TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 27
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Komi to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
2 infantry moved from Kursk to Ukraine
1 infantry moved from Yaroslavl to Vologda
5 fighters and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Urals to Kazakhstan
1 artillery and 2 infantry moved from Urals to Samara
2 artilleries and 3 infantry moved from Kursk to Tambov
1 armour and 1 mech_infantry moved from Tula to Samara
8 artilleries moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Tula
1 infantry moved from Bryansk to Tula
20 artilleries and 99 infantry moved from Bryansk to Smolensk
5 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
2 armour, 1 artillery and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 mech_infantry moved from Korea to Southern Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Aleutian Islands
1 carrier moved from 6 Sea Zone to 9 Sea Zone
Combat - Japanese
Battle in Iwo Jima
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking Iwo Jima from Americans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Southern Manchuria
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Southern Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 9 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour moved from Korea to Buryatia
2 fighters moved from Southern Manchuria to Amur
1 armour, 6 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 submarines and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 destroyer and 3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2,6,1
Japanese collect 25 PUs (3 lost to blockades); end with 25 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : 0.67
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Formosa to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from Manilla to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
2 aaGuns, 8 artilleries, 5 battleships, 2 carriers, 12 infantry and 11 transports moved from 115 Sea Zone to 113 Sea Zone
8 artilleries and 10 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 11 infantry moved from Malta to 96 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 11 infantry moved from 95 Sea Zone to Southern France
1 marine moved from Algeria to 96 Sea Zone
3 battleships, 1 cruiser and 1 marine moved from 96 Sea Zone to 95 Sea Zone
Americans take 95 Sea Zone from Italians
1 marine moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
4 bombers moved from Gibraltar to 98 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern France
Combat - Americans
Battle in Borneo
Battle in Okinawa
Battle in Normandy Bordeaux
Americans attack with 8 artilleries and 10 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 5 battleships in Normandy Bordeaux, round 2 : 1/5 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Okinawa from Japanese, taking Normandy Bordeaux from Italians with 8 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
Americans win with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 4 artilleries, 14 infantry and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 battleships and 1 cruiser in Southern France, round 2 : 2/4 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 battleship moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 transports moved from 96 Sea Zone to 94 Sea Zone
2 carriers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
1 infantry moved from Tunisia to Algeria
1 fighter moved from Morocco to Algeria
4 fighters moved from 115 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Morocco
2 carriers moved from 93 Sea Zone to 95 Sea Zone
1 armour, 6 artilleries and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
10 infantry moved from Central United States to 104 Sea Zone
1 armour, 6 artilleries, 10 infantry, 1 mech_infantry and 9 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
8 destroyers moved from 115 Sea Zone to 113 Sea Zone
4 bombers moved from 98 Sea Zone to Gibraltar
1 destroyer moved from 21 Sea Zone to 24 Sea Zone
1 artillery and 2 marines moved from Manilla to 21 Sea Zone
1 artillery, 7 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 marines and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 7 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 2 marines and 1 transport moved from 22 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to Hawaiian Islands
1 fighter moved from 34 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
Place Units - Americans
1 airfield placed in Algeria
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
8 artilleries and 20 infantry moved from Anhwe to Jehol
2 infantry moved from Eastern Sinkiang to Tsinghai
2 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
Place Units - Chinese
5 artilleries and 3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Baluchistan to Southern Persia
Combat - British
Battle in Southern Persia
British attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 artilleries and 2 infantry in Southern Persia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern Persia
2 infantry owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 artilleries and 5 infantry moved from Western India to Baluchistan
2 artilleries and 3 infantry moved from Eastern India to Western India
11 artilleries and 7 infantry moved from Burma to Eastern India
7 armour, 2 artilleries, 18 infantry and 9 mech_infantrys moved from Egypt to Anglo-Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 infantry moved from Gibraltar to 94 Sea Zone
1 mech_infantry moved from Gibraltar to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
Place Units - British
3 submarines placed in 100 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in Eastern India change ownership: 2 artilleries and 5 infantry
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Western Germany
6 artilleries and 8 infantry moved from Tobruk to Alexandria
1 submarine moved from 97 Sea Zone to 101 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 21 Sea Zone
ANZAC creates battle in territory 44 Sea Zone
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
7 submarines moved from 21 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 23 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
2 submarines moved from 44 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from Russia to Evenkiyskiy
1 fighter moved from Russia to Timguska
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Alexandria to Egypt
Germans take Egypt from British
1 artillery and 3 infantry moved from Alexandria to Egypt
2 armour moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
3 infantry moved from Iraq to Southern Persia
3 fighters and 3 tactical_bombers moved from Iraq to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Austria to Northern Italy
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Romania to Ukraine
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus
2 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from Leningrad to Vologda
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Saratov
Germans take Saratov from Russians
2 armour, 10 artilleries and 16 infantry moved from Stalingrad to Tambov
1 armour moved from Trans-Jordan to Southern Persia
1 mech_infantry moved from Iraq to Southern Persia
1 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from Leningrad to Vologda
1 armour moved from Eastern Poland to Ukraine
2 armour moved from Leningrad to Vologda
Combat - Germans
Germans creates battle in territory 100 Sea Zone
Battle in Southern Persia
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Southern Persia, round 2 : 1/5 hits, 1.33 expected hits
British roll dice for 2 artilleries and 1 infantry in Southern Persia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Southern Persia
1 infantry owned by the British lost in Southern Persia
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Persia, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 2 artilleries in Southern Persia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern Persia
1 artillery owned by the British lost in Southern Persia
Germans roll dice for 1 armour and 1 mech_infantry in Southern Persia, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Southern Persia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 armour, 10 artilleries and 16 infantry
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 2 armour, 10 artilleries and 16 infantry in Tambov, round 2 : 6/28 hits, 8.67 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Tambov
4 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour, 10 artilleries and 14 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 5 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 5 artilleries and 10 infantry in Vologda, round 2 : 5/17 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Karelia to Archangel
6 artilleries and 4 infantry moved from Vyborg to Leningrad
3 infantry moved from Leningrad to Vologda
2 artilleries moved from Leningrad to Vologda
21 artilleries and 46 infantry moved from Northern Belarus to Leningrad
1 mech_infantry moved from Poland to Leningrad
2 bombers moved from Ukraine to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Romania to Bessarabia
4 artilleries and 6 infantry moved from Finland to 118 Sea Zone
4 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
1 armour moved from Germany to Baltic States
1 fighter moved from Leningrad to Western Germany
7 infantry moved from Germany to Austria
3 artilleries moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
1 infantry moved from Western Germany to Austria
2 armour moved from Western Germany to Austria
2 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Austria
2 aaGuns moved from Trans-Jordan to Egypt
2 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
12 infantry moved from Trans-Jordan to Egypt
10 artilleries moved from Trans-Jordan to Egypt
6 infantry moved from Trans-Jordan to Egypt
2 artilleries moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
6 artilleries and 2 infantry moved from Trans-Jordan to Iraq
17 armour and 6 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
Place Units - Germans
3 fighters and 1 tactical_bomber placed in Western Germany
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Yugoslavia
1 armour placed in Germany
1 artillery and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 armour placed in Leningrad
Germans undo move 6.
1 infantry placed in Leningrad
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,3,2,5,6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4,3,5,1,1,3,2
Germans collect 63 PUs (8 lost to blockades); end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Tula to Bryansk
1 armour, 9 artilleries, 25 infantry and 1 mech_infantry moved from Samara to Saratov
2 armour and 2 mech_infantrys moved from Russia to Saratov
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Smolensk to Bryansk
20 artilleries and 95 infantry moved from Smolensk to Yaroslavl
1 artillery moved from Russia to Yaroslavl
3 fighters and 1 tactical_bomber moved from Russia to Yenisey
1 infantry moved from Kazakhstan to Stalingrad
Russians take Stalingrad from Germans
Combat - Russians
Battle in Yenisey
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour; Japanese defend with 1 armour
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yenisey, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 2 armour in Yenisey, round 2 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Russians lost in Yenisey
1 armour owned by the Japanese and 1 armour owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour
Casualties for Germans: 1 armour
Battle in Saratov
Russians attack with 3 armour, 9 artilleries, 25 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 9 artilleries, 25 infantry and 3 mech_infantrys in Saratov, round 2 : 13/40 hits, 11.17 expected hits
Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Saratov
1 infantry owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 3 armour, 9 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 21 artilleries and 95 infantry
Germans defend with 1 infantry
Russians roll dice for 21 artilleries and 95 infantry in Yaroslavl, round 2 : 24/116 hits, 26.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 21 artilleries and 94 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Samara to Saratov
1 aaGun moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Okinawa
1 armour moved from Buryatia to Yenisey
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 23 Sea Zone
4 carriers moved from 7 Sea Zone to 20 Sea Zone
Japanese take 7 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 23 Sea Zone
1 submarine moved from 7 Sea Zone to 23 Sea Zone
Japanese take 18 Sea Zone from Americans
1 fighter moved from 7 Sea Zone to Okinawa
1 tactical_bomber moved from 7 Sea Zone to Okinawa
4 battleships moved from 7 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 4 battleships, 4 carriers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 4 battleships, 4 carriers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
Japanese win, taking 23 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Okinawa
Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Okinawa, round 2 : 3/6 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Okinawa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Okinawa
2 infantry owned by the Americans lost in Okinawa
Japanese win, taking Okinawa from Americans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Okinawa to 20 Sea Zone
2 battleships, 1 cruiser, 7 destroyers and 7 submarines moved from 7 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 20 Sea Zone
2 fighters moved from Amur to Japan
1 carrier moved from 9 Sea Zone to 5 Sea Zone
1 artillery moved from Aleutian Islands to 9 Sea Zone
1 artillery and 1 transport moved from 9 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Hokkaido
1 tactical_bomber moved from 9 Sea Zone to 5 Sea Zone
1 fighter moved from 9 Sea Zone to Japan
Place Units - Japanese
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 107 PUs;
Americans buy 1 airfield, 2 armour, 10 artilleries, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 tactical_bomber moved from 95 Sea Zone to Holland Belgium
1 bomber moved from Eastern United States to Holland Belgium
4 bombers moved from Gibraltar to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Southern France to Northern Italy
3 fighters and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy
4 fighters and 1 tactical_bomber moved from Algeria to Northern Italy
3 fighters moved from Morocco to Northern Italy
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Battle in Northern Italy
Americans attack with 10 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 4 infantry; Italians defend with 1 factory_major
Americans roll dice for 10 fighters, 3 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/16 hits, 7.50 expected hits
Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
4 infantry owned by the Germans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Aleutian Islands from Japanese, taking Northern Italy from Italians with 10 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Battle in Holland Belgium
Americans attack with 5 bombers, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 5 bombers, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 bombers moved from Holland Belgium to Southern France
1 bomber and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
9 transports moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
9 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 armour, 6 artilleries, 10 infantry, 1 mech_infantry and 9 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 battleship, 2 carriers, 1 destroyer and 1 fighter moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
4 battleships, 7 destroyers and 11 transports moved from 113 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Tunisia
7 fighters moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
3 fighters and 2 tactical_bombers moved from Northern Italy to Southern France
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to Caroline Islands
7 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 24 Sea Zone to 22 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 armour and 1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Borneo to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
Place Units - Americans
1 airfield and 3 artilleries placed in Southern France
2 armour and 1 mech_infantry placed in Normandy Bordeaux
9 infantry placed in Eastern United States
7 artilleries placed in Central United States
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
8 artilleries and 19 infantry moved from Jehol to Anhwe
2 infantry moved from Tsinghai to Hopei
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
6 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 25 PUs;
British buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Baluchistan to Southern Persia
Combat - British
British creates battle in territory 100 Sea Zone
Battle in Southern Persia
British attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 artilleries and 3 infantry in Southern Persia, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern Persia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Southern Persia
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
2 artilleries and 3 infantry moved from Western India to Baluchistan
13 artilleries and 12 infantry moved from Eastern India to Western India
7 armour, 2 artilleries, 17 infantry and 9 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Malta to Normandy Bordeaux
7 fighters and 4 tactical_bombers moved from Malta to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in Eastern India change ownership: 2 artilleries and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 armour, 2 artilleries, 2 battleships, 4 carriers, 1 destroyer, 7 fighters, 2 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 2 artilleries, 2 battleships, 4 carriers, 1 destroyer, 7 fighters, 3 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to Shantung
1 armour, 2 artilleries, 8 fighters and 3 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
1 submarine owned by the Americans lost in 34 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 8 fighters and 3 infantry
Chinese defend with 8 artilleries and 4 infantry
Japanese roll dice for 2 battleships in Shantung, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters and 3 infantry in Shantung, round 2 : 7/15 hits, 6.67 expected hits
Chinese roll dice for 8 artilleries and 4 infantry in Shantung, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese lost in Shantung
4 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Shantung
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 8 fighters in Shantung, round 3 : 6/12 hits, 5.83 expected hits
Chinese roll dice for 4 artilleries in Shantung, round 3 : 3/4 hits, 1.33 expected hits
2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Shantung
4 artilleries owned by the Chinese lost in Shantung
Japanese win with 1 bomber and 8 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for Chinese: 8 artilleries and 4 infantry
Non Combat Move - Japanese
1 bomber moved from Shantung to 19 Sea Zone
6 fighters moved from Shantung to 19 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 bomber moved from 35 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to Japan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to Burma
Non Combat Move - ANZAC
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Queensland to Caroline Islands
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
6 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 112 Sea Zone to 126 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 fighters and 2 tactical_bombers moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Southern Italy to Eastern Poland
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Norway, round 2 : 4/10 hits, 5,00 expected hits
British roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
1 mech_infantry owned by the British lost in Norway
Germans win, taking Norway from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 8 mech_infantrys in Eastern Poland, round 2 : 4/10 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
3 infantry moved from Novgorod to Baltic States
1 fighter moved from 126 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Norway to Western Germany
2 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
6 armour and 5 mech_infantrys moved from Volgograd to Rostov
3 aaGuns, 3 armour, 10 artilleries, 27 infantry and 18 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in France
6 mech_infantrys placed in Germany
Germans undo move 5.
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
@farmboy Well, it was my turn to discover which one Lee Morrison uses and it’s the 2.7, but at the same time, somewhere else I have the official 2.5 and this lets me play, what we’re playing with the game dice, until I know how to use others.