Squirecam Witt G42 (Axis +6)


  • I didn’t want to give you the possiblility of an IC in W India, so have always recaptuerd it.
    Will probably live to regret letting you retain it this turn.
    The war has definitely moved to the centre of the map.
    I thought the Carolines would prove impossible to hold another Turn. Will need to look closely there.

    My 9 year old is playing WaW on the iMac, so I can’t Do my go just yet.
    I hope you have a lovely Sunday.


  • Sorry to take so long, but I deliberated over this, as you can imagine. Scramble and Submerge?Scramble and Sub fights? .tsvg


  • @Witt said in Squirecam Witt G42 (Axis +6):

    Sorry to take so long, but I deliberated over this, as you can imagine. Scramble and Submerge?Scramble and Sub fights? .tsvg

    Scramble and submerge


  • @squirecam sorry… meant no scramble


  • @squirecam phew! I was going to challenge it .


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam phew! I was going to challenge it .

    lol


  • Will be in 30 or so. Just walked in the house .
    Today would have been my brother’s 55th birthday, but he died of cancer in November . Have been with my mum , as dad is in italy to do some admin for their house over there.


  • @Witt said in Squirecam Witt G42 (Axis +6):

    Will be in 30 or so. Just walked in the house .
    Today would have been my brother’s 55th birthday, but he died of cancer in November . Have been with my mum , as dad is in italy to do some admin for their house over there.

    my condolences


  • Gencon rules actually change this… they allow you to use kamakeze strikes on transports. and use kamakazes offensively. its a better rule.


  • @squirecam Blimey! Maybe we should have played tgat then , Sorry. US China 9 Witt. .tsvg


  • I can redo the US. Just say.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 bomber moved from Greece to Bessarabia
            9 armour and 19 mech_infantrys moved from Bulgaria to Eastern Poland
            7 artilleries moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 9 armour, 7 artilleries, 2 infantry and 19 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 7 artilleries, 2 infantry and 19 mech_infantrys in Eastern Poland, round 2 : 15/37 hits, 11.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 7 artilleries, 2 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Poland
            2 armour, 4 infantry and 4 mech_infantrys moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Bessarabia to Poland
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            2 artilleries and 6 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            3 infantry placed in Greece
            2 artilleries and 8 infantry placed in Germany
            Germans undo move 2.
            3 artilleries and 6 infantry placed in Germany
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,5
            Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.67
    

    Territory Summary for Germans :

    Cyprus : 1 flag
    Normandy Bordeaux : 1 flag
    Southern France : 1 flag, 1 aaGun, 4 artilleries, 1 harbour and 14 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Poland : 1 aaGun, 2 armour, 1 bomber, 7 infantry and 4 mech_infantrys
    Germany : 3 artilleries, 1 factory_major and 6 infantry
    Norway : 2 infantry
    Karelia : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 1 aaGun, 9 armour, 7 artilleries, 3 infantry and 19 mech_infantrys
    Bessarabia : 1 flag, 1 mech_infantry
    113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag, 2 artilleries and 6 infantry
    Greece : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
    Yugoslavia : 1 flag
    Finland : 1 flag, 2 armour and 9 infantry
    

    Production/PUs Summary :

    Russians : 35 / 41
    Japanese : 51 / 62
    Americans : 57 / 77
    Chinese : 12 / 12
    Germans : 48 / 49
    British : 34 / 35
    UK_Pacific : 0 / 0
    Italians : 8 / 11
    ANZAC : 14 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Witt said in Squirecam Witt G42 (Axis +6):

    I can redo the US. Just say.

    No because if it was Gencon rules the game would be over at 8 rounds. Also I would have had to attack the neutrals several turns ago to get to 125 IPC. And then disperse my fleet to block US and Anzac. So everything would have been different several turns ago…


  • @squirecam no attacks in the Neutrals? I am disappointed!

    I am off out with my 15 year old , climbing .
    Probably done for the day.
    Talk tomorrow . Have a pleasant day.


  • Have you posted Germany’s go?


  • @Witt said in Squirecam Witt G42 (Axis +6):

    Have you posted Germany’s go?

    yeah its up above


  • @squirecam
    Purchase Units - British
    British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

        Combat Move - British
    
        Non Combat Move - British
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            10 artilleries and 11 infantry moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Trans-Jordan to Iraq
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            1 carrier placed in 80 Sea Zone
            1 fighter placed in 80 Sea Zone
            1 infantry placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun and 2 infantry
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
    Syria : 1 flag
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    119 Sea Zone : 1 flag
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport
    97 Sea Zone : 2 submarines
    Iraq : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry
    Eastern Persia : 1 flag
    Persia : 1 flag, 2 armour, 12 artilleries, 13 infantry and 7 mech_infantrys
    98 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Russians : 35 / 41
    Japanese : 51 / 62
    Americans : 57 / 77
    Chinese : 12 / 12
    Germans : 48 / 49
    British : 34 / 34
    UK_Pacific : 0 / 0
    Italians : 8 / 11
    ANZAC : 14 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    UK 9 Witt. .tsvg


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Poland
            1 armour moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,4,2,1,1,5
            Italians collect 2 PUs (6 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Southern France : 1 aaGun
    Poland : 2 armour and 1 artillery
    Northern Italy : 1 artillery, 1 factory_major and 2 infantry
    Southern Italy : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
    Greece : 1 aaGun, 1 artillery and 5 infantry
    

    Production/PUs Summary :

    Russians : 35 / 41
    Japanese : 51 / 62
    Americans : 57 / 77
    Chinese : 12 / 12
    Germans : 48 / 49
    British : 34 / 34
    UK_Pacific : 0 / 0
    Italians : 8 / 3
    ANZAC : 14 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @squirecam
    Round: 10

        Purchase Units - Russians
            Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Russia to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bessarabia to Novgorod
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            5 artilleries and 11 infantry moved from Caucasus to Rostov
            1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 aaGun, 4 artilleries and 1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            11 artilleries and 12 infantry moved from Bryansk to Belarus
            12 armour and 12 mech_infantrys moved from Rostov to Belarus
            1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.33
    

    Territory Summary for Russians :

    Jehol : 1 infantry
    Kweichow : 1 infantry
    Hopei : 1 infantry
    Szechwan : 1 infantry
    Buryatia : 1 infantry
    Belarus : 1 aaGun, 12 armour, 15 artilleries, 13 infantry and 12 mech_infantrys
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 1 aaGun, 1 armour, 4 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
    Rostov : 5 artilleries and 11 infantry
    Vyborg : 1 infantry
    Bessarabia : 2 infantry
    Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
    Ukraine : 1 aaGun, 1 factory_minor, 3 infantry and 2 mech_infantrys
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
    Caucasus : 1 factory_minor
    Eastern Persia : 1 infantry
    Northwest Persia : 1 flag
    

    Production/PUs Summary :

    Russians : 36 / 41
    Japanese : 47 / 62
    Americans : 57 / 77
    Chinese : 13 / 12
    Germans : 47 / 49
    British : 34 / 34
    UK_Pacific : 0 / 0
    Italians : 8 / 3
    ANZAC : 17 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Russia 10 Witt. .tsvg


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 fighter moved from India to Eastern Persia
            1 tactical_bomber moved from India to Eastern Persia
            1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Yunnan to India
            6 artilleries and 12 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Malaya to Burma
            1 mech_infantry moved from Malaya to Burma
            1 mech_infantry moved from Malaya to Burma
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Eastern Persia
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 2 submarines and 1 transport
                1 submarine owned by the Japanese submerged
                2 submarines owned by the Americans submerged
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            2 battleships, 6 carriers and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from Celebes to 43 Sea Zone
            1 tactical_bomber moved from Celebes to 43 Sea Zone
            1 bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from Eastern Persia to India
            1 fighter moved from Eastern Persia to India
    
        Place Units - Japanese
            3 infantry placed in West India
            3 infantry placed in India
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 fighters and 2 infantry placed in Japan
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            3 infantry placed in West India
            3 infantry placed in India
            2 infantry placed in Malaya
            2 fighters and 6 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            2 fighters and 8 infantry placed in Japan
            3 infantry placed in West India
            2 infantry placed in India
            Japanese undo move 2.
            1 infantry placed in India
            2 infantry placed in Malaya
            1 infantry placed in West India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,3,1,6,3,3,2,4,6,4,1,2,6,1,2,2,6,1,6,3,4,6,3,5
            Japanese collect 36 PUs (14 lost to blockades); end with 36 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.17
    ANZAC regular : -0.33
    British regular : -0.33
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 1 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 2 tactical_bombers
    Yunnan : 1 flag
    Hunan : 1 flag, 3 infantry
    Anhwe : 1 flag
    Gilbert Islands : 1 flag, 1 infantry
    Shan State : 1 flag, 1 artillery and 1 infantry
    Burma : 1 flag, 6 artilleries, 12 infantry and 3 mech_infantrys
    India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
    Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag, 1 submarine and 1 transport
    43 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    19 Sea Zone : 2 battleships, 6 carriers, 3 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
    62 Sea Zone : 1 flag
    West India : 1 flag, 2 artilleries, 1 factory_minor, 8 infantry and 5 mech_infantrys
    Eastern Persia : 1 flag, 2 infantry
    

    Production/PUs Summary :

    Russians : 36 / 41
    Japanese : 50 / 41
    Americans : 57 / 77
    Chinese : 13 / 12
    Germans : 47 / 49
    British : 34 / 34
    UK_Pacific : 0 / 0
    Italians : 8 / 3
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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