TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Yunnan to Shan State
1 armour moved from Kwangsi to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Caroline Islands to 42 Sea Zone
2 bombers moved from Kwangsi to Chahar
1 infantry moved from Jehol to Chahar
3 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangtung
6 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 battleship moved from 36 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 : 4/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 5 infantry and 4 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 5 infantry and 4 tactical_bombers in Shan State, round 2 : 10/19 hits, 8,50 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 7 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Shan State to Siam
2 fighters moved from Shan State to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 33 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Caroline Islands to French Indo China
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
5 fighters moved from Shan State to Siam
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
2 bombers moved from Chahar to Yunnan
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 2 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 1 battleship, 4 infantry, 1 marine and 4 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
3 artilleries, 1 battleship, 4 infantry, 1 marine and 4 transports moved from 20 Sea Zone to 36 Sea Zone
3 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 harbour placed in Hainan
1 airfield placed in Siam
Turn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,83
UK_Pacific regular : -0,33
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Marianas
Non Combat Move - Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Guam to 22 Sea Zone
1 bomber moved from Western United States to Midway
2 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 destroyer placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Shensi to Hopei
1 fighter moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 armour moved from Egypt to Kenya
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Burma to West India
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 armour moved from Morocco to Algeria
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
Place Units - British
3 submarines placed in 98 Sea Zone
1 mech_infantry placed in United Kingdom
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : -0.33
Japanese regular : 1.33
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 cruiser
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 cruiser in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 artillery moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to France
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Yugoslavia to Romania
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 artillery moved from Normandy Bordeaux to France
Combat - French
Battle in France
French attack with 1 artillery
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the French lost in France
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for French: 1 artillery
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
3 fighters moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
2 bombers moved from Southern Italy to Baltic States
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 5/9 hits, 4,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 4 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
3 aaGuns, 5 artilleries and 24 infantry moved from Romania to Bessarabia
6 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
3 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
1 infantry moved from Southern France to France
1 artillery moved from Holland Belgium to France
2 artilleries moved from Southern France to France
2 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 mech_infantry placed in Western Germany
8 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
5 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 5 infantry moved from Anhwe to Hopei
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
2 tactical_bombers moved from French Indo China to Hopei
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from Siam to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Siam to Hopei
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 38 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 4 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 4 transports in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 2/2 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in India, round 2 : 2/6 hits, 1,67 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in India
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 3 : 2/4 hits, 1,33 expected hits
UK_Pacific roll dice for 3 infantry in India, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 4 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 4 infantry
Battle in Burma
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 1/6 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 5 infantry and 7 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 5 infantry and 7 tactical_bombers in Hopei, round 2 : 13/21 hits, 10,17 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Hopei, round 2 : 3/12 hits, 4,33 expected hits
3 infantry owned by the Japanese lost in Hopei
1 fighter owned by the Chinese and 11 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Ceylon
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 bombers, 6 fighters and 7 tactical_bombers moved from Hopei to Anhwe
3 infantry moved from Manchuria to Jehol
2 fighters moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 factory_minor placed in French Indo China
1 airfield placed in Anhwe
Turn Complete - Japanese
Japanese collect 45 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -0,67
Japanese regular : 4,33
British AA : 1,67
UK_Pacific regular : 0,00
British regular : -0,33
@Avner please play this map with
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry triplea_41566_3jap_edit.tsvg
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
3 infantry moved from West India to India
1 fighter moved from Trans-Jordan to Iraq
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 92 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 2 infantry, 7 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 battleship moved from 22 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 2/2 hits, 0.33 expected hits
2 fighters owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 marine moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
6 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
3 infantry moved from West India to India
1 fighter moved from Trans-Jordan to Iraq
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - British
British creates battle in territory 22 Sea Zone
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/8 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 22 Sea Zone from Japanese, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 99 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser
Battle in India
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the British lost in India
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 destroyer and 2 transports
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 destroyer and 2 transports
Non Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Eastern Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
1 armour moved from Algeria to Libya
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from Algeria to Morocco
1 bomber moved from 97 Sea Zone to Syria
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship moved from 22 Sea Zone to 33 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,6,1,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 0.00
Japanese regular : -0.50
Japanese AA : 1.67
Neutral_Axis regular : -1.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Non Combat Move - Italians
3 armour, 2 artilleries and 1 mech_infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from France to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,4,1,2,6,6,4,6
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 bombers, 4 fighters and 2 tactical_bombers moved from Eastern Poland to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
9 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
5 artilleries and 25 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
2 submarines owned by the British submerged
Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 11/13 hits, 7,50 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
3 fighters owned by the Germans lost in 97 Sea Zone
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
3 aaGuns moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Bessarabia
Place Units - Germans
9 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
This is the first league community shared hot-seat game, where anyone can pop in and play a turn after requesting a turn.
There will be no coordination of moves among allies.
There is a combination of added and subtracted pieces at game start totaling 95 IPC’s because no coordination is a big handicap for the allies. Also, it does not matter much whether the starting set up is perfectly fair.
The main point of this (very different) community game is fun. The main idea is to give players the fun of jumping into a game they have not been playing, and make a move with the scenario given.
Scramble, casualty choices can be made by the preceding player or the subsequent player, whichever.
Use the game notes feature (View -> Show Comment log) liberally. Things like Japan or Russia breaking the pact. I guess we can see who is at war with the politics panel, but making a game note could be good, too.
The premise (such as 1 player making one turn) could be changed by me, the moderator, whenever. It’s not about a fair game, it’s about fun. For example, if the Allies are really floundering because we have 1 player playing 1 power at a time, perhaps I’ll spontaneously have 1 player do US/China/UK to coordinate better.
You are not playing your power for the duration of the game, you are taking your turn and playing your power ONCE. Again, I will influence the action some, probably, like if a player really wants to play his power the next turn too - might be granted. Yes, I am interested in being “Penelope” (from Step Up Revolution), hoping most will enjoy that. We’ll see how it goes
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Combat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Siam
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
4 artilleries, 3 infantry and 1 marine moved from Eastern India to 40 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 2 infantry, 2 submarines and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 22 Sea Zone to 36 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
4 artilleries, 1 battleship, 3 cruisers, 3 infantry, 1 marine and 8 transports moved from 40 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Davao
5 fighters and 5 tactical_bombers moved from Shan State to 45 Sea Zone
2 bombers moved from Burma to Davao
1 artillery and 2 infantry moved from Kiangsi to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 5 destroyers, 6 infantry, 5 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 5 carriers, 5 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 infantry moved from 36 Sea Zone to Davao
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
4 artilleries, 3 infantry and 1 marine moved from 132 Sea Zone to Siam
Place Units - Japanese
1 carrier and 2 destroyers placed in 40 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.33