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    1 aaGun owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 5 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Morocco, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Americans: 1 aaGun, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 armour moved from Yugoslavia to Bessarabia
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 95 Sea Zone
            1 tactical_bomber placed in Southern Italy
            1 artillery placed in Southern France
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern France: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -4.00
    British regular : -0.33
    

    Savegame

  • 2025 '19

    @Jacob16 Hey Sorry for the delay. I will post a move tomorrow.

  • 2025 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 infantry moved from Ethiopia to Italian Somaliland
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in Italian Somaliland
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Italian Somaliland, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Italian Somaliland
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 34 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            3 fighters and 4 tactical_bombers moved from Novgorod to Russia
            15 armour, 8 artilleries, 1 bomber, 5 fighters, 23 infantry, 27 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 infantry moved from Tambov to Russia
            3 armour moved from Ukraine to Russia
            1 mech_infantry moved from Rostov to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 18 armour, 8 artilleries, 3 bombers, 8 fighters, 26 infantry, 28 mech_infantrys and 8 tactical_bombers
                British defend with 3 fighters; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 12 artilleries, 1 factory_major, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 4/12 hits, 2.00 expected hits
                    4 fighters owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 8 artilleries, 3 bombers, 4 fighters, 26 infantry, 28 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 26/95 hits, 31.33 expected hits
                    Russians roll dice for 4 aaGuns, 4 armour, 12 artilleries, 1 bomber, 5 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/82 hits, 29.67 expected hits
                    26 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    21 infantry owned by the Russians, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
                    Germans roll dice for 18 armour, 8 artilleries, 3 bombers, 4 fighters, 24 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 23/65 hits, 26.33 expected hits
                    Russians roll dice for 4 armour, 12 artilleries, 5 fighters, 33 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/60 hits, 22.50 expected hits
                    23 mech_infantrys owned by the Germans lost in Russia
                    23 infantry owned by the Russians lost in Russia
                    Germans roll dice for 18 armour, 8 artilleries, 3 bombers, 4 fighters, 1 mech_infantry and 8 tactical_bombers in Russia, round 4 : 25/42 hits, 21.33 expected hits
                    Russians roll dice for 4 armour, 12 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/37 hits, 14.83 expected hits
                    8 artilleries owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    5 mech_infantrys owned by the Russians, 10 infantry owned by the Russians and 10 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 14 armour, 3 bombers, 4 fighters and 8 tactical_bombers in Russia, round 5 : 18/29 hits, 16.33 expected hits
                    Russians roll dice for 4 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Russia, round 5 : 7/12 hits, 6.50 expected hits
                    7 armour owned by the Germans lost in Russia
                    2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians and 3 fighters owned by the British lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 7 armour, 3 bombers, 4 fighters and 8 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 11 armour, 8 artilleries, 4 fighters, 26 infantry and 28 mech_infantrys
                Casualties for Russians: 4 aaGuns, 4 armour, 12 artilleries, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 1 bomber
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            1 bomber, 4 fighters and 4 tactical_bombers moved from Russia to Novgorod
            2 bombers and 4 tactical_bombers moved from Russia to Smolensk
            3 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Belarus
            1 mech_infantry moved from Western Germany to Poland
            2 infantry moved from Western Germany to France
            2 armour and 1 mech_infantry moved from Novgorod to Vologda
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            2 bombers and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -3.33
    Russians AA : 2.00
    

    Savegame

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