TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Tambov to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tula
2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula
1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
2 bombers moved from Western Germany to Yaroslavl
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 tactical_bomber moved from Kursk to Tula
Combat - Germans
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Tambov to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tula
2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula
1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
2 bombers moved from Western Germany to Yaroslavl
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 tactical_bomber moved from Kursk to Tula
Combat - Germans
Battle in Yaroslavl
Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tula
Germans attack with 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber in Tula, round 2 : 10/42 hits, 13.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Tula, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Tula
4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 3 armour, 13 artilleries, 18 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 infantry moved from Tambov to Tula
2 infantry moved from Kursk to Tula
1 armour and 1 mech_infantry moved from Ukraine to Tula
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Tambov to Tula
1 aaGun moved from Tambov to Tula
1 armour and 1 mech_infantry moved from Southern Belarus to Tula
3 infantry moved from Novgorod to Smolensk
1 armour and 2 mech_infantrys moved from Leningrad to Smolensk
1 armour and 2 mech_infantrys moved from Romania to Southern Belarus
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from France to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Tula to Rostov
1 fighter moved from Yaroslavl to Leningrad
2 bombers moved from Yaroslavl to Smolensk
2 fighters moved from Western Germany to Leningrad
2 tactical_bombers moved from Yaroslavl to Leningrad
1 bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Western Germany to 116 Sea Zone
1 mech_infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 mech_infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
1 artillery moved from France to Western Germany
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Leningrad
3 tactical_bombers placed in Ukraine
4 infantry placed in Western Germany
1 mech_infantry placed in Romania
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Komi to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery and 3 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
6 armour and 5 mech_infantrys moved from Russia to Stalingrad
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
3 artilleries and 28 infantry moved from Samara to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys in Stalingrad, round 2 : 11/42 hits, 10.83 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Northern Caucasus
4 aaGuns, 7 artilleries and 32 infantry moved from Russia to Samara
1 artillery moved from Kazakhstan to Northern Caucasus
2 infantry moved from Kazakhstan to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
Place Units - Russians
2 fighters placed in Urals
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to 5 Sea Zone
1 submarine moved from 132 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria
1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Britain
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to New Guinea
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to Fukien
1 fighter moved from Kiangsu to Fukien
1 fighter moved from Kiangsu to Kwangtung
1 marine moved from Wake Island to 24 Sea Zone
1 battleship and 1 marine moved from 24 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 24 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in New Britain
Battle in Dutch New Guinea
Battle in Korea
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Korea from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Fukien
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 fighter and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Paulau
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Paulau
Japanese win, taking Paulau from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Northern Manchuria
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 5 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking 21 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Fukien to French Indo China
2 carriers moved from 50 Sea Zone to 47 Sea Zone
1 destroyer moved from 50 Sea Zone to 46 Sea Zone
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to French Indo China
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Jehol
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from 7 Sea Zone to French Indo China
1 fighter moved from New Guinea to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 carrier and 1 cruiser moved from 24 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from Anhwe to 7 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
Place Units - Japanese
1 artillery and 2 fighters placed in French Indo China
Japanese undo move 1.
2 fighters and 1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Malaya
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,6
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.50
Japanese regular : 1.83
ANZAC regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 cruiser moved from 25 Sea Zone to 27 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 16 Sea Zone to 27 Sea Zone
1 destroyer moved from 8 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 9 Sea Zone to 11 Sea Zone
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 105 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to United Kingdom
1 battleship, 2 carriers and 4 fighters moved from 93 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Scotland
2 tactical_bombers moved from French Guiana to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 fighter moved from Eastern Sinkiang to Northern Caucasus
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Japanese to Russians
EDIT: Removing units owned by Americans from Amur: 1 infantry
EDIT: Removing units owned by Americans from Siberia: 1 infantry
EDIT: Adding units owned by Americans to Sakha: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Szechwan
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Eastern Sinkiang to Szechwan
3 infantry moved from Inner Mongolia to Honan
1 artillery moved from Tsinghai to Honan
6 artilleries and 2 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 7 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries and 5 infantry in Honan, round 2 : 4/12 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Hunan
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
3 fighters moved from Egypt to Crete
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 40 Sea Zone from Japanese
1 bomber moved from Eastern India to 39 Sea Zone
3 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Eastern India to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Crete
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
British roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Crete
British win, taking Crete from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Malaya
3 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Eastern India to Burma
1 bomber moved from 39 Sea Zone to Eastern India
3 fighters moved from Crete to Egypt
1 armour moved from French West Africa to French Equatorial Africa
2 fighters moved from Northwest Persia to Northern Caucasus
6 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
3 infantry moved from Southern Persia to Northwest Persia
2 fighters moved from Russia to Northern Caucasus
1 carrier and 2 fighters moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 111 Sea Zone
1 submarine moved from 126 Sea Zone to 128 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
1 infantry moved from Shan State to Yunnan
Place Units - British
1 carrier and 1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Italians regular : -0.33
Japanese regular : -1.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 cruiser moved from 25 Sea Zone to 27 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 16 Sea Zone to 27 Sea Zone
1 destroyer moved from 8 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 9 Sea Zone to 11 Sea Zone
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 105 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to United Kingdom
1 battleship, 2 carriers and 4 fighters moved from 93 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Scotland
2 tactical_bombers moved from French Guiana to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 fighter moved from Eastern Sinkiang to Northern Caucasus
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Japanese to Russians
EDIT: Removing units owned by Americans from Amur: 1 infantry
EDIT: Removing units owned by Americans from Siberia: 1 infantry
EDIT: Adding units owned by Americans to Sakha: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Szechwan
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Eastern Sinkiang to Szechwan
3 infantry moved from Inner Mongolia to Honan
1 artillery moved from Tsinghai to Honan
6 artilleries and 2 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 7 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries and 5 infantry in Honan, round 2 : 4/12 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Hunan
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
3 fighters moved from Egypt to Crete
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 40 Sea Zone from Japanese
1 bomber moved from Eastern India to 39 Sea Zone
3 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Eastern India to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Crete
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
British roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Crete
British win, taking Crete from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Malaya
3 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Eastern India to Burma
1 bomber moved from 39 Sea Zone to Eastern India
3 fighters moved from Crete to Egypt
1 armour moved from French West Africa to French Equatorial Africa
2 fighters moved from Northwest Persia to Northern Caucasus
6 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
3 infantry moved from Southern Persia to Northwest Persia
2 fighters moved from Russia to Northern Caucasus
1 carrier and 2 fighters moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 111 Sea Zone
1 submarine moved from 126 Sea Zone to 128 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
1 infantry moved from Shan State to Yunnan
Place Units - British
1 carrier and 1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 111 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Italians regular : -0.33
Japanese regular : -1.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Rostov to Saratov
1 fighter moved from Rostov to Saratov
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Saratov
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Saratov
1 fighter owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Saratov to Kursk
2 armour moved from Rostov to Kursk
1 mech_infantry moved from Ukraine to Kursk
1 armour moved from Kursk to Tula
1 mech_infantry moved from Romania to Northern Belarus
1 mech_infantry moved from Romania to Northern Italy
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Southern France
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Rostov to Southern Italy
1 fighter moved from Southern Italy to France
1 bomber moved from Gibraltar to Yugoslavia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5,4,5
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 45 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Shan State
1 aaGun, 1 artillery, 7 infantry and 1 tactical_bomber moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 13 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
Germans destroys 29PUs while taking Russians capital
Germans converts factory_upgrade into different units
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 mech_infantry moved from Leningrad to Vologda
1 infantry moved from Tula to Saratov
1 armour moved from Tula to Penza
Germans take Penza from Russians
1 armour moved from Penza to Russia
1 armour moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Russia
1 tactical_bomber moved from Smolensk to Vologda
2 fighters moved from Kursk to Saratov
1 fighter moved from Kursk to Saratov
1 bomber moved from Smolensk to Vologda
1 infantry moved from Tula to Saratov
1 bomber moved from Smolensk to Vologda
1 tactical_bomber moved from Rostov to Vologda
1 tactical_bomber moved from Ukraine to Saratov
Combat - Germans
Battle in Saratov
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Saratov, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saratov
1 infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 7 artilleries and 33 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Kursk
3 armour and 3 mech_infantrys moved from Smolensk to Tula
1 armour and 2 mech_infantrys moved from Southern Belarus to Tula
1 infantry moved from Tula to Tambov
13 artilleries and 18 infantry moved from Tula to Russia
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Western Germany to Gibraltar
3 fighters moved from Saratov to Kursk
1 tactical_bomber moved from Saratov to Tula
3 fighters moved from Leningrad to Western Germany
2 tactical_bombers moved from Leningrad to Western Germany
1 fighter moved from Leningrad to France
1 tactical_bomber moved from Leningrad to Germany
1 tactical_bomber moved from Leningrad to Western Germany
2 tactical_bombers moved from Vologda to Leningrad
2 bombers moved from Vologda to Leningrad
2 tactical_bombers moved from Ukraine to Leningrad
1 aaGun moved from Tula to Kursk
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 116 Sea Zone
1 fighter placed in France
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Leningrad
1 armour and 1 mech_infantry placed in Romania
Germans undo move 4.
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Romania
2 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,1
Germans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Adding units owned by ANZAC to Shan State: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - Russians
1 infantry moved from Samara to Saratov
4 fighters moved from Urals to Saratov
1 tactical_bomber moved from Urals to Saratov
1 artillery and 3 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Saratov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Saratov, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Saratov to Northern Caucasus
6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys moved from Stalingrad to Northern Caucasus
4 aaGuns, 7 artilleries and 31 infantry moved from Samara to Stalingrad
2 infantry moved from Urals to Western Sinkiang
1 infantry moved from Evenkiyskiy to Yenisey
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
3 infantry moved from Tambov to Volgograd
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 12 infantry moved from Buryatia to Amur
1 fighter moved from Vologda to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
3 infantry moved from New South Wales to Queensland
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Anhwe to Russia
Place Units - ANZAC
1 bomber and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 126 Sea Zone: 1 fighter
EDIT: Adding units owned by French to Russia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 38 Sea Zone
Non Combat Move - ANZAC
7 submarines moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Yunnan
2 fighters moved from Caroline Islands to Yunnan
2 submarines moved from 38 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 fighter moved from Queensland to 35 Sea Zone
2 destroyers moved from 64 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Evenkiyskiy to Russia
1 fighter moved from Timguska to Russia
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French