@Avner please play this map with
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry triplea_41566_3jap_edit.tsvg
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
3 infantry moved from West India to India
1 fighter moved from Trans-Jordan to Iraq
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 92 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 2 infantry, 7 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 battleship moved from 22 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 2/2 hits, 0.33 expected hits
2 fighters owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 marine moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
6 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
3 infantry moved from West India to India
1 fighter moved from Trans-Jordan to Iraq
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - British
British creates battle in territory 22 Sea Zone
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/8 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 22 Sea Zone from Japanese, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 99 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser
Battle in India
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the British lost in India
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 destroyer and 2 transports
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 destroyer and 2 transports
Non Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Eastern Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
1 armour moved from Algeria to Libya
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from Algeria to Morocco
1 bomber moved from 97 Sea Zone to Syria
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship moved from 22 Sea Zone to 33 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,6,1,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 0.00
Japanese regular : -0.50
Japanese AA : 1.67
Neutral_Axis regular : -1.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Non Combat Move - Italians
3 armour, 2 artilleries and 1 mech_infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from France to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,4,1,2,6,6,4,6
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 bombers, 4 fighters and 2 tactical_bombers moved from Eastern Poland to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
9 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
5 artilleries and 25 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
2 submarines owned by the British submerged
Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 11/13 hits, 7,50 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
3 fighters owned by the Germans lost in 97 Sea Zone
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
3 aaGuns moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Bessarabia
Place Units - Germans
9 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 tactical_bombers moved from Anhwe to Suiyuyan
3 fighters moved from Anhwe to Suiyuyan
1 artillery and 2 infantry moved from Burma to India
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Burma to Szechwan
3 fighters moved from Anhwe to Szechwan
3 tactical_bombers moved from Anhwe to Szechwan
2 bombers moved from Anhwe to India
1 tactical_bomber moved from Anhwe to Suiyuyan
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Sumatra
Battle in Suiyuyan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Suiyuyan, round 2 : 4/10 hits, 4,83 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Suiyuyan
4 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Sumatra from Dutch, taking Suiyuyan from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 2/9 hits, 4,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 5/8 hits, 4,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 79 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in India, round 2 : 3/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from India to Siam
1 fighter moved from 79 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 39 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Szechwan to Siam
3 fighters moved from Szechwan to 36 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Suiyuyan to Anhwe
1 infantry moved from Anhwe to Hopei
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Philippines
1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
2 fighters placed in Japan
1 factory_minor placed in Malaya
1 mech_infantry placed in French Indo China
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
French regular : -0,33
Japanese regular : -1,33
UK_Pacific regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Tobruk
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 tactical_bomber placed in Western United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
EDIT: Changing ownership of Celebes from Dutch to Americans
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Celebes: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from West India to 79 Sea Zone
1 bomber moved from Syria to India
Combat - British
Battle in India
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 79 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 79 Sea Zone to West India
1 bomber, 2 fighters and 1 tactical_bomber moved from India to West India
3 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 4 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 109 Sea Zone
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.50
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 bomber and 2 fighters moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Rostov to Ukraine
4 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,1,2
Italians collect 7 PUs (10 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Combat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 artilleries moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Finland to Norway
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Western Germany
2 bombers moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 carrier placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Caucasus to Bryansk
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
2 battleships moved from 56 Sea Zone to 55 Sea Zone
2 cruisers moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Gilbert Islands
Battle in New Britain
Battle in Solomon Islands
Non Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber moved from 7 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 carrier moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
2 infantry moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Shan State
1 armour and 1 infantry moved from Kwangtung to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
1 armour and 1 infantry moved from 132 Sea Zone to Shan State
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 3 infantry moved from 132 Sea Zone to Shan State
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from Malaya to Shan State
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from Honan to Tsinghai
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 22 Sea Zone to 47 Sea Zone
1 submarine moved from 34 Sea Zone to 47 Sea Zone
1 fighter moved from 43 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Hopei to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Shan State
1 fighter moved from Kwangsi to Anhwe
2 bombers moved from Kwangsi to Davao
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 submarine moved from 38 Sea Zone to 55 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 factory_minor placed in French Indo China
4 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun and 1 artillery
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 96 Sea Zone to Cyprus
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 fighter, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Cyprus
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Cyprus
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Cyprus to Syria
4 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Yunnan to India
1 bomber moved from 43 Sea Zone to Yunnan
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
3 fighters and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 15 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
2 infantry placed in Yunnan
2 artilleries and 3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Iraq to Crete
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
1 infantry owned by the Germans lost in Scotland
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to India
1 artillery and 9 infantry moved from Burma to Yunnan
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from West India to India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Syria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Malta to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Malta to Iraq
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Crete to Iraq
1 infantry moved from Iraq to Syria
1 fighter moved from Iraq to India
1 aaGun and 2 infantry moved from Tobruk to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Burma to India
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
British undo move 2.
British undo move 1.
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 armour and 1 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in Egypt
British undo move 5.
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5,1,1,2,4,4,4,2,5,1,2
British collect 34 PUs (6 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : 1.33
British regular : -0.17
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 destroyers, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 tactical_bombers moved from Bryansk to Samara
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Bryansk to Samara
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Samara
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Samara, round 2 : 0/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Samara, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 bombers moved from Samara to Bryansk
2 tactical_bombers moved from Samara to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Yugoslavia
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Yugoslavia to Greece
2 mech_infantrys moved from Romania to Greece
1 aaGun moved from Tambov to Samara
1 aaGun moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Smolensk to Vologda
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
Place Units - Germans
1 airfield placed in Yugoslavia
2 destroyers placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3,4,6,2,5
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 armour moved from Anhwe to Kwangsi
2 fighters moved from Manchuria to Hunan
1 fighter moved from Manchuria to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 fighters moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Hunan
3 artilleries and 6 infantry moved from French Indo China to Kwangsi
1 bomber moved from Malaya to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
4 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 4 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/1 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/0 hits, 3,00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters in Kwangtung, round 2 : 1/0 hits, 1,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 artilleries and 6 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in Kwangsi, round 2 : 3/0 hits, 3,00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/1 hits, 1,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to French Indo China
Chinese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 fighters moved from Kwangtung to French Indo China
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 bomber moved from Kweichow to French Indo China
2 fighters moved from Hunan to Anhwe
1 fighter moved from Kweichow to Anhwe
1 mech_infantry moved from Hopei to Anhwe
4 mech_infantrys moved from Manchuria to Anhwe
2 fighters moved from 6 Sea Zone to Japan
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 7 infantry moved from Manchuria to Jehol
5 carriers, 2 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Manchuria
2 carriers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,00
UK_Pacific regular : -0,33
ANZAC regular : 0,33
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Yunnan
2 infantry moved from Central India to Eastern India
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 59 Sea Zone to 57 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 marines moved from Davao to 36 Sea Zone
2 battleships, 3 cruisers and 3 marines moved from 36 Sea Zone to 7 Sea Zone
3 marines moved from 7 Sea Zone to Iwo Jima
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 transports moved from 36 Sea Zone to 7 Sea Zone
6 infantry moved from Japan to 7 Sea Zone
6 infantry moved from 7 Sea Zone to Iwo Jima
1 fighter moved from Kiangsu to Iwo Jima
1 fighter moved from Kiangsu to Iwo Jima
1 fighter moved from Kiangsu to Iwo Jima
1 artillery moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 bomber moved from Davao to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from Davao to 43 Sea Zone
4 carriers moved from 36 Sea Zone to 7 Sea Zone
2 submarines moved from 6 Sea Zone to 7 Sea Zone
4 submarines moved from 36 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 3 infantry
Chinese defend with 1 artillery
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 2 infantry in Kiangsi, round 4 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 132 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 132 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
Japanese roll dice for 1 fighter in 132 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 132 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 132 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Japanese attack with 3 fighters, 6 infantry and 3 marines
Americans defend with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
Japanese roll dice for 2 battleships and 3 cruisers in Iwo Jima, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 3 fighters, 6 infantry and 3 marines in Iwo Jima, round 2 : 4/12 hits, 3.50 expected hits
Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Iwo Jima, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Japanese lost in Iwo Jima
2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 13
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Iwo Jima to 7 Sea Zone
1 fighter moved from Iwo Jima to 7 Sea Zone
1 fighter moved from Iwo Jima to 7 Sea Zone
1 fighter moved from 19 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
1 armour, 7 artilleries, 15 infantry and 1 mech_infantry moved from Shan State to Burma
4 infantry moved from Kiangsu to Fukien
1 aaGun moved from Kiangsu to Fukien
3 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in Kiangsu
1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 2.33
Japanese regular : -0.67
ANZAC regular : 0.67